Posted: Wed, 26. Sep 18, 21:01
Now that you did mention Borons ...
They are the show off faction of X2 and X3.
Their ships had moving parts in X2. Their ship had that shiny on X3.
We could admire the white of their tentacles in X4.
It does not take long any more (before RTX) to render publication quality image with ray tracing. Yes, that is still way more than 1/60 sec. Admittedly, simple static scenes. That might be with entirely different algorithm than what the RTX does offer.
If, and only if the idea catches on -- that DXR/Vulkan and hardware bothers to provide ubiquitous support -- then there will be light at the end of the tunnel/ray.
On the other hand, if "ray tracing" remains proprietary NVidia endeavour, then ... This is Off-Topic, where (almost) everyone can enumerate "technologically superior" ideas that did not make it commercially and lost the market to "the inferiors".
They are the show off faction of X2 and X3.
Their ships had moving parts in X2. Their ship had that shiny on X3.
We could admire the white of their tentacles in X4.
It does not take long any more (before RTX) to render publication quality image with ray tracing. Yes, that is still way more than 1/60 sec. Admittedly, simple static scenes. That might be with entirely different algorithm than what the RTX does offer.
If, and only if the idea catches on -- that DXR/Vulkan and hardware bothers to provide ubiquitous support -- then there will be light at the end of the tunnel/ray.
On the other hand, if "ray tracing" remains proprietary NVidia endeavour, then ... This is Off-Topic, where (almost) everyone can enumerate "technologically superior" ideas that did not make it commercially and lost the market to "the inferiors".