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[SCRIPT] Move To Coordinates V1.00 : Update 26/09/2006

Posted: Tue, 26. Sep 06, 19:59
by Cycrow
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Name: X3 Move to Coordniates
Version: V1.00
Author: Cycrow
Updated: 26/09/2006
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:arrow: Script Package (spk): Download : Mirror 1
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This script adds a command to move to a set of given coordniates.

The command is found in the navigation menu.
The command accepts one input which is the coordnates for x y and z seperated by commas.

ie, to move to x=1, y=1, z=1. You type 1,1,1

The value is in M, but you can also move in km by putting k at the end of the coordinate.

ie, to move to X=1k (1000), y=2k (2000), z=100
you type, 1k,2k,100

You also need Naviagation Command Software MK1 installed on the ship to use the command.

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Posted: Wed, 27. Sep 06, 01:35
by R.Styles
Thanks, for the script. Could you submit this script for signing? as this will help a lot of people trying to get to X,Y,Z whilst exploring.
I think adding the option to input km just by putting k after the value. makes it even more useful. I was surprise this hadn't been done before as there has been a lot of ppl askin "how do i get to exact co-ordinates" in the main forum. Which is the main reason why i put it forward as an idea.
Thanks. I look forward to your next script.

Posted: Fri, 29. Sep 06, 13:36
by Grant Irwine
Yeeeeeeha :thumb_up:

Thanks Cycrow

http://forum2.egosoft.com/viewtopic.php?t=155572 refers X3 Move to Coordniates

Posted: Tue, 2. Jan 07, 14:41
by zeezee
Name: X3 Move to Coordniates
Version: V1.00
Author: Cycrow
Updated: 26/09/2006

Hi Cycrow,
All of the download links are broken.
Please help!

Regards,
Zeezee

Posted: Tue, 2. Jan 07, 15:15
by Nova Scotia
same problem on this side of the universe :cry:
Cleaned up my pc ,the old fashion way ,Format C:/ and forgot to move some of my scripts over to my laptop :oops: Hope the links are back up soon.

Posted: Tue, 2. Jan 07, 15:46
by Saint-Ashley
Please check the 'Cycrow where are you' thread, that has to be on the first two pages of this forum.

Posted: Thu, 4. Jan 07, 09:53
by zeezee
Thanx!
All links are now up and working.

Zeezee

Posted: Sun, 14. Jan 07, 06:48
by Nilafter
When I see this script, I know I'll want it. It should have been in the game. No more scrolling all the way to find the coordinates I want.

But sadly I can't get it to work, I've tried several numbers like 20,20,20 or something like that but all it does is go to the center 0,0,0 coordinates... Pls advice, thanks.

Posted: Sun, 14. Jan 07, 06:56
by bob hope
most co-ordinates are given in game as km, barring the new treasure hunt stuff put in with the bala gi missions, if you want to go to area 20,20,20 you want to input 20k,20k,20k.

Posted: Sun, 14. Jan 07, 18:34
by Cycrow
yeah if your inputting 20,20,20, then it will go to 20 meters, which will be too close to the center to see.

if you put k next to the coordinates, it treats them as km, ie, 20k,20k,20k. or 20000,20000,20000

Posted: Wed, 7. Mar 07, 11:18
by ORIOLE
Hi Cycrow,

Just some feedback if you don't mind :)

My game has little or now stuttering and I am a happy chappy. I'd been playing for about 3 days when I installed this script, then I got some 5 secs lock-ups. It could be that it conflicted with one of my other scripts. I removed it and my game is back to normal again.

Thank you again for your ocean of excellent scripts.

Take care,

:D

Posted: Wed, 7. Mar 07, 20:55
by Cycrow
that sounds stranges, as the script shouldn't do anything until you use the command.

there realy isn't anything in the script that could cause permanant stuttering

Posted: Fri, 6. Apr 07, 18:35
by Shovinus
Cycrow could you add jump and move to coordinates also?

Posted: Fri, 6. Apr 07, 18:52
by Cycrow
yeah i could do that at somepoint, its fairly straight forward to add

Posted: Fri, 6. Apr 07, 19:01
by Shovinus
Thankyou

Posted: Mon, 20. Aug 07, 18:30
by woolridge
"Unable to open script package" trying to install it with Cycrow's Xscript installer V1.81

:(

Any solutions?

Posted: Mon, 20. Aug 07, 22:47
by Cycrow
update the plugin manager to 2.12

Posted: Sat, 8. Sep 07, 19:42
by Streaks
Is this compatible with XTM?

Posted: Tue, 11. Sep 07, 16:35
by Mataeus
I was wondering this too... On the xtended website, it says their mod is compatible with almost all other scripts except for a couple, but have you yourself had any comp probs with your scripts and other mods, esp xtm?

Posted: Sat, 15. Sep 07, 21:17
by RMSe17
Same question.. Is it XTM compatible?