[SCRIPT] Racers Guild V1.00 : Updated 11/08/2006
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- Posts: 46
- Joined: Sat, 19. Aug 06, 17:55
duno yust one never finished race no enemyes nearbyCycrow wrote:how did the ship get lost ?leloa wrote:one idea for that:DANGERUS RACES with lots of enemyes and to be outlawed
back to topic i found one bug one ship lost in race race just dont end
i tryed to make it so the racer ships wont get attacked so theyshoudln't get destroyed
- George Wills
- Posts: 546
- Joined: Wed, 6. Nov 02, 20:31
I discovered, that best ship for all class ships race / no overtune is TS with biggest cargo bay and Cargo Bay Energy Divert System, it can be faster than fully tunned Starburst And XL sized cargo bay are more usefull than tiny sized one (means no shields, no weapons).
And I didn't try Afterburner MK1 in race yet.
Race committee should prohibit such as devices, isn't it true?
And I didn't try Afterburner MK1 in race yet.
Race committee should prohibit such as devices, isn't it true?
Get the same problem here, one ship crashed into an asteroid and race didn't finished.leloa wrote:duno yust one never finished race no enemyes nearbyCycrow wrote:how did the ship get lost ?leloa wrote:one idea for that:DANGERUS RACES with lots of enemyes and to be outlawed
back to topic i found one bug one ship lost in race race just dont end
i tryed to make it so the racer ships wont get attacked so theyshoudln't get destroyed
Some little problems that I encountered with those races, is that you have to get very close of the beacon to locked it, that is a lot more harder with an Arrow at 1400m/s than with a standard M5.
This is a problem too when flying an M6 as we tend to hit the beacon. I don't imagine with a cap ship what it can be.
Other thing, is that sometime you can't see the 1st beacon on your radar as most M5 can only hold Duplex scanners.
Starting 3rd rank, M5 races are very hard if you don't have an Arrow.
I could suggest too to have more big ship races, as I found those were the funniest races
An astronaut race could be fun too lol !
However those are only smalls remarks, this script add a lot of fun to the game, keep on
i need to fix the problem of the race not finishing, i know what the problem is, just gotta think of the best way to overcome it
as for getting close to the beacon, well thats intended, and the distance you have to get to is based on the level of the races, its sposed to make it harder.
The same with the beacons not in scanner ranges, its sposed to make it harder.
bassically, its hard to make the other racers as good as the player would be, so instead i added these littles things in to try and level the playing field.
the type of races are completly random, so sometimes u'll get m5 races, and other times u'll get larger races, TL races can be quite funny
i do plan on adding other types of races too, including adding beacons protected by lasertowers
as for getting close to the beacon, well thats intended, and the distance you have to get to is based on the level of the races, its sposed to make it harder.
The same with the beacons not in scanner ranges, its sposed to make it harder.
bassically, its hard to make the other racers as good as the player would be, so instead i added these littles things in to try and level the playing field.
the type of races are completly random, so sometimes u'll get m5 races, and other times u'll get larger races, TL races can be quite funny
i do plan on adding other types of races too, including adding beacons protected by lasertowers
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