X1: Past and Future Total Conversion Mod (Beta 3.9 Released) (07/04/11)

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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SS_T
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Joined: Fri, 27. Mar 09, 21:38
x3ap

Post by SS_T » Fri, 8. Apr 11, 00:02

More x2 ships and weapons, next the full release of beta 4.0.

X1PF Beta 3.8 to Beta 3.9
Download

[ external image ]
[ external image ][ external image ][ external image ]

X1PF Beta 3.9 Released April 07 2011
Added / Changed:
* Implemented split x2 TL ship
* Added Alpha and Beta PAC's
* Fixed equipment dock
* Added boron TP ship
* Added SPLIT fighters
* Added boron ships to a shipyard

Installation: I have had to keep the Mission Director files separate to the SPK, all you have to do is copy them over to the games directory. The Directors folder should already be there from previous versions. Just the SPK as normal.

Note: The un-docking on the Argon x2 M1 and split x2 TL does not work yet. I did in one of the early versions but obviously something got deleted. Also the front turret of the split tl doesn't work. These will be fixed later.

Updated to do list and change log

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SS_T
Posts: 593
Joined: Fri, 27. Mar 09, 21:38
x3ap

Post by SS_T » Mon, 25. Apr 11, 13:31

fixed patch 3.5 to 3.6 download, seem like the download was just a image before.
New XDownloads: http://xdownloads.co.uk

blazermick
Posts: 85
Joined: Tue, 31. Jan 06, 03:47
x3tc

Post by blazermick » Sat, 10. Sep 11, 01:00

This looks great and such a lot of work i had to try it.

Ive loaded this into a fresh folder and i am not seeing any changes in the ships.

Im using a bare 3.1 without the bonus and added in the cycrow cheat pack and the EMP as i would think it was required, but since i cant see any new/old ships i have tried it without the EMP.

I also have no cockpits at all.

I d/lded 3.6 full and then the 3.7, 3.8 and 3.9 patches.

Any suggestions ?

Thanks

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