there is a fixed version of that. look at last couple of pages of that thread.cryptonite1 wrote:just switched from the "khaak, pirate, yaki" one to this one cus that one have an issue of using xenon ranks in corporation ranks, well
The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.
information maybe? idkcryptonite1 wrote:Titles: 0 / 30, Ranks: -4 / 0 / 11
above my fight/trade ranks?
telling you that ranks fight/trade ranks go from 0 to 30, and race ranks go from -4 to 11...
you don't have to be a modder.
download and install, just like before.fucstef wrote:I changed the text IDs from 900 to 1300 (including MD file)and get it to work.
It workes for new games. For existing games with the previous script version the xenon ranking needs to be refreshed (value needs to change). I did it by using a notoriety script. I will try to check this on the weekend how it can be done without this additional script. But so far with the additional script, the display values are working.
Split say NEED MORE FIREPOWER!!