[Script] Property Baron v1.0 23/12/08 by Nividium
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
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- Posts: 532
- Joined: Fri, 22. Dec 06, 13:35
Agreed.amurph0 wrote:How about the option to sell your station to the race that owns the sector?? and in the case of unknown/kha'ak/xenon sectors it would go to the owner of the closest friendly sector.
I also agree with Dgn Master, i think notoriety should have a roll in it.
Also the stations should be bought (and sold) at above average price, how much a station is worth should be dictated by the amount of money it makes.
With the ability to sell your stations along with prices based on it's profit, you could make a business out of buying/selling stations.
Also if it's possible to build stations OOS you could have a bunch of TL's actually doing something.
A mercenary/pirate script could make NPC stations compete and try to destroy each other, keeping numbers down.
What do ye people think???
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- Posts: 11
- Joined: Thu, 24. Sep 09, 00:22
Property Baron
Interesting little side effect of this mod, don't know if it was intended or not. I bought both a cahuna factory and a solar power plant. I have never supplied a single resource to either one, but somebody is! They remain supplied even though I ignore them. Is it possible when you buy them you buy all the supporting transport ships to keep them supplied? I'm not complaining, mind you, but I really wasn't expecting someone to keep them supplied.
@ Unknown1000u2
No, the purchase of a station does not include any transport ships with the deal. However, any computer controlled race ships that were dealing with the station might continue to do so if the prices were not changed. They would still have the destination on their list as a trading stop. There also is no special programming code in the script to auto fill the stations either. So, as long as there is money in the station's account, they will continue to buy at the price set for buying resources from ai ships etc.
No, the purchase of a station does not include any transport ships with the deal. However, any computer controlled race ships that were dealing with the station might continue to do so if the prices were not changed. They would still have the destination on their list as a trading stop. There also is no special programming code in the script to auto fill the stations either. So, as long as there is money in the station's account, they will continue to buy at the price set for buying resources from ai ships etc.
I cannot download it, would you send it to me ?
Cannot visit the Web site.
{Extra posts removed. - Terre}
{Extra posts removed. - Terre}
Last edited by black2906 on Sat, 25. Dec 10, 15:56, edited 3 times in total.
Firstly there's an edit button for a reason.
Secondly read the rules and read around, you'll find a working link or mirror eventually.
Thirdly posting your email in a public forum isn't the cleverest idea...
Secondly read the rules and read around, you'll find a working link or mirror eventually.
Thirdly posting your email in a public forum isn't the cleverest idea...
"If you’re not prepared to be wrong, you’ll never come up with anything original."
Sir Ken Robinson
Sir Ken Robinson
Re: Cannot download your scripts~~please help
It's not friggen deleted and the link works just fine. Instead of jumping to conclusions, try waiting a while and retry the link as servers do go down for maint. on occassion. Geez, some people's puppies.black2906 wrote:deleted
Can't find hotkey.
I have literally searched everywhere and the area listed as "Extensions" does NOT have the hotkey for this. I can see the script installed but i cant run it... so where is the hotkey?
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- Posts: 55
- Joined: Fri, 2. Oct 09, 06:40
Hey Nividium. Are you still around these days? If so, just wanted to see if you have any interest at all in revisiting this script and maybe adding some of the features others have requested to make it less OP and more realistic. The basic idea is awesome and very useful but it's way too OP.
For example, I am seriously wanting some IBLs for my M7s and I can, at present, jump right into a certain remote sector and instantly buy the two IBL stations there and viola! They are mine. This is not realistic and in my current game, I am intentionally at war with this particular faction anyway so there's no way they're going to sell me their stations. If I wasn't at war with them, the fact that IBLs are extremely rare in the game should be a major factor in the purchase price if the owners would even consider selling at all.
Don't take this the wrong way. The ability to peacefully acquire another race's station and preserve your hard-earned rep is very useful and as far as I can tell, your script is the only non-violent way to do so.
As others have previously posted, actual interaction with the owner (via message log would be fine), faction relations, location, profitability, and possibly even some random RP elements (the factory's been in the family for generations, etc...) would all turn this more or less cheat script into an awesome, game enhancing, feel-like-you-earned-it script.
Anyway, hope you're still around and playing X.
@ daadaa and anyone else that may be wondering, the script works fine in AP 3.1
For example, I am seriously wanting some IBLs for my M7s and I can, at present, jump right into a certain remote sector and instantly buy the two IBL stations there and viola! They are mine. This is not realistic and in my current game, I am intentionally at war with this particular faction anyway so there's no way they're going to sell me their stations. If I wasn't at war with them, the fact that IBLs are extremely rare in the game should be a major factor in the purchase price if the owners would even consider selling at all.
Don't take this the wrong way. The ability to peacefully acquire another race's station and preserve your hard-earned rep is very useful and as far as I can tell, your script is the only non-violent way to do so.
As others have previously posted, actual interaction with the owner (via message log would be fine), faction relations, location, profitability, and possibly even some random RP elements (the factory's been in the family for generations, etc...) would all turn this more or less cheat script into an awesome, game enhancing, feel-like-you-earned-it script.
Anyway, hope you're still around and playing X.
@ daadaa and anyone else that may be wondering, the script works fine in AP 3.1
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