[SCRIPT] NPC Bailing Addon v1.7.8 [2010-09-21]

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ThisIsHarsh
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Post by ThisIsHarsh » Wed, 29. Oct 08, 03:31

Khaak_Slayer wrote: I am also getting a second menu option in my Community Customisation Menu that is ReadText7101-401, is that something to do with you?

. . .

I have Community Plugin Config, Explorer Command Extension, Improved Boarding, Military HUD for Terran Conflict (which is just an interface/sound effect thing), This script of course, and Salvage Claim Software
Well that is interesting. 7101 is the t file I am using. Check your X3TC\t folder for the 7101.xml, make sure it's not corrupted or something.

Oh one thing you will want to do if you haven't already is get the new version of Cycrow's Community Configuration Menu. That could have been the problem all along actually.

As for those scripts, I have most of them and the ones that I don't shouldn't be a problem, so I doubt it's a script conflict problem.

ThisIsHarsh
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Post by ThisIsHarsh » Wed, 29. Oct 08, 03:33

Khaak_Slayer wrote:Edit: Also just another bit of info for you, i just did that remove erroneous hotkeys thing, (as i had about 50 in the interface list), and it has completely removed the 'scan for pilot bravado' option. I'm getting the impression the new version hasn't been installed or something. Don't have any options pertaining to on-board wares either.
Yeah I've removed the hotkey for now, I will add it back in the next version when it's fixed.

EDIT: Though when you scan a ship's freight you will still get a message about the bravado rating.

Again, get the latest version of Community Configuration Menu. Hopefully that should sort out the issues you report with the configuration.
Last edited by ThisIsHarsh on Wed, 29. Oct 08, 03:39, edited 1 time in total.

Khaak_Slayer
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Post by Khaak_Slayer » Wed, 29. Oct 08, 03:35

I was just checking said files actually, 7101 seems to be in order, it contains references to percentages and such. I also have the latest version of Cycrow's CCM. I'm at a bit of a loss.
Rawr.

ThisIsHarsh
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Post by ThisIsHarsh » Wed, 29. Oct 08, 03:41

Khaak_Slayer wrote:I was just checking said files actually, 7101 seems to be in order, it contains references to percentages and such. I also have the latest version of Cycrow's CCM. I'm at a bit of a loss.
Well this is a dilly of a pickle.

All I can suggest is to completely remove NPC Bail Addon, then load up your savegame, save, quit out, reinstall script, load up game again. I.e. a completely fresh install.

Rather generic advice, I know. But I'm also at a loss here.

Khaak_Slayer
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Post by Khaak_Slayer » Wed, 29. Oct 08, 03:57

Well while that was a good suggestion, it didn't work either i'm afraid.

However i've noticed something else i missed earlier. The title of the community config menu is "ReadText7101-300". Does that suggest there is a problem with the config menu itself?
Rawr.

ThisIsHarsh
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Post by ThisIsHarsh » Wed, 29. Oct 08, 06:33

Update 1.3

:arrow: Main change is a fix to the 'Extra' equipment option, which just plain didn't work before. Please let me know your comments to help with balancing this option.


FYI: The script command 'eject pilot from ship' has an issue where if you try to install any equipment to the abandoned ship before approx 10 secs have passed, then it simply doesn't work - most of the time. My theory is that there is one galaxy timestep between initial call of 'eject pilot from ship' and the ship being stripped of equipment, so you have to wait.

ThisIsHarsh
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Post by ThisIsHarsh » Wed, 29. Oct 08, 06:39

Khaak_Slayer wrote:Well while that was a good suggestion, it didn't work either i'm afraid.

However i've noticed something else i missed earlier. The title of the community config menu is "ReadText7101-300". Does that suggest there is a problem with the config menu itself?
Hmm, as in instead of saying "Plugin Configurations' it has a readtext?

One wierd-ass problem. I can only make the same suggestion as before, only as well as NPC Bail Extension, do a complete reinstall of Community Configuration Menu first.

I.e. completely remove NPC Bail Addon, then completely remove Community Configuration menu. Then reinstall Community Configuration Menu, then reinstall NPC Bail Addon.

Khaak_Slayer
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Post by Khaak_Slayer » Wed, 29. Oct 08, 12:41

Ahhh, solved it!

There was a file remaining in the T folder, 7101-L044.xml. I guess i should have noticed that a lot sooner, what a lemon.
I assumed the plugin manager would account for all files.

Sorry for taking up a lot of your time, i will now endeavor to test it properly.

Thanks for all your help
Rawr.

ThisIsHarsh
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Post by ThisIsHarsh » Fri, 31. Oct 08, 23:47

Update v1.4

:arrow: Added big and huge ship bailing options.

Teladidrone
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Post by Teladidrone » Sat, 1. Nov 08, 01:08

Ty!

Are M8 and TL categorized as big or huge?

ThisIsHarsh
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Post by ThisIsHarsh » Sat, 1. Nov 08, 01:46

Teladidrone wrote:Ty!

Are M8 and TL categorized as big or huge?
I think M8 is classed as big, whereas TLs are huge.

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corhen
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Post by corhen » Sat, 1. Nov 08, 02:06

i just installed this, turned all settings on (just to try it out)

i like how they bail rate is adjustable, BUT

any of the ships that this script acted on, i can no longer claim

The "Claim" option has been completely removed!

the M7 is sitting there, i can see what is in it, but i cant claim it, so i fell cheated, as i would like to claim it.

im wondering, for large and huge ships, could you script it so that multiple astronauts eject? this would help with the realism, you could even (dont know if this is possible) stop one function as each one ejects

IE first ejects, left side turret stops firing, then right side, bottom, ext. until the last one, who could be the captain.

This would be helpful for when you are taking over a ship, you could do so to reduce the number of opponents your soldiers have to fight through

Teladidrone
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Post by Teladidrone » Sat, 1. Nov 08, 02:17

You will need http://forum.egosoft.com/viewtopic.php?t=220348 for claiming big ships; at least thats how it was in Reunion...

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corhen
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Post by corhen » Sat, 1. Nov 08, 02:24

this isnt only big ships

there are 2 M5's and 1 M4 that i cant capture!

i understand about big ships

A5PECT
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Post by A5PECT » Sat, 1. Nov 08, 02:50

Umm, does setting the equipment damage to "extra" mean there will be extra equipment, or extra damage?

:?:
Admitting you have a problem is the first step in figuring out how to make it worse.

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