open up the script editor and scroll down to my script (setup.amurph0.xenotecSY or something like that)LiveAus wrote:Hi!
First congratulations on these great scripts. The backstory is very credible so it doesn't seem like cheating.
I have a question though, why did you leave out the "Unknown Object" Xenon ship from the Xenon SY? Is it possible for me to add it as a buyable ship?
If you don't want me to mess with your mod could you at least tell me how to insert ships in created SY? I know how to use the cheat menu to insert new products and resources to custom stations, but the menu lacks an "add ship" command.
Thank you!
in it there's are series of three lines that repeat themselves, they should be like:
$ship = "J"
$SY -> add product to factory or dock: $ship
$amount = $SY -> add 1 units of $ship
those three lines repeat themselves for each ship.
e.g. the "J" changes to "K", "L", "M", "P", "LX" etc, for the other ships.
just copy and paste any three of those lines (press c to copy, and v to paste)
and change the "J" to anything you want, save it, and next time you load the game it will be at the shipyard.