very top of the first post. reading is funLV wrote:edit LV
If you are using the newer version of IR (14+) you should use this post.
[script] Improved Races (r14 RC2 Available)
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
Re: [script] Improved Races (r14 RC2 Available)
May I ask how would this work with Xtreme and MBR ? has any1 tried? could I have problems ? if I try.
I have been keeping an eye on this mod ( I now look like this ---> ) and I really like the concept , I did not install due to some problems (from what I was reading) but now I think your crushing most if not all of them.
I especially like the idea of xenons taking a sector and building there. This is until it is liberated by player / AI ? would it go back to the original owner or to whom free'ed it ? if so you could add that "war" to regain it from the liberators to the original owners (small idea)
hope some can answer these questions.
thanks
EDIT 2:
And how many Improved races threads are there? O.o
I have been keeping an eye on this mod ( I now look like this ---> ) and I really like the concept , I did not install due to some problems (from what I was reading) but now I think your crushing most if not all of them.
I especially like the idea of xenons taking a sector and building there. This is until it is liberated by player / AI ? would it go back to the original owner or to whom free'ed it ? if so you could add that "war" to regain it from the liberators to the original owners (small idea)
hope some can answer these questions.
thanks
EDIT 2:
And how many Improved races threads are there? O.o
WOAH now it costs 390,000,000 to buy a sector!
Can somebody tell me where to edit it back to normal? (It was 10 million before)
It shouldnt really cost anything to buy a sector since once you have conqured a sector its yours.
However to stop the player moving too quickly i would make buying a sector cost increase depending on how many sectors you have....
For example first sector = 5 mil
second = 7 mil and so on........
there should be a limit at 100 million or something so it never costs more than that.... to be reasonable.....
So if somebody can tell me what file/line contains the cost for sector buy id like to edit it
Thanks =)
Edit - I downloaded a tool to search text files for data and it said this
C:\Programs\X3 Terran Conflict\scripts\plugin.ir.player.takeovers.xml
137 <line linenr="127" indent=""><var>skip if </var><text></text><var>$temp >= 390000000 </var><text></text></line>
302 <line linenr="292" indent=""><var>skip if </var><text></text><var>$cash < 390000000 </var><text></text></line>
303 <line linenr="293" indent=" "><var>$cash = </var><text></text><var>390000000 </var><text></text></line>
1693 <sval type="int" val="390000000" />
3232 <sval type="int" val="390000000" />
3245 <sval type="int" val="390000000" />
6 matches in C:\Programs\X3 Terran Conflict\scripts\plugin.ir.player.takeovers.xml
C:\Programs\X3 Terran Conflict\scripts\plugin.ir.statistics.xml
644 <line linenr="634" indent=""><var>if </var><text></text><var>$temp < 390000000 </var><text></text></line>
5754 <sval type="int" val="390000000" />
im gonna try that ;p
Edit - Not working... Reinstall didnt work either (still says 390,000,000)
Restarting game doesnt solve it either.... Any ideas would be great =)
Edit - Working now! It seems the ./t was hard coded to say 390,000,000 even tho the script was changed....
Can somebody tell me where to edit it back to normal? (It was 10 million before)
It shouldnt really cost anything to buy a sector since once you have conqured a sector its yours.
However to stop the player moving too quickly i would make buying a sector cost increase depending on how many sectors you have....
For example first sector = 5 mil
second = 7 mil and so on........
there should be a limit at 100 million or something so it never costs more than that.... to be reasonable.....
So if somebody can tell me what file/line contains the cost for sector buy id like to edit it
Thanks =)
Edit - I downloaded a tool to search text files for data and it said this
C:\Programs\X3 Terran Conflict\scripts\plugin.ir.player.takeovers.xml
137 <line linenr="127" indent=""><var>skip if </var><text></text><var>$temp >= 390000000 </var><text></text></line>
302 <line linenr="292" indent=""><var>skip if </var><text></text><var>$cash < 390000000 </var><text></text></line>
303 <line linenr="293" indent=" "><var>$cash = </var><text></text><var>390000000 </var><text></text></line>
1693 <sval type="int" val="390000000" />
3232 <sval type="int" val="390000000" />
3245 <sval type="int" val="390000000" />
6 matches in C:\Programs\X3 Terran Conflict\scripts\plugin.ir.player.takeovers.xml
C:\Programs\X3 Terran Conflict\scripts\plugin.ir.statistics.xml
644 <line linenr="634" indent=""><var>if </var><text></text><var>$temp < 390000000 </var><text></text></line>
5754 <sval type="int" val="390000000" />
im gonna try that ;p
Edit - Not working... Reinstall didnt work either (still says 390,000,000)
Restarting game doesnt solve it either.... Any ideas would be great =)
Edit - Working now! It seems the ./t was hard coded to say 390,000,000 even tho the script was changed....
(\__/)
(O.o )
(> < ) This is Bunny. Copy Bunny into your signature to help him on his way to world domination!
(O.o )
(> < ) This is Bunny. Copy Bunny into your signature to help him on his way to world domination!
reet down this one goes for now, I said there would be confusion
7-8, if you have an issue with this please PM me and we'll find a solution
Other Thread
7-8, if you have an issue with this please PM me and we'll find a solution
Other Thread
LV's TC Scripts
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses