[SHIP] Terran M6 Normandy v1.3 & New Game Start
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Hey, I've got a problem... I've installed the game start mod, loaded the game and I was playing as Commander Shepard... BUT! I was flying a normal Buster on the original mod and Kill's mod... So I thought I might need to download the ship mod too... so I did... And the readme says I need to "Select the mod M6NormandyByTenk on startup" But when I load the game loader menu up the button is blanked out... Do I need some sort of mod manager like Oblivion? Or have I done something wrong?
Any help Is Appreciated
Any help Is Appreciated
Yup got a folder called "mods directory" as the readme said I should but it only told me to put the "setup.tenk.normandysetup.xml" in that folder. And its not that the mod isnt appearing in the mod selection screen... The button to the mod selection screen titled "select mod package" is blanked out so when I click on it nothing happens. Also the mod I want is the game start one, so I start as cmdr shep and a nomandy but I start with a buster =/
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- Joined: Tue, 15. Aug 06, 13:36
Why not just use Cycrow's cheat script and adjust your engine tuning and agility to your liking?Emo Solus wrote:The Normandy was also faster than 220 mps and MUCH more agile lol. I'd like to change it to a faster and more agile version, but alas I've never modded in my entire life lol. Oh and Killerog, where can I get the SR2 on your updated mod? And how much is it? Thanks in advance =D
Of the top of my head I have no idea. Ill have to take a look when I can.Emo Solus wrote:The Normandy was also faster than 220 mps and MUCH more agile lol. I'd like to change it to a faster and more agile version, but alas I've never modded in my entire life lol. Oh and Killerog, where can I get the SR2 on your updated mod? And how much is it? Thanks in advance =D
About stats, having never finished ME1 or played ME2 I have very little knowledge of the ships. So it would be up t you to tweak there stats I don't have the time to play around with the mod unless a bug is found.