[MOD] X2 Ship Callback Mod V2 {V1.08} [4/6 3.1 compatible][Cockpit version added]
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killerog wrote:Currently the X2 ships do have less weapons then the new X3 ships, Ill probly lower their weapon energy,shields and price but raise the speed and turning slightly.
As it should be, they are older ships after all. They can be cheaper, and fulfill other roles than they did when they were commissioned. I.e. the old Titan could be used more like a light destroyer. Better speed and agility at expense of guns and shielding. Much like the original Boreas was meant to be

- Sir Squallus
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- Posts: 133
- Joined: Thu, 25. Dec 08, 17:11
this is a fantastic mod
tere are onli 2 problems
1)The fighter can't dock to the M1 because the M1 heven't any docking bay
2)the turrets of the split's M2 don't work (becose one of the 4 rear turret don't shoot and insead of it shoot the left turret
and the left turret shoot whit one of the rear turret(the one who dont shoot))
Ps
i am sorry but i am italian so i am not shoure to heve write correctly
i hope you dont mind



tere are onli 2 problems
1)The fighter can't dock to the M1 because the M1 heven't any docking bay
2)the turrets of the split's M2 don't work (becose one of the 4 rear turret don't shoot and insead of it shoot the left turret

Ps
i am sorry but i am italian so i am not shoure to heve write correctly
i hope you dont mind
Going to be fantastic addition, the more ships the better and more diverse the universe will be. Slight problem I have: don't have late saves with enough rep. and coin to buy those to test them (have no idea about any cheats). But I have one question which has been asked here before: Do the AI uses the ships or not?
I would be happy to
Once I can get the mod fully working. I got the message, activated the script editor with Thereshallbewings, saved and reloaded but none of the ships are in the shipyard (except an Xperimental shuttle in the Argon SY in Legend's Home)?
Edit: forgot to mention that I am runing the cat/dat as fake patch, do I need to select them as the mod?

Edit: forgot to mention that I am runing the cat/dat as fake patch, do I need to select them as the mod?
Last edited by StormMagi on Thu, 18. Jun 09, 19:30, edited 1 time in total.