[SCR][BETA][0.9.3][01.11.08] X3-X3TC-Converter Betatest
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With SymTec blessing i am releasing my update to this script i did a while back; until he can find the time to finish/fix the problems i identified back then and are listed below.
what was updated:
1) works with both vanilla and XTM of reunion.
2) All ships/shields/weapons/missiles/misc equipment/ and factories have converted
3) added relation checks for goner, pirates, and yaki
4) added error code checks so if it does not create a ship it will list it as ship and not station
5) minor script fixes
known issues:
1) factories that do not produce and end product I.E. EQ will not have its shields activated when created. but it does regenerate over time.
2) if converter can not find the 8770 file in TC it lists the error as 8770-70 rather then I.E. 8770-L044 for example.
if anyone wants to convert the t-file to other languages and send me the t-file i'll include it in the package.
this is being released as v1.0
X3-X3TC-Converter.zip
what was updated:
1) works with both vanilla and XTM of reunion.
2) All ships/shields/weapons/missiles/misc equipment/ and factories have converted
3) added relation checks for goner, pirates, and yaki
4) added error code checks so if it does not create a ship it will list it as ship and not station
5) minor script fixes
known issues:
1) factories that do not produce and end product I.E. EQ will not have its shields activated when created. but it does regenerate over time.
2) if converter can not find the 8770 file in TC it lists the error as 8770-70 rather then I.E. 8770-L044 for example.
if anyone wants to convert the t-file to other languages and send me the t-file i'll include it in the package.
this is being released as v1.0
X3-X3TC-Converter.zip
can't fine log 08770.txt
log 08770 .txt..... can't find it... and there's no game folders X3R or X3TC
Last edited by garsterj on Mon, 8. Jun 09, 02:12, edited 1 time in total.
no game foldersi X3R and X3TC
what game folders......i don't have any game folders in X3R and X3TC
still can't fine log08770.txt
I look every where for the log08770.txt and still can't find it in my X3
game folders.
game folders.
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- Posts: 67
- Joined: Tue, 30. Jun 09, 08:18
X3-TC to X3-TC Converter here
Hello,
i made the TC-to-TC Converter script based on the scripts von SymTec / the last 1.0 version from draffutt.
I'll host it until Symtec overtakes it.
X3TC-X3TC-Converter.zip
Readme is in the ZIP.
EDIT: V1.1 released. Same Link. Now colortags in names will be removed. Colortags lead to a error on which the Import part refused to read the xml.
BR
Robert
Hello,
i made the TC-to-TC Converter script based on the scripts von SymTec / the last 1.0 version from draffutt.
I'll host it until Symtec overtakes it.
X3TC-X3TC-Converter.zip
Readme is in the ZIP.
EDIT: V1.1 released. Same Link. Now colortags in names will be removed. Colortags lead to a error on which the Import part refused to read the xml.
BR
Robert
Last edited by Rob2222 on Mon, 20. Jul 09, 22:17, edited 1 time in total.
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- Winner X3 Sektorquest
- Posts: 2127
- Joined: Thu, 4. May 06, 12:07
Rob2222 identified a small bug with the color stripping. if you used colored names in reunion you'll need to redownload for the fix.
X3-X3TC-Converter.zip
X3-X3TC-Converter.zip
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- Posts: 82
- Joined: Tue, 20. Dec 05, 22:52
Hexenhammer wrote:open the file with notepad and look for non-alphabetical symbols in your ship's names, like or others (ö,ä,ü,ß,etc).joelR wrote:Wont work for me. Cant figure it out. Im getting the readtext error message mentioned in the readme. The language file is 44 in the file and its named correctly.
Like I said, two of my M5s had a "" symbol in their names. I removed them - then it worked fine!!
Just to mention it: There are also characters like "<->" which may cause the readtext error. In my case, shortening the import to the headerlines (1-99) and the footer (the last 2 lines) and then add lines one by type in the middle was helping me to find the problem.