Mod : Tractor Beam Range

The place to discuss scripting and game modifications for X³: Reunion.

Moderators: Moderators for English X Forum, Scripting / Modding Moderators

Post Reply
User avatar
apricotslice
Posts: 14129
Joined: Sun, 16. May 04, 13:01
x4

Post by apricotslice » Thu, 29. Jun 06, 15:13

New download site added.

Tiedyeguy
Posts: 1156
Joined: Mon, 16. Feb 04, 03:39
x4

Post by Tiedyeguy » Thu, 14. Sep 06, 07:01

Has anybody tried applying this mod to the DDRS Deadly Ships and Stations mod? That is the mod I use all the time now but the tractor beam is still freaking rediculous. It is completely unusable at this time.
Brian

User avatar
apricotslice
Posts: 14129
Joined: Sun, 16. May 04, 13:01
x4

Post by apricotslice » Thu, 14. Sep 06, 08:28

Tiedyeguy wrote:Has anybody tried applying this mod to the DDRS Deadly Ships and Stations mod? That is the mod I use all the time now but the tractor beam is still freaking rediculous. It is completely unusable at this time.
I doubt you could use both mods together. They would overwrite each other.

There is a script now. Advanced Tractor Beam. http://forum2.egosoft.com/viewtopic.php?t=149343

Why dont you request that DDRS add that tweak in ? (in its thread).

Post Reply

Return to “X³: Reunion - Scripts and Modding”