[MOD] X2 Ship Callback Mod V2 {V1.08} [4/6 3.1 compatible][Cockpit version added]
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- Sir Squallus
- Posts: 687
- Joined: Thu, 10. May 07, 17:45
Mods not ready for 2night but heres a pic of the repaired AP Gunner ::
[ external image ]
As you can see it has 8 fighter weapons up frount and 4 heavy m6 turrents, giving it that slightly bodged back together upgraded look.
Hope you like
I also have the old/damaged version in the game.
[ external image ]
As you can see it has 8 fighter weapons up frount and 4 heavy m6 turrents, giving it that slightly bodged back together upgraded look.
Hope you like
I also have the old/damaged version in the game.
Hi killerog...nice to se you doing an amaizing work>Thanks for adding the Gunner.remembers me the good old days of X2.i played it for almost 2 years,day and night , ammasing the ultimate fleet.You are doing an excelent job...
now for sir Squallus:m8 if you have an yahoomessenger adress or skype please send it to me so we can excange some memmories.I like to see such devoted peoples for this great serries.See ya in the X univesre
now for sir Squallus:m8 if you have an yahoomessenger adress or skype please send it to me so we can excange some memmories.I like to see such devoted peoples for this great serries.See ya in the X univesre
Keep up the good work man! I've been looking for such mod since many, many days. It really hits the spot. Express, Titan, Hydra - absolute must have. Looking forward to see Split, Paranid and Teladi ships as well. I really miss old corvettes in TC game.
Elite Dangerous| I survived the Dragon Incident ... then I took an arrow to the knee
We want the Boron back!
We want the Boron back!
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- Posts: 709
- Joined: Fri, 10. Sep 04, 19:55
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- Posts: 709
- Joined: Fri, 10. Sep 04, 19:55
I tried some of the ships, not all, but so far the old Titan is the only one that works correct with turrets and all when camera dummies are concerned. Other ships have their cameras attached inside the model.
The AP Gunner had only one of the forward gun barrels projecting laser fire though.
The Utilize and Repair Debris script would be perfect with at least the Titan and AP Gunner as those two are real wrecks in the universe.
The AP Gunner had only one of the forward gun barrels projecting laser fire though.
The Utilize and Repair Debris script would be perfect with at least the Titan and AP Gunner as those two are real wrecks in the universe.
hmm thats strange, i tested each ship before i put them in to make sure all the turrets/weapons worked fine.xiriod wrote:I tried some of the ships, not all, but so far the old Titan is the only one that works correct with turrets and all when camera dummies are concerned. Other ships have their cameras attached inside the model.
The AP Gunner had only one of the forward gun barrels projecting laser fire though.
The Utilize and Repair Debris script would be perfect with at least the Titan and AP Gunner as those two are real wrecks in the universe.
Can you list the broken ships please? Would make it easier for me and others to test them.
Can anyone else test some of the ships to see if this a a mod problem or a problem localist to xiriod game.
I just tested the Colossus and the AP Gunner. I have 3 other projects I am working on so I stopped there. Titan's camera dummies worked wonders, and the ship too.killerog wrote: hmm thats strange, i tested each ship before i put them in to make sure all the turrets/weapons worked fine.
Can you list the broken ships please? Would make it easier for me and others to test them.
Can anyone else test some of the ships to see if this a a mod problem or a problem localist to xiriod game.
But the two others had their camera's in centre ship. So I guess it's in the scene file. I am at work now though, so I don't have the files available.
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- Joined: Wed, 27. May 09, 01:39