[SCRIPT] Salvage Command Suite V4.11 [29/12/2012]

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kazuya112
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Re: V5 Teaser!

Post by kazuya112 » Thu, 10. Nov 22, 10:57

Hello there,

thank you for that awesome script Package! Any new News here?

:thumb_up:
TECSG wrote:
Sun, 1. Aug 21, 10:26
Hi All,

Just so you know I'm still working on the new V5 update, here's a teaser for one of the new features...

This is a little program that will come with the V5 scripts that lets you configure some options prior to the game launching...

Here's a screenshot:
http://www.tecsg.co.uk/scs/V5Config.png

This allows you to (for example) turn off high-lighting the sectors the new bonus ships are created in, for those who want to have to find the ships manually!

Also the 'Super Start' option recreates a game start I got once that had some really cool bonus ships relatively close to the starting position for the Humble Merchant Start (Argon Prime)

I'll be asking for Beta testers soon, but the V5 scripts are currently only available in English though due to massive re-writes!

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alexalsp
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Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]

Post by alexalsp » Thu, 10. Nov 22, 11:55

Will this wonder work on version 3.4 / 3.3 TC/AP?

When will version 5 be released? If still in development... :x3:

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TECSG
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Re: V5 Teaser!

Post by TECSG » Thu, 10. Nov 22, 12:57

Hi kazuya112,

I am still working on the scripts, however due to things like covid and several deaths in the family things are somewhat off track at the minute.

A bunch of new commands (there's about 70 now I think) and features have been added and I'm concentrating more on getting them and bug-fixes sorted rather than trying to support a load of other mods like LU as many of the other authors I contacted for information didn't bother to respond.

I will post when things are nearing completion, but I may (as a teaser) post a list of all the commands and features soon!

@alexalsp,

These scripts will work with all versions/variants of X3TC, AP and FL and many of the larger mods too!

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alexalsp
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Re: V5 Teaser!

Post by alexalsp » Thu, 10. Nov 22, 13:32

TECSG wrote:
Thu, 10. Nov 22, 12:57
several deaths in the family
My condolences. God will take care of them.
TECSG wrote:
Thu, 10. Nov 22, 12:57
@alexalsp,

These scripts will work with all versions/variants of X3TC, AP and FL and many of the larger mods too!
This is great.

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TECSG
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Salvage Command Suite V5.01

Post by TECSG » Tue, 6. Dec 22, 19:39

As mentioned earlier, here is a list of the current (V5.01) SCS commands and features:

Commands: (over 80 so far! :))
  • Scan for abandoned ships and crates
  • Detect Crates (Scans each sector you enter for Crates and Ships)
  • Claim [Target]
  • Claim ALL derelict ships in sector
  • Claim all Astronauts in Sector
  • Stealth Salvage Sector
  • Stealth Salvage Area
  • Universal Salvager
  • Locate nearest derelict ship in sector
  • Locate nearest derelict ship in universe
  • Find derelict of type...
  • Find best sector to salvage
  • Find best area to salvage
  • View last scan report
  • View Salvaging Report
  • Request repair ship
  • Repair all docked ships
  • Repair station
  • Sell station
  • Scrap station
  • Cancel repairs on ship
  • Sell ship for scrap
  • Collect crate or wares
  • Collect ALL crates or wares
  • Install Cargo Re-packer
  • Turn On/Off Cargo Re-packer
  • Pack Cargo
  • Unpack Cargo
  • Build Smuggler's Hold
  • Transfer illegal wares to Smuggler's Hold
  • Transfer illegal wares from Smuggler's Hold
  • View inventory of Smuggler's Hold
  • Jump ship to station
  • Jump ship to position
  • Find best Asteroid to mine
  • Asteroid Relocation Service
  • Salvage Debris
  • Salvage Rocks...
  • All Docked Miners to Mine Rocks in Sector...
  • Launch Camera Drone
  • Deploy a Stealth Satellite
  • Upgrade this satellite to stealth version
  • Satellite Network Menu
  • Collect a satellite...
  • Colorize Names
  • Set Homebase
  • Find station with most product (best buying price)...
  • Find station with least product (best selling price)...
  • Buy for best price until full...
  • Buy for average price until full...
  • Sell all carried product...
  • Goods transfer...
  • Sit and sell...
  • Station supplier...
  • View SCS Trade report...
  • Purchase upgrade from MPW
  • Remove all upgrades and equipment
  • Strip and sell [Ship]
  • Strip and sell all docked ships
  • Storage options
  • Dock all inactive ships...
  • Equip from Inventory...
  • View Inventory...
  • Transfer Inventory...
  • Donate this ship...
  • List sectors without satellites...
  • Buddy Jump
  • Show location of MPW
  • Bank Account
  • Reboot SCS script
  • Troubleshooting and cheats
  • UNINSTALL SCS Scripts
  • Configure SCS commands
  • Troubleshooting and cheats
  • Configure SCS commands
  • Move To Centre of Sector
  • Move To Center of Jumpgates
  • Move To Mid-Point of Two Objects
  • Move To Mid-Point of Three Objects
  • Move To Mid-Point of Four Objects
  • Purchase Complete Salvage Kit (MPW Menu)
  • Salvage Area for Me (MPW Menu)
  • Purchase Complete Mobile-Mining Kit (MPW Menu)
  • Order Ships (MPW Menu)
  • Buy a Sector Map (MPW Menu)
  • Station Building (MPW Menu)
  • Pirate Hacking Services (MPW Menu)
  • Sector Clearance (MPW Menu)
Features:
  • Mobile Pirate Warehouse
  • Stealth Satellites
  • Stealth Ship Quest
  • Asteroid Relocation Service
  • Stealth Salvaging
  • Salvage Debris (Destroyed Stations and Capital Ships)
  • Move to a Sector that a Nearby Ship is Heading To (Move to sector unknown to Player)
  • Alerts when High-Value Targets are Detected (Newsletter)
  • Transfer Upgrades and Equipment between Ships
  • Send Claimed ships to nearest or Specific Carrier, Shipyard or Safe Sector
  • Use Docked ships as Additional Storage at Your Stations
  • Use Resources in Docked ships to Supply Stations
  • Bank Account to Hoard More Credits!
  • Store Unused Ships in NPC warehouse (De-Clutter Properties List)
  • External Script Manager for Extended Options
Bonus Scripts:

Routines To Fix Problems!
  • Fix Broken Repair Queue
  • Reboot Salvage Script
  • Reboot MRS Auto-repair
  • Fix NPC Docked Ships
  • Reset AI Core (Universal Salvager)
  • Reboot MPW Script
  • Register SCS Hotkey
  • Hard-Reboot SCS Scripts
  • Restart XPS Quest
  • Reclaim Ships from MPW Salvagers
  • Fix Invisible Cargo
Cheat Scripts!
  • Salvage Universe
  • Satellite Cheat
  • Show Everything
  • Deploy A Stealth Satellite
  • Move An Object
  • Move An Object To Specific Coordinates
  • Move An Object To (0, 0, 0)
  • Move Object To Middle of 2 Points
  • MPW Information
  • XPS Quest Information
  • Use MPW Remotely
  • Give 1,000,000 Credits
  • Give 10,000,000 Credits
  • Spawn Ship
  • Destroy Target
  • Make Target Mine
  • Turn Off Target Rebuilding
  • Add Product To Station
  • Locate A Sector (Make Visible On Map)
  • Spawn Kha'ak Invasion
Tools / Utilities
  • Reset All Newsletter Flags
  • Ship Viewer
  • Station Viewer
  • Ship Data Display
  • SCS Mod Detection and Information
  • Remove Un-stocked Wares from Station
  • Reshow XPS Briefing
  • Set All Station Prices To 80%
  • Reboot SCS Scripts
  • Uninstall Salvage Command Suite
There are probably a few more commands and features I've forgotten at the minute, but you can see from the list there are a substantial number already!

KRM398
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Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]

Post by KRM398 » Sat, 2. Sep 23, 19:49

SCS link on first page sends you to another site then you click for AP/TC and the DL link doesn't work. it tries to but never finishes. I tried everything this week to set it up on my game again somehow got one and when I bought it for 4.5 mil...it says something like salvage claim software MK1 or something like that. tried it on a frigate that was fighting and had no shields and it told me I didn't have SCS installed.

ok went back and checked didn't have the parser library in and the software I have is Salvage Claim Software from 2010...lol the hacking software wants Salvage Override Software and the old one I have doesn't have it. everything points to SCS and needs that so the older version I found doesnt count now.

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TECSG
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Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]

Post by TECSG » Sat, 2. Sep 23, 23:35

Hi,

Did you download the V4.11 version from the direct link at the bottom of the first post? The latest (posted) SCS version is from 2012 and the current version (5.02) is still being worked upon.

The SCS scripts don't require any other scripts/mods such as the parser scripts. Also the SCS scripts aren't used against another ship unless it has been abandoned (or you are cheating!)

The System Override Software (if that is what you meant) is completely different and is for taking over control of an NPC ship though.

KRM398
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Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]

Post by KRM398 » Sun, 3. Sep 23, 12:22

yes, I know but to use the hacking software it needs to be in there. also if you try to use bailing addon scs has to be there as well. I used it in the past for disabled ships. so I didn't need to get out to claim them. I tried getting scs with the 'here' link it takes me to another page and a link for either zip or spk, hit either one and it does nothing so its not working.

KRM398
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Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]

Post by KRM398 » Sun, 3. Sep 23, 14:06

I'm trying to build a custom game with AP...but the bailing addon doesn't seem to be around anymore. then bad a.. marines is fine, thats one, and hacker software for attacking ships seems to be working too. but the SCS links are down and without it you cant cap bigger ships. in my old game I used bailing , set to absolute minimums so not to be too greedy, then marines then hacking and salvage claim to claim ships without getting out.the only salvage claim I found so far that's still dlable is salvage claim software, and in AP it loads into your cargo bay when you buy it....lol remembered it was free once so dropped it in space and scooped it up, back to cargo again. went into scripts and found setup and hit R to run it on my ship, and it's still in cargo...ahaahahh.

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TECSG
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Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]

Post by TECSG » Sun, 3. Sep 23, 16:35

KRM398 wrote:
Sun, 3. Sep 23, 12:22
yes, I know but to use the hacking software it needs to be in there. also if you try to use bailing addon scs has to be there as well. I used it in the past for disabled ships. so I didn't need to get out to claim them. I tried getting scs with the 'here' link it takes me to another page and a link for either zip or spk, hit either one and it does nothing so its not working.
I tried the links and they worked for me, maybe you have something blocking the downloads?

Try this direct link for V4.11 and let me know: LINK

I may have a copy of the NPC Bailing scripts somewhere if you can' t find one...

The latest version of the SCS software now has nearly 100 salvage commands, including things like Area Salvage that can automatically salvage up to 13 sectors in one go!

Also the Mobile Pirate Warehouse offers Salvaging Services which can also cover Xenon Sectors. :D

KRM398
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Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]

Post by KRM398 » Mon, 4. Sep 23, 12:06

thanks for your time. have no idea what's going on. dled some other stuff and spk too, but this isn't working for me. I just shut down my antivirus too but still can't get it to work. makes no sense to me.

KRM398
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Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]

Post by KRM398 » Mon, 4. Sep 23, 12:31

OK figured it out and got the dl...chrome refused to dl it but windows fought me tooth and nail but I demanded at each page and they finally left it go. so maybe now can use hacker software in AP and claim ships in TC, will see.

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TECSG
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Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]

Post by TECSG » Mon, 4. Sep 23, 19:08

Have fun!

KRM398
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Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]

Post by KRM398 » Tue, 5. Sep 23, 20:20

you'll love this it's hysterical! got the Salvage Command Suite in game both Tc and AP, in AP want to try hacking some terran ships during battles. in TC want it for claiming disabled ships. so...went and checked in AP it's 4.5 million credits but I was up for it sow enmt to work and actually got a few million from the stock exchange and bought my software. checked and it showed I bought one and jumped back to the war zone to try it out. found a battle going on and have the hacking software (MW) I think?? and got within 2.5 miles of a frigate with no shields and rapidly losing hull. hit the hack button after targeting it got an error saying SALVAGE CLAIM SOFTWARE NOT INSTALLED. what?? stopped dead and checked, the software is in my inventory as cargo... after spending 4.5 million for it. went and changed the name to Thereshallbewings, and found the set up and ran it short and sweet. checked again...salvage command suite is cargo...lol when I ran the set up it didn't move to software but stayed in cargo. will try again just in case but this looks bad.even restarted the game with the new software in it.

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Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]

Post by KRM398 » Tue, 5. Sep 23, 20:37

OK found out why, in AP in the teladi equipment dock its listed as Salvage Claim Software and it in the listing under 'Goods' not equipment or software, so for 4.5 million you get something to haul around and sell not use on your ship. went into script editor and found the set up and clicked R and chose my ship and then left. it's still in inventory and it doesn't run. so for AP at least it doesn't seem to run anymore. oh and by the way the link I used to get the SCS is 4.07 I think.

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Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]

Post by Cycrow » Tue, 5. Sep 23, 21:00

being in the cargo bay shouldn't actually matter.
Most equipment added by scripts will only show in cargo, as there is only a limited number of equipment slots available (and no way to add more)

only FL allows you to add new equipment, not TC or AP

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TECSG
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Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]

Post by TECSG » Tue, 5. Sep 23, 21:16

Thanks Cycrow!

If you target the frigate and go to the SCS menu, the second or third option (depending on what ship type you are in) should say "Claim 'Frigate' (must be within XX Km)" and that depends on the range of the scanner you have installed. You can also select the "Claim all ships in Sector" command to fly to and claim all abandoned ships.

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Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]

Post by KRM398 » Tue, 5. Sep 23, 23:02

yes it works that way in TC but was trying to use the hacking software while in battle. used it many times before in the same game years ago but it wont admit that scs is on board, or that it can be seen every time I try it with the transporter and computer components on board it just says that scs is not installed. in this case Salvage Claim Software

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Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]

Post by TECSG » Tue, 5. Sep 23, 23:07

Go in to the SCS menu and at the bottom of the commands select "Troubleshooting and Cheats". Then change the option "SCS software required to use SCS commands" to "No". This will allow you to use the SCS command without the SCS Software being installed.

Let me know if that works.

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Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]

Post by KRM398 » Wed, 6. Sep 23, 01:12

OK checked everything, in AP with scs in using the spk link it sees it on the script editor the equipment dock sells it, tis in the cargo box but there's no configuring hotlink mentioning it at all. go through the ships info etc checking each one and there is no scs link at all. so no scs setup link or list to use. it's like it just disappears on AP even though it can be seen in cargo.thinking I'll give up on this one it truly makes no sense.

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