I like the mission design so far - it make you feel the world doesn't revolve around you triggering the story scripts, but rather that war and faction events are running on their own, so you have to react to them.chew-ie wrote: ↑Sat, 24. Feb 24, 13:00Yeah, I love it. I already played Termniator Resistance and the Terminator franchise really is awesome for postapoc games. Defiance just rocks - I love the combat atmosphere and the game mechanics (armor layers / vulnerable sides, repair system, fuel & ammo system). Also it's very nice we can field Bradleys against Terminators. Very satisfying.
The campaign so far is very nice - the 3rd faction unlocked in the campaign is well done so far. Skirmish indeed needs some work but is okay-ish. Devs already announced that they had to choose towards the release so co-op / skirmish didn't got all the things they wanted to have in there. Yet.
There are some fetch quest to change the pace after main objective is done, so it's plenty things to to on combat missions.
Seem like The Movement just flock to me, so now I have impressive Mad Max style convoy with 18-wheel supply trucks, a lot of technicals and vans, escorted by Abrams, Bradley, Stryker and Humvee.
Supplies on the open world map are tight, so I'm not sure if I'm not overextend myself.