[Index] Unbalanced Script & Mod Library : Post any cheat requests here
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- jordan kirwan
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- Joined: Tue, 8. May 07, 17:22
I have to agree, which is why I asked for this a few posts back. I was on a mission to protect 3 freighters, and the mission waited until the last freighter was about to dock, then 7 Xenon appeared out of nowhere and attacked it. It was very, as you say, cumbersome to keep opening and closing the cheat menu. Would be so much easier to put targeting on "auto-target nearest enemy" and then keep pressing a Hotkey to kill them off.prastagus2 wrote:Everything is good. But would like to request hotkey assignment.
It is way too cumbersome to kill many targets while each time have switching target, open the cheat menu, then arrow down to the actions.
The Reunion cheat hotkeys from LV were great with this.
-G
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- Posts: 8
- Joined: Mon, 9. Jun 08, 16:02
Basically a few of the already mentioned things-
Firstly- Hotkeys. I cannot emphasise enough how incredibly irritating it is (as said already)- to have to keep going through the cheat menu to do things, from destroying them, to capturing them. It takes forever.
Secondly, it's all very nice to be able to make one ship, but what if, as with LV's scripts, you could let us make more than one that isn't within a wing and also posessing all the installed addons such as Fight software 1/2 and all the rest. It is incredibly annoying having to upgrade Every single ship created so that they have the same capabilities.
Failing the above, being able to clone another ship would be so useful I can't begin to say- it would save masses of time creating a fleet, if you can do the same with stations it would also be useful.
The cheat package may have been fine for when you needed it, but for popular use by all the members here we're all finding it very inadequate. It's fine if you have all the time and patience in the world, but for constructing a working fleet in the time you could from Reunion with the old packages, it simply takes the mick.
I'm not critisising at all what you've made, it was great to begin with- but it's not practical for frequent use, or rapid use. Hell, even if you just based or added in features that LV had from his cheat scripts, you'd be onto a major win mate.
Firstly- Hotkeys. I cannot emphasise enough how incredibly irritating it is (as said already)- to have to keep going through the cheat menu to do things, from destroying them, to capturing them. It takes forever.
Secondly, it's all very nice to be able to make one ship, but what if, as with LV's scripts, you could let us make more than one that isn't within a wing and also posessing all the installed addons such as Fight software 1/2 and all the rest. It is incredibly annoying having to upgrade Every single ship created so that they have the same capabilities.
Failing the above, being able to clone another ship would be so useful I can't begin to say- it would save masses of time creating a fleet, if you can do the same with stations it would also be useful.
The cheat package may have been fine for when you needed it, but for popular use by all the members here we're all finding it very inadequate. It's fine if you have all the time and patience in the world, but for constructing a working fleet in the time you could from Reunion with the old packages, it simply takes the mick.
I'm not critisising at all what you've made, it was great to begin with- but it's not practical for frequent use, or rapid use. Hell, even if you just based or added in features that LV had from his cheat scripts, you'd be onto a major win mate.
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- Posts: 16
- Joined: Thu, 18. Jan 07, 06:53
1. If you could add a cheat to raise my rep with corporations, that would be cool. (Actually - this seems like it would be fairly easy.... I'm wading through the script editor right now trying to look for the right command... I see that there's a lot of setters/getters for notoriety vs. races, but no corporations.)
2. Cheat-spawn a working player HQ.
2. Cheat-spawn a working player HQ.
i've already said im working on something like this for creating multiple shipsFeral_Squirrel wrote: Secondly, it's all very nice to be able to make one ship, but what if, as with LV's scripts, you could let us make more than one that isn't within a wing and also posessing all the installed addons such as Fight software 1/2 and all the rest. It is incredibly annoying having to upgrade Every single ship created so that they have the same capabilities.
Failing the above, being able to clone another ship would be so useful I can't begin to say- it would save masses of time creating a fleet, if you can do the same with stations it would also be useful.
corporations are done via the MD, however, i b eleive some of the rank commands were added to the SE just need to know what ids the corporations usewhitemithrandir wrote:1. If you could add a cheat to raise my rep with corporations, that would be cool. (Actually - this seems like it would be fairly easy.... I'm wading through the script editor right now trying to look for the right command... I see that there's a lot of setters/getters for notoriety vs. races, but no corporations.)
2. Cheat-spawn a working player HQ.
2. This should work via adding it to a TL and deploying it as normal
corporations are done via the MD, however, i b eleive some of the rank commands were added to the SE just need to know what ids the corporations usewhitemithrandir wrote:1. If you could add a cheat to raise my rep with corporations, that would be cool. (Actually - this seems like it would be fairly easy.... I'm wading through the script editor right now trying to look for the right command... I see that there's a lot of setters/getters for notoriety vs. races, but no corporations.)
2. Cheat-spawn a working player HQ.
2. This should work via adding it to a TL and deploying it as normal
[/quote]Destroy Rocks - Need a script similar to Bunny's "destroy rocks" script that removes all rocks that are too small to hold an Ore/Silicon Mine. Useful for slower machines/graphic cards, as well as for clearing up flyways.
I would like to use it aswell.
Last edited by blantas on Wed, 22. Oct 08, 18:27, edited 1 time in total.