Tutorial : Opening The Script Editor

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

Moderators: Moderators for English X Forum, Scripting / Modding Moderators

Antmark155
Posts: 48
Joined: Wed, 4. Mar 09, 00:35
x3tc

typing "Thereshallbewings" as your Pilot name

Post by Antmark155 » Sun, 13. Sep 09, 21:08

how do i type "Thereshallbewings" as me Pilot name


{Merge, as per [url=http://forum.egosoft.com/viewtopic.php?t=216696][b]T[/b][b]C[/b] [b]S[/b]&M Posting [b]R[/b]ules[/url]. jlehtone}

User avatar
Lifeforce87
Posts: 118
Joined: Sat, 15. Aug 09, 00:42
x4

Post by Lifeforce87 » Sun, 13. Sep 09, 21:13

In the upper left corner is the "Personal" menue.. go there and then - Advanced - Rename

greetz
Lifeforce87

Ozias132
Posts: 16
Joined: Sun, 27. Sep 09, 01:03

Post by Ozias132 » Sun, 27. Sep 09, 02:08

in very new to modding so i was wondering if someone could tell me wat i gotta do to "mod" a ship so that i own it. not like capping a ship but like making one out of thin.....er.....code? thanks in advanced

User avatar
apricotslice
Posts: 14129
Joined: Sun, 16. May 04, 13:01
x4

Post by apricotslice » Sun, 27. Sep 09, 04:43

Wrong place to ask. Cheating things in has its own sticky thread. Download and install the cheat pack.

Ozias132
Posts: 16
Joined: Sun, 27. Sep 09, 01:03

Post by Ozias132 » Sun, 27. Sep 09, 16:39

sorry. i just figured that out. thanks apricot.

Captain_D
Posts: 2
Joined: Sun, 11. Oct 09, 14:42

Post by Captain_D » Sun, 11. Oct 09, 15:01

I've played the game straight from the box for about 60 hours and decided to give scripts a go, so I enabled scripts using the pilot name as above; it worked fine; the script menu appeared so I saved the game and reloaded as some of the posts suggest, and here's the problem.

When selecting any saved game it goes to the loading screen for a few seconds then the game crashes back to desktop; no error messages, no beeps, no freezes, just straight to desktop.

Having tried it, the same thing happens with saved games that I had from before I activated scripting?!

The only thing I seem to be able to do without problem is start a new game, but I don't really want to re-live my first 60 hours of play.

All of this is before I have downloaded any scripts or mods, messed with any directories or files, or done anything other than turn on the scripting system in game.

Does anyone have any idea what may have gone wrong and whether it is fixable without a full re-install?

User avatar
apricotslice
Posts: 14129
Joined: Sun, 16. May 04, 13:01
x4

Post by apricotslice » Sun, 11. Oct 09, 15:12

I've not heard of that before. Since you havent actually modified the game yet, you should be able to post this in tech support and get some help.

Usually, saves crashing occurs when something added to the game in a script or mod and saved, is subsequently removed from the game. The save retains the object removed and when it cannot be found during loading, the game crashes.

To have it crash just because the script editor is turned on would seem to indicate a major problem in the game install.

Turning the editor on doesnt change anything as far as the game is concerned. Its only when you add mods or scripts that changes occur and the danger of saves crashing becomes a possibility.

Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 22201
Joined: Sun, 14. Nov 04, 23:26
x4

Post by Cycrow » Sun, 11. Oct 09, 15:47

sounds like u've added a mod thats causing problems.

what changes have u made to the game, and what mods have u added that u know about ?

Captain_D
Posts: 2
Joined: Sun, 11. Oct 09, 14:42

Post by Captain_D » Sun, 11. Oct 09, 15:55

Thanks for the response guys.

The odd thing is that I genuinely have not added or changed anything yet... I was intending to obviously, otherwise I wouldn't have turned it on, but I hadn't actually added anything) or even downloaded anything yet.

As Apricot says, maybe this doesn't count as a scripting problem as such and I should raise it with game tech support. I wondered even if it was some problem with the copy protection? My PC setup is pretty standard (if such a thing exists) in all respects other than having Windows 7RC for OS.

Thanks for the help anyway guys, it's much appreciated.

User avatar
apricotslice
Posts: 14129
Joined: Sun, 16. May 04, 13:01
x4

Post by apricotslice » Mon, 12. Oct 09, 01:35

It could be a windows 7 issue, and if so, that definitely needs to be checked out in tech support.

likertj
Posts: 11
Joined: Thu, 25. Aug 05, 21:47
x4

Script Editor will not open

Post by likertj » Mon, 2. Nov 09, 20:08

I'm running X3:TC 2.5 from Steam. I enabled the editor via Thereshallbewings. When I go to my controls I set the keys to many different combinations; careful not to use anything already mapped. Example, I have set it to "Shift+/" Unfortunately, no matter how many times I have tried I cannot get the editor to open.

Has anyone seen this or am I doing something wrong? I've tried the default "s" and it isn't working either.


{[url=http://forum.egosoft.com/viewtopic.php?t=216696][b]T[/b][b]C[/b] [b]S[/b]&M Posting [b]R[/b]ules[/url]. Merged. jlehtone}

BlackRazor
Posts: 4708
Joined: Tue, 20. Apr 04, 17:39
x4

Post by BlackRazor » Tue, 3. Nov 09, 15:38

I think the hotkey doesn't work, I've already read reports of people not being able to open the script editor with a hotkey.
Anyway you can open the script editor in the command console of any of your ships.
"For the love of the Fish-Queen!"

Oeil2Lynx
Posts: 8
Joined: Thu, 3. Feb 11, 10:28

Post by Oeil2Lynx » Sun, 6. Feb 11, 08:06

I opened the script editor looking for a way to reduce the wages of the Mk3 trader.

i found the script that was doing it, edited a few values, hit 'Esc' and saved my changes. I left the script editor, then launched it again to check if my modification were saved, and... they were.

I saved and left the game, launched it again loaded my save, got to the editor check the script, and it was back to vanilla.

Is there anyway to edit a script and SAVE the modifications done ? :cry:

User avatar
Carlo the Curious
Posts: 16999
Joined: Mon, 5. Mar 07, 22:03
x4

Post by Carlo the Curious » Sun, 6. Feb 11, 08:30

Rename or delete the .pck file.

Scripts which come with the game are packed as .pck files, but the script editor saves as a .xml file - and the game will use the .pck if there is one.

Oeil2Lynx
Posts: 8
Joined: Thu, 3. Feb 11, 10:28

Post by Oeil2Lynx » Sun, 6. Feb 11, 08:46

Thanks, found the xml but ... OMG :o

Roadglide03
Posts: 4
Joined: Thu, 10. Mar 11, 21:17
x3tc

Post by Roadglide03 » Fri, 11. Mar 11, 16:39

:? I am not able to activate the script editor on X3 TC for Mac OS X. I tried the method described for PC's but no success. What is the method for activating for the X3 TC version on OS X????

yugiboy
Posts: 15
Joined: Fri, 2. Apr 10, 05:34
x4

confused vanilla?

Post by yugiboy » Fri, 29. Apr 11, 19:03

hi I am new to moding and so I downloaded your editor program. I have got the SE going on my game but when I try to add a script package it say I am still using "vanilla" . how do I get to a "non-vanilla" state in the game?

HotSake
Posts: 472
Joined: Sun, 3. Jan 10, 22:15
x3tc

Re: confused vanilla?

Post by HotSake » Fri, 29. Apr 11, 19:51

yugiboy wrote:hi I am new to moding and so I downloaded your editor program. I have got the SE going on my game but when I try to add a script package it say I am still using "vanilla" . how do I get to a "non-vanilla" state in the game?
This is a question for the Plugin Manager thread, as I assume from your question that that's what you're really talking about. Regardless, the answer is to check the PM menus for an option to switch to "Modified" mode.

spoidz
Posts: 607
Joined: Sat, 6. Mar 04, 20:43
x3tc

Post by spoidz » Tue, 26. Jul 11, 02:54

Sorry if wrong thread but this one has a picture of the Script editor window.

Is the Script editor Version changing with each patch? I'm on 3.1 and my editor window is showing version 44.

User avatar
LV
Sith Lord
Posts: 8255
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by LV » Tue, 26. Jul 11, 19:33

not6 every version but the short easy answer is yes, nowt to worry about

Post Reply

Return to “X³: Terran Conflict / Albion Prelude - Scripts and Modding”