Well, this is from the link you provided to the original thread:Gazz wrote:The reason for that is actually in the descritption. Even marked as important in bold and red.
I marked it as such because it's kinda like... important. Okay?
On subsequent crunch runs the position argument is ignored and the Factory modules automatically added to an existing Module Complex.
I see nothing there that says I can't drop a new factory and run crunch a second time. In fact, it says exactly the opposite.If you are using a Module Complex you do not have to position new factories within connection range of the hub any more.
Randomly drop them somewhere in the sector.
They are automagically assimilated into the Module Complex when you rerun the crunch command.
Expanding complexes becomes easier than ever before.
If you're referring to this:
That's exactly what I did. The first time I made one, I made the mistake of connecting the Module Complex, with the resulting explosion. The second time, I just connected all the factory modules and not the Module Complex. I don't know how I can explain it any clearer than that. This is what I did, exactly:You are allowed to connect the Module Complex to the hub but if you do so, it's very likely that the hub will be destroyed the next time you run the crunch command.
The factory modules ( =real producing factories) are the ones you are supposed to connect.
1. Built an Ore Mine.
2. Built a SPP XXL.
3. Ran Crunch.
4. This gave me: 2 Ore and 1 Energy Cell factory modules, plus the Module Complex.
5. I connected only the 2 Ore and 1 Energy Cell factory modules. (not the Module Complex)
6. I built a SPP Medium in the same sector.
7. I selected "crunch" from the menu, and as soon as I did, the previously connected Ore and Energy Cell modules came apart and got destroyed.
So... "expanding complexes becomes easier than ever before" didn't exactly apply in my situation.
-Grax