AL Plugin : Jumpdrive Kits 1.5 10/2/08
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
Install should now reject all incapable ships of installing JD.
Price raised from 90k to 94k as 1 unit of nav soft is installed.
Please let me know how it works, just as i finished the code my gcard started having fear and loathing tendencies meaning I could not test.
main links updated.
Price raised from 90k to 94k as 1 unit of nav soft is installed.
Please let me know how it works, just as i finished the code my gcard started having fear and loathing tendencies meaning I could not test.
main links updated.
LV's TC Scripts
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
Now this is strange. I am running 1.3.2 BETA. I picked up the JDK and the EMP and installed them both. The stations were built and I can buy the kits. But they are not named anything! I just have the price. If I buy them, they do not show up in my cargo hold. Needless to say, there is no way transfer them to another ship because they do not show up as frieght.
I'll try to reinstall the kits and the EMP and see what happens.
I'll try to reinstall the kits and the EMP and see what happens.
--RRRoamer
if you updated you beta there will be issues, what code do you think ego are changing while patching
the mod will more than likely be refigured once we get official 1.4 as it's pointless changing the values while under beta patch.
the mod will more than likely be refigured once we get official 1.4 as it's pointless changing the values while under beta patch.
LV's TC Scripts
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
Very nice. Far more cost effective than having a carrier jump in just to pick up a capped ship. Wish I had this awhile ago. When I was first starting out I had all sorts of problems with capped ships litterally being trapped at non-pirate stations in Brennan's Triumph. Running back and forth jumping ships out one by one was a real pain.
Thanks,
-Burn
Thanks,
-Burn
"Only the dead have seen the end of war." -Plato
Thanks LV! I'll go ahead and pull the script then. At least until 1.4!MegaBurn wrote:Very nice. Far more cost effective than having a carrier jump in just to pick up a capped ship. Wish I had this awhile ago. When I was first starting out I had all sorts of problems with capped ships litterally being trapped at non-pirate stations in Brennan's Triumph. Running back and forth jumping ships out one by one was a real pain.
Thanks,
-Burn
--RRRoamer
I seem to have encountered something odd using JDK. I had to do a reinstall of X3 but am lucky my save game files are not coruppted.
Problems since reinstalling:
1. The Jump Drive factory no longer sells the kits. The factory exists and will except rosources but has no products for sale.
2. The Goner base has no JDK's for sale anymore. Neither does the equipment spacedock in Black Hole Sun.
3. All the kits I had purchased have dissappeared.
To try and fix the problem I; did an uninstall with Script Manager 1.4; ran the game and used the cheat to destroy the facorty; saved; then went out of the game; re-added the JDK script; went back into the game and found the factory still has nothing for sale.
Any help would be greatly appreciated.
Problems since reinstalling:
1. The Jump Drive factory no longer sells the kits. The factory exists and will except rosources but has no products for sale.
2. The Goner base has no JDK's for sale anymore. Neither does the equipment spacedock in Black Hole Sun.
3. All the kits I had purchased have dissappeared.
To try and fix the problem I; did an uninstall with Script Manager 1.4; ran the game and used the cheat to destroy the facorty; saved; then went out of the game; re-added the JDK script; went back into the game and found the factory still has nothing for sale.
Any help would be greatly appreciated.
---------------------------
I am Popeye of Borg
You will be askimilated!
I am Popeye of Borg
You will be askimilated!
My reason for the reinstall was the beta code in DDRS. The save games I am using now have never been apart of that mod. I can list for you the scripts I'm currently using, but my X3 is a clean v1.3, including the saves.
I am using the latest EMP package 1.3.01. I believe I made a mistake when installing/copying the EMP files. I only copiet the .cat and .dat files. The twaret.txt looked like a readme file so it never got coppied. My bad. DOH!
This oversite could be were all my script related problems are coming from.
I am using the latest EMP package 1.3.01. I believe I made a mistake when installing/copying the EMP files. I only copiet the .cat and .dat files. The twaret.txt looked like a readme file so it never got coppied. My bad. DOH!
This oversite could be were all my script related problems are coming from.
---------------------------
I am Popeye of Borg
You will be askimilated!
I am Popeye of Borg
You will be askimilated!
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- Posts: 463
- Joined: Fri, 20. Feb 04, 17:30
w00t
Why does everyone assume this is made only for capping ships? don't you realise....this is a dream come true for complex builders....you can grab a tl full of ecells, 25mw shields, and JD kits, and go to a shipyard well away from CBSW and kit out your frieghters with JDs without waiting days. Same goes for ST/UTs, and everything.
very nice idea LV
very nice idea LV
Give a man a fire, he'll stay warm for a day
Set a man on fire, he'll stay warm for the rest of his life
Set a man on fire, he'll stay warm for the rest of his life
al_main, LV, In my goner temple, there's three products listed at the top, with no name, just xx/10000 for 28 cr (all three).
I've installed the JPK, and the BBS extra missions (I think that's yours al) with the steal wares/bulk transporter thing, that I also can't seem to see/find.
I'm using 1.4, if that's still an issue.
I've installed the JPK, and the BBS extra missions (I think that's yours al) with the steal wares/bulk transporter thing, that I also can't seem to see/find.
I'm using 1.4, if that's still an issue.
This seams to be a very nice "service" script to make the game much more comfortable to play and to manage you fleet of freighter and other ships.
Unluckily, i have the same problem with the goner rank. 4% are missing be able to buy the JDK...
Is there an easy way to lower the needed rank to buy it (maybe in plugin.deliver.jumpdrive.fabs.xml) or make it a factory or the argons for example?
cheers
Robert
Unluckily, i have the same problem with the goner rank. 4% are missing be able to buy the JDK...
Is there an easy way to lower the needed rank to buy it (maybe in plugin.deliver.jumpdrive.fabs.xml) or make it a factory or the argons for example?
cheers
Robert
Thanks for the answer. I found a small tool that did just that. X3 Trainer.
http://forum.2x-pensive.de/dload.php?ac ... &file_id=4
Very helpful if you need a boost with the goners.
The JDK works great. Just bought 10 new universe traders and fitted and spread them in an hour or two. Very comfy.
Only thing is the "name textstring" error, but i guess its wrong because i use the german version of the game.
Thanks for the script & the help
Robert
http://forum.2x-pensive.de/dload.php?ac ... &file_id=4
Very helpful if you need a boost with the goners.
The JDK works great. Just bought 10 new universe traders and fitted and spread them in an hour or two. Very comfy.
Only thing is the "name textstring" error, but i guess its wrong because i use the german version of the game.
Thanks for the script & the help
Robert