[SCR] Numeric Race Rank Titles, Notoriety list with point values

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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vukica
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Post by vukica » Tue, 25. Jun 13, 15:48

cryptonite1 wrote:just switched from the "khaak, pirate, yaki" one to this one cus that one have an issue of using xenon ranks in corporation ranks, well
there is a fixed version of that. look at last couple of pages of that thread.
Split say NEED MORE FIREPOWER!!

cryptonite1
Posts: 90
Joined: Sat, 1. Jun 13, 20:06
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Post by cryptonite1 » Tue, 25. Jun 13, 16:05

yea, i saw that discussion, but cannot really understand what to do since im a total noob at scripting and such, just using player created scripts to make game time more fun...so decided to switch...

so anyone know anyhting about the


Titles: 0 / 30, Ranks: -4 / 0 / 11

above my fight/trade ranks?

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vukica
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Joined: Sun, 10. Aug 08, 18:05
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Post by vukica » Tue, 25. Jun 13, 16:24

cryptonite1 wrote:Titles: 0 / 30, Ranks: -4 / 0 / 11

above my fight/trade ranks?
information maybe? idk
telling you that ranks fight/trade ranks go from 0 to 30, and race ranks go from -4 to 11...

you don't have to be a modder.
fucstef wrote:I changed the text IDs from 900 to 1300 (including MD file)and get it to work.

http://xapmods.funpic.de/RankingXKPYAP3.0.zip

It workes for new games. For existing games with the previous script version the xenon ranking needs to be refreshed (value needs to change). I did it by using a notoriety script. I will try to check this on the weekend how it can be done without this additional script. But so far with the additional script, the display values are working.
download and install, just like before.
Split say NEED MORE FIREPOWER!!

cryptonite1
Posts: 90
Joined: Sat, 1. Jun 13, 20:06
x4

Post by cryptonite1 » Tue, 25. Jun 13, 16:49

ah ok, thanks a lot, ill go try it out

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