great script, working nicely, just to ask something,
I dont really get how the "bail rate factor" and the "hull bail factor" affect each other and how they affect "bravado", and even what they actually mean lol....yes, i read the instructions and some of the posts in this thread, but they are'nt specific enough...like exactly what number in the settings = what % of bail
but after some testing,
1. Even if ALL the factors are set to one. 5 out of 5 M2s bail at a hull of an average of 50%, one at 90%, isn't this bail rate too high? i mean, the factor is both set to 1...and the percentage after calculating using the formula is like 2%...there must be something wrong?
2. If "bail hull factor" is how much hull the ship has left for the NPC to bail, why is the MAX of this option 20? does 20 mean NPC will consider bailing when hull reach 20%? what if someone want NPC to bail at 50% or higher? or is there another meaning?
3. "Equipment Damage" have 2 options, one is hull dependant and one is default, whats default? is it vanilla? and whats hull dependant? i know its plain english, but can it be more specific? like how much damage will provide how much equipment, etc? or make an example?
4.
ThisIsHarsh wrote:Use the Community Configuration Menu to configure the plugin. Most options should be self explanatory. The option "Non-standard ship bailing", if enabled, could cause unintended side-effects, such as not being able to claim certain abandoned ships without using a third-party plugin.
I thought in vanilla, you already CANNOT clain a ship bigger than an M6, you can only board it. so whats this option for if theres already an option for big/huge ship bailing? isn't it obvious that if enabling big/huge ship bailing also means that the person wants non-standard ship bailing on too" since big/huge ships are considered "non-standard" by ur description.
5. what is small/big/huge ships? exactly? i thought small would be M5-M3, TS, TP. big would be M6-M7, TM. huge would be M1-M2, and where does a TL fit in? but after testing, i may be wrong, because turning huge ships on/off does not affect a M1 from bailing or not, but turning big ships on/off do affects M1, if this is true, does this mean there is something bigger classified as "huge ships"? and that M6-7 = small ships?