So pretty much like a ship bailing script for Drones? I imagine it would have to be limited to M3+ and smaller craft for balance reasons and the fact that they are identified as single occupancy vessels. Given the relative speeds of the Drones it would need some appropriate balancing of the mechanism of the "kill" process, rep loss will work and especially if used against neutral targets. MKII camouflaged could be possible but my view here is that the target might not live long enough in most situations for capture to be possible (though if used tactically in Enemy sectors?).Idea wrote:Maby assassination drone.The basic is when you have a mision to kill somebody you send a drone to do the job.What I meant is when the drone is near the target ship it activite some special hacking program that corrupt the life support sistems and force the pilot to eject and then the drone kill the pilot.What do you think?
I can only say that your work with the drones fuctions is outstanding and that you have done a great work BRAVO peladore
Due to speeds it would need to be a fast drone which is limited to 25XL cargo. But I'm thinking at this stage it might be sensible to use this with a cargo of Mass drivers and ammunition to attempt the "sniper" shot as it needs to subvertantly get a kill shot in without effecting shields or rasing awareness.
I suppose it could be % chance of kill leaving a derelict craft, and on failure raising hostilities.
1 Mass drivers and Ammunition is 2 cargo and an avergae cost of 117,536 so given the average cost of an M3 is about 3 Mil credits based on including M3+ and relative numbers (finger in the air situation) excluding equipment.
12 MD's + ammo is approx 1.4 mil. So you could say each equipped MD to a maximum of 12 would give an additional 5% chance of getting a kill in to a maximum potential of 60%.
How does that sound for an Assassination Drone?
(The percentage per MD set could be reduced if you want to factor in equipment or make it more difficult)