[Script] Bulk Transporter Upgrade
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
-
- Posts: 267
- Joined: Tue, 18. Nov 03, 00:46
grr. this thing isn't showing up at all now. How can I figure out if there is a conflict with another script? I tried disabling some scripts that I have and now when I goto a station I see "newware 9" Grr. How do I get rid of that too? Love the game but there's got to be a way to figure out how to fix these things when scripts go bad or don't work or don't uninstall right. How do I properly uninstall a ware script?
-
- Posts: 267
- Joined: Tue, 18. Nov 03, 00:46
Hi Scoob!
What's the acronym on the CODEA mod?
I tried with my skiron, my dragon, and my argon TL. I don't see any menu item showing remote freight transfer from my ship to either a player owned station or an NPC station. I checked under all menus but also under the custom section. I'm running mars. you think that might be the problem? Here's the pics of the scripts I'm running (+ those disabled)
http://img177.imageshack.us/slideshow/p ... 15b2t.smil
What's the acronym on the CODEA mod?
I tried with my skiron, my dragon, and my argon TL. I don't see any menu item showing remote freight transfer from my ship to either a player owned station or an NPC station. I checked under all menus but also under the custom section. I'm running mars. you think that might be the problem? Here's the pics of the scripts I'm running (+ those disabled)
http://img177.imageshack.us/slideshow/p ... 15b2t.smil
Hi,
You expect me to remember it? Lol, not a chance! Check out the thread, I'm using this (despite the slight conflict) and it's cool: http://forum.egosoft.com/viewtopic.php?t=242483 do RTFM tho.
The command will appear under the Custom menu (after Navigation, Combat, etc. etc.) and should be option 1. 'Bulk Transporter Upgrade' or summat like that. Not running game at the mo so can't check.
MARS will certainly not interfere, can't think what it would be off your list as I don't use half that stuff...stationary pics wud be nice, fancy as that slideshow is
Note: the command only appears on huge ships once you've bought the software (teladi docks if I recall), so TL's, M1's, M2's and M7's (which is the bit I modded). Basically ships that cannot dock at 'normal' stations and factories.
Cheers,
Scoob.
You expect me to remember it? Lol, not a chance! Check out the thread, I'm using this (despite the slight conflict) and it's cool: http://forum.egosoft.com/viewtopic.php?t=242483 do RTFM tho.
The command will appear under the Custom menu (after Navigation, Combat, etc. etc.) and should be option 1. 'Bulk Transporter Upgrade' or summat like that. Not running game at the mo so can't check.
MARS will certainly not interfere, can't think what it would be off your list as I don't use half that stuff...stationary pics wud be nice, fancy as that slideshow is
Note: the command only appears on huge ships once you've bought the software (teladi docks if I recall), so TL's, M1's, M2's and M7's (which is the bit I modded). Basically ships that cannot dock at 'normal' stations and factories.
Cheers,
Scoob.
-
- Posts: 267
- Joined: Tue, 18. Nov 03, 00:46
totally wierd. I disabled a bunch of scripts before and it didn't show up under custom but for some reason now it is. But the problem now is that my special command software no longer has the ability to salvage containers! Argh! Well, I will try enabling my scavenger software and see if the bulk transporter software is still showing up in the menu.Scoob wrote:Hi,
You expect me to remember it? Lol, not a chance! Check out the thread, I'm using this (despite the slight conflict) and it's cool: http://forum.egosoft.com/viewtopic.php?t=242483 do RTFM tho.
The command will appear under the Custom menu (after Navigation, Combat, etc. etc.) and should be option 1. 'Bulk Transporter Upgrade' or summat like that. Not running game at the mo so can't check.
MARS will certainly not interfere, can't think what it would be off your list as I don't use half that stuff...stationary pics wud be nice, fancy as that slideshow is
Note: the command only appears on huge ships once you've bought the software (teladi docks if I recall), so TL's, M1's, M2's and M7's (which is the bit I modded). Basically ships that cannot dock at 'normal' stations and factories.
Cheers,
Scoob.
That carrier software you mentioned looks really cool! I probably wouldnt use it b/c it isn't in .spk format and I tend to hose scripts pretty bad even when they are in .spk format.
-
- Posts: 168
- Joined: Sat, 7. Feb 04, 19:56
Hello Matey,
Been trying to download your SPK file of Bulk Beam Transporter for a few days now but can't because the site it sends me to says 'the file your attempting to download is not currently available'. I can't start the game without this because this add-one is too essential for me. I would really, really appreciate it if you could provide me with an alternative way to download.
Thanks a lot (in advance)!
Been trying to download your SPK file of Bulk Beam Transporter for a few days now but can't because the site it sends me to says 'the file your attempting to download is not currently available'. I can't start the game without this because this add-one is too essential for me. I would really, really appreciate it if you could provide me with an alternative way to download.
Thanks a lot (in advance)!
Scoob, the copy I got from the url earlier tonight still had the command slot at Custom 26. After a very "entertaining" primer on Commands Signals/Slots in X3, I changed the 4 lines in the T file and the two lines in the setup file to use 32. (I'm sure there's probably a FAQ somewhere with that exact title that I was to obstinate to go look up.)
Anyway, I can email it to you if you want or you can make the changes yourself, and I'd suggest making it a formal request to TPTB to take that spot. That gives Lucike 3 slots above not taken if he wants them for some issues he has in that area i.e. CODEA.
I think this is an extremely useful program. Cleaning up this last issue shouldn't be that hard, and maybe Apricot Slice would be nice enough to host it if we remove it from using his command slot!
BTW: If I butchered anyone's name or any terms, please excuse me, it's slightly past late!
JC
Anyway, I can email it to you if you want or you can make the changes yourself, and I'd suggest making it a formal request to TPTB to take that spot. That gives Lucike 3 slots above not taken if he wants them for some issues he has in that area i.e. CODEA.
I think this is an extremely useful program. Cleaning up this last issue shouldn't be that hard, and maybe Apricot Slice would be nice enough to host it if we remove it from using his command slot!
BTW: If I butchered anyone's name or any terms, please excuse me, it's slightly past late!
JC
Hi,
With the original script author no longer supporting this it's difficult to know what to do officially.
I originally just changed the script for myself & a couple of others but have never formally hosted it or anything as I didn't feel that would be acceptable without a nod from the author etc.
I agree that it's a very useful script to have and if we can have it compatible with other scripts people use then even more will want to use it.
Not sure how best we can adopt an orphaned script like this to keep it current and adapt it further.
Good work changing the command slot though - it's a good way to learn customising existing scripts
Cheers,
Scoob.
With the original script author no longer supporting this it's difficult to know what to do officially.
I originally just changed the script for myself & a couple of others but have never formally hosted it or anything as I didn't feel that would be acceptable without a nod from the author etc.
I agree that it's a very useful script to have and if we can have it compatible with other scripts people use then even more will want to use it.
Not sure how best we can adopt an orphaned script like this to keep it current and adapt it further.
Good work changing the command slot though - it's a good way to learn customising existing scripts
Cheers,
Scoob.
-
- Posts: 208
- Joined: Sat, 4. Feb 06, 16:39