[QUESTION] What script/mod provides/causes foo? Ask here.

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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lildragon
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Post by lildragon » Fri, 31. May 13, 13:38

Okay so after a bit more playing and searching, i've managed to gain some sort of access to the hub but i dont understand the plot surrounding it... Im help atreus to repair the hub and now i have to go rescue mahi ma... Not the plot as i understand it??

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X2-Illuminatus
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Post by X2-Illuminatus » Fri, 31. May 13, 15:47

It would be good to know, what game you're playing? In the previous post you mentioned Final Fury, which is an X3TC plot. But then in your edit you mentioned you can't play the main AP plot in XRM.
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DrBullwinkle
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Post by DrBullwinkle » Fri, 31. May 13, 19:47

XRM tinkers slightly with the start conditions for some plots. You should probably ask in the XRM thread.

For example, both the Commonwealth and Operation Loose Ends plots are enabled in XRM/AP, so there are two different ways to do a Hub-related plot.

ItsMeAUsername
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Post by ItsMeAUsername » Wed, 18. Jun 14, 13:50

Hello everyone,

Often when using the Turbo Booster from the bonus pack my game crashes - right in the moment when I hit the button. Except for XRM and a few other things (e.g. MARS) I am not running anything additional. I'm playing AP and for the rest the game runs stable and just fine.
Does anyone have an idea why this happens or how to fix it?

Hope I am at the correct place for my question. Did try to find a solution to this problem in the [X3TC Bonus Plugin] Turbo Boost thread, but except for someone else mentioning a similar problems (years ago), no solution was suggested, except for using the older, non-bonus pack version, which I could not find.

Thanks in advance!

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DrBullwinkle
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Post by DrBullwinkle » Wed, 18. Jun 14, 17:12

Do you use the keyboard or a button on an external controller such as a joystick?

ItsMeAUsername
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Post by ItsMeAUsername » Wed, 25. Jun 14, 21:15

DrBullwinkle wrote:Do you use the keyboard or a button on an external controller such as a joystick?
Ah! Thank you so much! I did in fact use an external controller and once I switched to keyboard it worked just fine. Weird bug, but easy fix, if you just know about it...

Thanks again!!

Alan Phipps
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Post by Alan Phipps » Wed, 25. Jun 14, 22:30

We have it in the vanilla Tech Sp Sticky 'Common problem' thread under 'Turbo key mapping' since an actual solution has not been found to date.
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DrBullwinkle
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Post by DrBullwinkle » Thu, 26. Jun 14, 04:20

Alan, it is great that this issue made its way into the FAQ.

A small correction: I do not think that the issue is specific to the Turbo Booster. As far as I can tell, the issue is about too-rapid multiple-pressing of keys mapped to some buttons on some controllers. My guess is that they transmit keystrokes faster than a keyboard can.

I can reproduce the problem with the hat on my Thrustmaster HOTAS stick. Only the hat... the other buttons work correctly.

ItsMeAUsername
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Post by ItsMeAUsername » Mon, 21. Jul 14, 13:13

DrBullwinkle wrote:Alan, it is great that this issue made its way into the FAQ.

A small correction: I do not think that the issue is specific to the Turbo Booster. As far as I can tell, the issue is about too-rapid multiple-pressing of keys mapped to some buttons on some controllers. My guess is that they transmit keystrokes faster than a keyboard can.

I can reproduce the problem with the hat on my Thrustmaster HOTAS stick. Only the hat... the other buttons work correctly.
Indeed. I'm having the same issue with different actions in different installs of X3 (once with the 'turbo boost' in a more or less vanilla version and once with 'deploying counter measure' in XTC) and with different controllers as well - however both controllers I tested are also thrustmasters...

Pichu0102
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Post by Pichu0102 » Sun, 17. May 15, 05:36

I managed to blow up my Albion Prelude file, in that after a while, it just freezes now. I've kept disabling and re-enabling scripts from the plugin manager, and I think it may have something to do with the Galaxy Explorer plugin, as when I disable that one, it freezes much more quickly, and other scripts don't seem to affect freezing. However, even after stopping Galaxy Explorer ships, saving, turning it off, and coming back in, it still freezes.

Here's a list of all packages. Not all are enabled.

Code: Select all

Community Plugin Configuration :: Cycrow :: 1.51 :: 03/01/2012 :: Library :: Yes :: No
Hotkey Manager :: Cycrow :: 1.21 :: 03/01/2012 :: Library :: Yes :: No
Plugin Manager Library Scripts AP :: PluginManager :: 1.1 :: 27/12/2011 :: Library :: Yes :: No
Ware Manager :: Cycrow :: 1.10 :: 28/8/2011 :: Library :: Yes :: No
BounceV1.7.zip ::  ::  ::  :: - Archive - :: Yes :: No
Cheat Collection Package AP :: Cycrow :: 1.62 :: 18/12/2011 :: Other :: No :: No
trov-2.053.zip ::  ::  ::  :: - Archive - :: No :: No
mk3fix.zip ::  ::  ::  :: - Archive - :: No :: No
Auto_Prep_Ships_v1.3a.zip ::  ::  ::  :: - Archive - :: No :: No
OKTraders1_7_1.zip ::  ::  ::  :: - Archive - :: Yes :: No
Gal_ex_1.9.8.12.zip ::  ::  ::  :: - Archive - :: Yes :: No
Universal Banking :: mark_a_condren :: v502 :: 2/11/2010 :: AL Plugin :: Yes :: No
Player Workshop :: Pelador :: 20 :: 28/07/2009 :: Other :: No :: No
Yalamandis Shipyard ship.trader-v0.71 (Bullwinkle Edit).zip ::  ::  ::  :: - Archive - :: Yes :: No
lv.lib.2.7.zip ::  ::  ::  :: - Archive - :: No :: No
escape.pods.1.1.zip ::  ::  ::  :: - Archive - :: No :: No
mars-tc.zip ::  ::  ::  :: - Archive - :: No :: No
mars-tc-ap_v5.26_RepackedForPluginManager__Vanilla_TC_AP3.0.zip ::  ::  ::  :: - Archive - :: Yes :: No
Salvage Insurance Contract :: Cycrow :: 1.00 :: 28/11/2009 :: AL Plugin :: Yes :: No
Replication1_0_0.zip ::  ::  ::  :: - Archive - :: Yes :: No
Marine_Repairs_and_Training-V214-2015-01-01.zip :: DrBullwinkle :: 214 :: 3/3/2009 :: AL Plugin :: No :: No
Anything look like a prime offender?

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