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Posted: Wed, 28. Jul 10, 15:58
by Kanos0
Hi again.

I played it again today. I left the sector almost immediately after taking it, but when the kha'ak ships appeared in the next sector, they were red. And they were shooting at me.

Thanks again!

Posted: Tue, 6. Nov 12, 06:54
by Centron
Can we please get an updated link and mirror for this and improved Xenon?

Trying to go back and play XTM, but a lot of these scripts have dead links...

Posted: Tue, 6. Nov 12, 08:43
by Moonrat

Posted: Tue, 6. Nov 12, 20:08
by Centron
Moonrat, you rock. Thanks for letting me get my fix of old-school x3.

Cheers mate! :D

Posted: Thu, 20. Feb 14, 18:00
by Akalay
I don't really know if it's this script, I run a few kha'ak boosters, but I just went into Ianamus Zura, and I'm greeted by 40 Alpha Swarm Kha'ak Mammoths. Guess I did something wrong?

Posted: Sun, 29. May 16, 11:05
by ASSTEROIDS
I helped vanquish my first Khaak invasion in Ormicron Lyrae, it was good, I even capped a destroyer, but now i'm left with a small egg in the sector, I can't target it, I can't see it, it's just there on the map. If I select autopilot my ship just turn and do nothing, if i select info betty give me a matter-anti matter mine description, if I select attack the game crashes.

I tried 3 times and the game crash as soon as I try to attack it (autopilot), disabling the mod does remove it.

What should I do about this?

Posted: Mon, 28. Aug 17, 02:00
by Azulius
all download links i can find are dead :/

Posted: Mon, 28. Aug 17, 09:42
by X2-Illuminatus
Moonrat posted a working link a couple of posts above.

Re: [script] Improved Kha'ak 1.1: Updated June 10, 2008

Posted: Sat, 16. Sep 23, 20:42
by aandrasandras
Any support for this mod?`I just installed it, but all options in the artificial alife menu just say readtext with some numbers.