[SCRIPT] Fix Jump Sequence

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moggy2
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[SCRIPT] Fix Jump Sequence

Post by moggy2 » Mon, 30. Oct 06, 17:30

[Readme] . [Bug Tracking] . [Download]

Script: fix Jump Sequence
Author: Xai Corporation
Download: http://www.xai-corp.net/project/fixJumpSequence
fixes the Jump Sequence for fleets of large ships
This is an update for the core script !move.jump which controls the use of Jumpdrives for many scripts.

Problems can arise when jumping fleets of ships including larger ships, M6s, M1, M2 and TLs. Due to the long pauses between the jumping of large ships any ship following one of these enevitably arrives before their leader and will then fly back to the sector they've just come from to get back to their leader.

This update alters the sequence that the Jump commands are given to followers of large ships to allow the leader to jump first.

Note: To complete the installation you need to remove the file !move.jump.pck from the scripts directory. keep this file somewhere safe incase you want to uninstall this script

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BoFu
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x2

Post by BoFu » Mon, 30. Oct 06, 20:22

Thanks!!
ps : when installing it, the script manager called him "fix Trade Commands" instead of "fix Jump Sequence"...

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jocan2003
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x4

Post by jocan2003 » Sun, 15. Apr 07, 00:20

spk empty only have a readme inside... i folowed the read-me and realised that not a single ship was jumping, ina way yes it fixed it but well where the real fix :P

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moggy2
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Post by moggy2 » Sun, 15. Apr 07, 02:28

fixed the fix. The zip file was ok.
remove the previous spk then download the new file.

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jocan2003
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Post by jocan2003 » Sun, 15. Apr 07, 02:35

thanks :D

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