[MINI-MOD] Resized Aldrin Big Rock
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
- Tenlar Scarflame
- Posts: 3359
- Joined: Mon, 30. May 05, 04:51
Honestly you'd think that the Aldrans would have all evolved slightly into very pale, big-eyed sorts of people for living inside a big rock for a thousand years. They'd probably be quite un-trusting of, like, everyone too.
I'll give this a look, by the way. Thanks for it. ^^
I'll give this a look, by the way. Thanks for it. ^^
My music - Von Neumann's Children - Lasers and Tactics
I'm on Twitch! 21:15 EST Sundays. Come watch me die a lot.
I'm on Twitch! 21:15 EST Sundays. Come watch me die a lot.
-
- Posts: 2972
- Joined: Sun, 18. Jun 06, 13:37
I'm pleased that all of you are intersted in this mod... but the discussion "where the Aldriners live" doesn't belong here.
p.s. the big rock and all the debris were a planet before the Xenon attack imho, and the Aldriners now live into rocks, as you can see in their stations.
p.s. the big rock and all the debris were a planet before the Xenon attack imho, and the Aldriners now live into rocks, as you can see in their stations.
Trade, Fight, Build, Think, Modify.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
-
- Posts: 511
- Joined: Mon, 8. Jun 09, 14:40
at first when i saw the Asteroid I thought, that HAS to be in the background..lo and behold i was wrong
Incoming Message (4 New Messages)
Your Xenon K has Blue Screen of Death'd.
Your #deca CPU ship has 404'd.
Your Xenon P was docking and has stopped responding.
Your #deca.cefa has limited or no network connectivity.
Your Xenon K has Blue Screen of Death'd.
Your #deca CPU ship has 404'd.
Your Xenon P was docking and has stopped responding.
Your #deca.cefa has limited or no network connectivity.
-
- Posts: 2972
- Joined: Sun, 18. Jun 06, 13:37
I found a way to save the Aldrin's feel while mantaining operational the Autopilot... the Aldrin Big rock has been resized.
try it!
try it!
Trade, Fight, Build, Think, Modify.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
-
- Posts: 2972
- Joined: Sun, 18. Jun 06, 13:37
I have still the original "remove Aldrin Big Rock" modfile where the Big Rock becomes a standard size asteroid. (in case you wanna try)
most of the Lag comes from the biggness of the sector and the big number of stations and small asteroids... this mod surely fixes the very very annoying autopilot issues. Dunno on improving FPS. Tell me if your game runs better with it.
most of the Lag comes from the biggness of the sector and the big number of stations and small asteroids... this mod surely fixes the very very annoying autopilot issues. Dunno on improving FPS. Tell me if your game runs better with it.
Trade, Fight, Build, Think, Modify.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
- Chemical-mix
- Posts: 469
- Joined: Mon, 27. Feb 06, 18:30
-
- Posts: 2972
- Joined: Sun, 18. Jun 06, 13:37
my change would only be visible from a new game.could you put orbital accelerator into one zone?
ask a scripter, it is easy to create a set of gates and link them via script editor in a game already running. (if you know how to script of course, I don't)
No. in fact all zones (Sectors) are big as Aldrin (or more), they look small just because the gates and stations are placed in a tiny spot. all the rest of the sector is void as only vacuum can be.There are system requirement reason to limit the size of each zone
yep. I'd like to do that too... but planets in this game are just emispheres put in the background, so you cannot fly around them.but would not be cool to actually fly around earth.
Nor land on them.
the only thing that tries to be different was the Aldrin big rock... with awful results.
Trade, Fight, Build, Think, Modify.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
Planets are objects. You can target them or fly around them.
Not much to see there, though.
Not much to see there, though.
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
-
- Posts: 2972
- Joined: Sun, 18. Jun 06, 13:37
I meant that the planet's model is a hemisphere. If you fly around it you will see through it. And you cannot target Vanilla planets.but planets in this game are just emispheres put in the background
Trade, Fight, Build, Think, Modify.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
Oh, you can make a script do that. It will show as "Planet" in your target info.
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
-
- Posts: 2972
- Joined: Sun, 18. Jun 06, 13:37
see? you need to be ***modified*** to target a vanilla planetOh, you can make a script do that.
Trade, Fight, Build, Think, Modify.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
-
- Posts: 2972
- Joined: Sun, 18. Jun 06, 13:37
I've never seen a planet on the gravdar.... never seen Aldrin rock either....
Trade, Fight, Build, Think, Modify.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
Just downloaded this mini mod yesterday and for me it worked. Check if you installed it the right way.
To remove the rock at all, you could unpack it from the .cat/.dat, import it in gmax, delete it, export it in gmax, repack it as .cat/.dat
Seems complicated? Instead of importing, deletion and exporting you could use a unpacked .bod or .bob file from a existing "no complex tubes" mod which is empty too. You only would have to rename it, so that it's name fits aldrin rock's name of the file.
To remove the rock at all, you could unpack it from the .cat/.dat, import it in gmax, delete it, export it in gmax, repack it as .cat/.dat
Seems complicated? Instead of importing, deletion and exporting you could use a unpacked .bod or .bob file from a existing "no complex tubes" mod which is empty too. You only would have to rename it, so that it's name fits aldrin rock's name of the file.