[SCR] (24.08.09) Fleet Supply V2 [beta]
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
-
- Posts: 357
- Joined: Sun, 1. Jul 07, 03:33
-
- Posts: 126
- Joined: Mon, 1. Jan 07, 23:43
Ideally, a dock should be able to hold all kind of wares : shields, weapons & ammo, but also equipment & tunings. In this way, you could buy a ship and then have it totally equipped in one go. The problem is that player-owned docks can not stock equipment & tunings in vanilla. Maybe you could look at incorporating this script http://forum.egosoft.com/viewtopic.php?t=222181 , so that supply docks can stock them.
-
- Posts: 126
- Joined: Mon, 1. Jan 07, 23:43
I was not aware (and cannot locate in the X3TC master scripts list here) that there was a version of Lucike's Dockware Manager for X3TC. Would you happen to have a link to the thread about it?DaOpa wrote:The Supply dock add and remove the configured wares at the dock compatible to Lucike's Dock-ware-manager (or how it is called in english).
-
- Posts: 357
- Joined: Sun, 1. Jul 07, 03:33
Odd, i cant find the thread for it myself.
Anyway, you can goto http://forum.egosoft.com/viewtopic.php?t=216745 (which is in german) and grab his .zip that has all the scripts up to date, and the dock manager is in there. Dockwarenmanager_X3TC_V3b01 is the dock manager, and dont worry, the script has a english t-file.
I believe Codea and personal transport are the only 2 that dont have a english t-file. Mostly because there still in alpha and that file is changed almost every version right now.
Anyway, you can goto http://forum.egosoft.com/viewtopic.php?t=216745 (which is in german) and grab his .zip that has all the scripts up to date, and the dock manager is in there. Dockwarenmanager_X3TC_V3b01 is the dock manager, and dont worry, the script has a english t-file.
I believe Codea and personal transport are the only 2 that dont have a english t-file. Mostly because there still in alpha and that file is changed almost every version right now.
The mongrels will never get over THIS wall.
-
- Posts: 45
- Joined: Tue, 30. Dec 08, 06:31
Hi DaOpa,
I read the instructions on how to use this script but am not sure how.
The command I'm looking at is Carrier Supply.
My understanding is that I have to
1) Assign CST to Carrier as homebase
2) Configure Supply
3) Add missiles
4) Select Silkworm (in my case)
Now I don't understand the different colums like
M1|M3|M4
0 | 0 | 0
So I set it as follows
M1|M3|M4
50| 0 | 0
Does this mean the CST will find 50 Silkworms and put them on board the carrier?
What if I set
M1|M3|M4
50| 50| 50
Does this mean the CST will buy 150 Silkworms and put 50 on the carrier and then distribute 1000 Silkworms equally among the all the M3 and M4 on board?
I'm still scratching my head because the CST is not doing anything other than following the carrier.
Any help would be greatly appreciated.
I read the instructions on how to use this script but am not sure how.
The command I'm looking at is Carrier Supply.
My understanding is that I have to
1) Assign CST to Carrier as homebase
2) Configure Supply
3) Add missiles
4) Select Silkworm (in my case)
Now I don't understand the different colums like
M1|M3|M4
0 | 0 | 0
So I set it as follows
M1|M3|M4
50| 0 | 0
Does this mean the CST will find 50 Silkworms and put them on board the carrier?
What if I set
M1|M3|M4
50| 50| 50
Does this mean the CST will buy 150 Silkworms and put 50 on the carrier and then distribute 1000 Silkworms equally among the all the M3 and M4 on board?
I'm still scratching my head because the CST is not doing anything other than following the carrier.
Any help would be greatly appreciated.
Hey I seem to have found some problem with this. I am using Terran ships, I think it happens for all ships though. When I set my HQ as my supply dock and then have my ships supply there, meaning adding weapons, etc. It makes all of the weapons and stuff at the dock show as unknown so then it becomes impossible for me to manually move weapons and shields onto ships.
I get that occasionally too. Also, this script seems officially broken with 2.0 - my fighters won't supply themselves anymore because they can't find a same route, even if I'm in the same sector.
EDIT: Okay, if I dock all ships first, then they will get their appropriate gear when I issue the supply command. So it still saves me tons of time.
DaOpa, do you plan on updating this mod at all? I often have trouble with my ships not finding 'safe' routes to my dock, plus the Unidentified Ware issue that someone mentioned earlier.
This is a great mod and it is STILL the only one that makes ship equipping an easier task overall. However there are still some typos as well as tiny issues that are holding it back. Please give us one more release if you have it in you!
EDIT: Okay, if I dock all ships first, then they will get their appropriate gear when I issue the supply command. So it still saves me tons of time.
DaOpa, do you plan on updating this mod at all? I often have trouble with my ships not finding 'safe' routes to my dock, plus the Unidentified Ware issue that someone mentioned earlier.
This is a great mod and it is STILL the only one that makes ship equipping an easier task overall. However there are still some typos as well as tiny issues that are holding it back. Please give us one more release if you have it in you!
-TEVE
I tried your link http://www.merchant-haven.de/forum/down ... l&df_id=66 but the site is down. Could you (or someone else) upload it elsewhere?
I really like this script
I really like this script
Give a man a fish and he'll eat for a day, teach a man how to fish and he'll eat yours.