[ALPLUGIN] Xenon Migration V1.40 : Update 09/01/2007

The place to discuss scripting and game modifications for X³: Reunion.

Moderators: Moderators for English X Forum, Scripting / Modding Moderators

How do you find this script ?

5. Excelant
87
63%
4. Good
28
20%
3. Ok
13
9%
2. Poor
0
No votes
1. Terrible
2
1%
Not my thing
9
6%
 
Total votes: 139

Nightmariner
Posts: 95
Joined: Tue, 24. Feb 04, 06:38
x3

Post by Nightmariner » Wed, 1. Aug 07, 08:20

Cycrow,

Have a strange problem, not with the script but with the .spk package. I downloaded v. 1.40 dated 9/01/07, but when I tried to open it I got a message saying "Unable to open script package". Got the same message when I tried to use your Script Packager program to access it as well.

Any thoughts on this?
It's not that I don't trust you. I just don't trust you.

5i1
Posts: 171
Joined: Mon, 16. Jul 07, 01:11
x3tc

Post by 5i1 » Wed, 1. Aug 07, 09:30

Sounds like somthing to get once I have an proper Armda. :D

Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 22227
Joined: Sun, 14. Nov 04, 23:26
x4

Post by Cycrow » Wed, 1. Aug 07, 12:40

have u made sure u've updated to the latest plugin manager, anything below v2.00 will not work

Nightmariner
Posts: 95
Joined: Tue, 24. Feb 04, 06:38
x3

Post by Nightmariner » Fri, 3. Aug 07, 06:15

Ah yes. That was the problem. I had version 1.80 running, which is radically different from 2.+. Thanks for your help! :thumb_up: :thumb_up: :thumb_up:
It's not that I don't trust you. I just don't trust you.

dark destroyer
Posts: 5
Joined: Tue, 14. Nov 06, 18:56

Post by dark destroyer » Sat, 25. Aug 07, 15:43

as soon as i find my uber x shuttle im going to mash them xenon out of the sky heheheh
:lol: :lol:
colinmeason

Everyones Antihero
Posts: 1198
Joined: Fri, 28. Oct 05, 14:44
x3

Post by Everyones Antihero » Sat, 25. Aug 07, 22:00

Hi C.

I love this but i have a question.

1) Do the Xenon send out ships for a while then pause. Because in my game of XTM the Xenon launch ships from their sectors then nothing after a couple of game days apart from the odd fighter.

Does the script send out ships freshly spawned or do they rely on the standard level of ships from in a Xenon sector?

I have this problem not only with xtm but DDRS and the vanila x game too.

I'l like to see more frequent convoys with much less of a time delay.
My Artwork show reel:
http://www.youtube.com/watch?v=X5R1J-_Byek
My website, click gallery for art:
http://www.richarddaborn.co.uk

Firzen_Zero
Posts: 20
Joined: Tue, 15. Nov 05, 11:59
x3tc

Post by Firzen_Zero » Tue, 28. Aug 07, 22:36

Strange, I haven't seen any Xenon Ship yet. Have been playing for about 4 or 5 hours. I set the difficulty to easy. Is that normal or just randomness? Maybe it inteferes with the Xenon Shipyard script...

xavierd
Posts: 800
Joined: Tue, 6. Nov 07, 18:01

Post by xavierd » Tue, 1. Jan 08, 03:51

i set it to x-treme when i started new game and now i'm half way through bala-gi... and xenon have decimated everything between nyana's hideout and grand exchange :o that'll teach those damn wet & squishy argons

User avatar
Algoran
Posts: 584
Joined: Wed, 5. Apr 06, 08:12
x3tc

Post by Algoran » Tue, 1. Jan 08, 07:15

Download link seems to be broken..? :(

Jashashunter
Posts: 117
Joined: Tue, 31. Jan 06, 06:13
x4

Post by Jashashunter » Mon, 7. Jan 08, 03:05

all of Cycrows links to irwhore seem to be down :(

User avatar
Gazz
Posts: 13244
Joined: Fri, 13. Jan 06, 16:39
x4

Post by Gazz » Tue, 8. Jan 08, 17:52

Yes but look at his signature.

Go to "My scripts" and follow the link from there.

I was looking for something to spice up my universe, too. =)

User avatar
Algoran
Posts: 584
Joined: Wed, 5. Apr 06, 08:12
x3tc

Post by Algoran » Wed, 9. Jan 08, 05:52

oh yay, its working :D That link wasnt before :p

Yep i feel the universe needs a bit more death in it.. Id especially like to see more khaak, we need a script a bit like this for them :D

Shannon Maricle
Posts: 117
Joined: Sun, 18. Dec 05, 06:20
x3tc

Post by Shannon Maricle » Sun, 30. Mar 08, 04:15

Dont seem to be able to DL this.

Every single link is dead :/

Anyone have this yup somewhere else?

Legionnaire
Posts: 1368
Joined: Sun, 8. Feb 04, 16:28
x4

Post by Legionnaire » Sun, 30. Mar 08, 04:49

@ Shannon Maricle the links there i just managed to get onto the last location, the script 2 mirror
link i got for it is below see if that helps


try this http://www.abyssgamingcommunity.com/x3/cycrow/scripts/

Legionnaire

Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 22227
Joined: Sun, 14. Nov 04, 23:26
x4

Post by Cycrow » Sun, 30. Mar 08, 05:02

first page is updated with working links

Shannon Maricle
Posts: 117
Joined: Sun, 18. Dec 05, 06:20
x3tc

Post by Shannon Maricle » Sun, 30. Mar 08, 18:39

Thanks much guys! Got it....and loving it.

Phier
Posts: 254
Joined: Sat, 23. Feb 08, 22:23
x3tc

Post by Phier » Sat, 26. Apr 08, 06:06

Having a bit of an issue with this I think.

Started a new XTM game, installed Xenon Migration and set it to auto difficulty.

Seemed to be working fine, I was getting mostly ships to scale plate green, the biggest would be a P raider. Now and then I'd get an N convoy or a M3 group in the other Xenon adjacent sectors.

I thought I'd bump it up to hard (I am at assassin level and wanted to try some bigger spawns with my M3 wing) and if anything I got less convoys, nothing bigger than a raider P.

So I bump it up to extreme. I get the same.

For fun I went into the Xenon sector next to SPG and started to attack with station with my M3 wing, finally a new Xenon convoy showed up on its way to scale plate green, but it was just 2 P raiders, a few LX's L's M's.

Based on everyone else's description of extreme, this isn't right :(

User avatar
Sandalpocalypse
Posts: 4447
Joined: Tue, 2. Dec 03, 22:28
x4

Post by Sandalpocalypse » Sat, 31. May 08, 03:16

Try uninstalling and reinstalling it.

Mind that in XTM there's the big cluster of xenon sectors and stations, which will probably reduce the number of xenon convoys you see.

AFAIK, P Raiders patrols are not part of the migration script.

Also bear in mind that xenon convoys only spawn intermittently.

gtstyling32
Posts: 3
Joined: Thu, 16. Jun 11, 16:01

cycrows x3 reunion xenon migration do not work

Post by gtstyling32 » Fri, 20. Jan 12, 20:26

:evil: i dont see the plugin in artifcial settings. how do i get it to work


{Forum Posting Rules. Merged. jlehtone}

Turnus
Posts: 147
Joined: Mon, 14. May 12, 07:54
x4

Post by Turnus » Thu, 31. May 12, 16:25

Stupid question is there a TC compatible version?

Post Reply

Return to “X³: Reunion - Scripts and Modding”