jman25 wrote:I do not know how fast the IL are supposed to colonize sectors, but in my game it is happening at an alarming rate.
I paid in the 60Million to them and within 20-30 minutes they have already colonized Mealstrom, Antideluvian Ruins, Kuiper Belt, Lance's Dominion (Or something) and then two other Pirate sectors.
They build 6 -10 factories within seconds in a sector after the message is received that the race has agreed to their claim of the sector.
it's is set at colonisation when the bank hits 20 million at the moment, with you giving 60 that's three there, the traders attached to the shipyard in IL and trade docks built when a sector is colonised generate cash for the bank, any destroyed ship that an IL ship kills also generates money for the bank
A few questions now:
Will they take over core sectors of the other races?
there a checks to see if a shipyard exists and also amount of combat craft in sector so less densely populated sectors should be targeted
Will the other races then try to take them back? (I am not seeing any action from any races).
not yet although the orig owner is stored in this build and off the plugin is turned off ownership should revert back
All the profits they make from their factories, do they use that to take over other sectors as well? (If this is the case, you cannot aid them since they will have the whole universe within a day or so.)
factories are not linked as they are empty on creation and as IL traders are independant the profits they achieve from filling the empty fabs go to the bank, also when i linked stations for TR AL Competitors this is where the code started getting seriously messy and the game slowed.
jman25 wrote:
When I ask for the stockbrokers, they name the ship and tell me the sector. Do I have to go to that ship and comm him in order to access the stock market, since I found no such option at the bank?
What is the function of these 6-8 Investment ships that dock and undock from a sector's Trading Station?
They are SMT's, does "aquire the interface from a SMT via
Imperial methods only make sense to me here
)
I'd also recommend re-installing the plugin as a made a few slight tweaks and didn't bother to update links so you could be using a slightly older version as the 6-8 ships were docking at the same station over and over which is now fixed
(if you do have this issue those traders need to die
)