[SCRIPT] Race Military + Patrol Missions V1.10 : Updated 15/08/2006

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Cycrow
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Post by Cycrow » Tue, 7. Feb 06, 16:43

there spawned as either kha'ak, xenon or yaki, so you will get race rep for killing them, as well as money with your poice licence

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Post by gray1107 » Tue, 7. Feb 06, 18:34

Cycrow wrote:u mean like adding sounds into it ?
i was thinking of that, i think it would be pretty cool to have audio chatter for the missions, but it means actaully creating these sound files :P
It does but it would be very cool, maybe somebody with the skills will read this and offer to pitch in 8) I think adding specific battle music would also be good (and easier).

Imagine doing a border patrol and bored out of your head as there isn't anything going on. All of a sudden an enemy destroyer jumps in and lets rip with everything it has, and at that moment we are treated to say... the starship troopers theme blasting out, so coool :D

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Post by arcana75 » Wed, 8. Feb 06, 03:07

Cycrow wrote:there spawned as either kha'ak, xenon or yaki, so you will get race rep for killing them, as well as money with your poice licence
Excellent! It's going in!

Cycrow
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Post by Cycrow » Wed, 8. Feb 06, 12:20

not sure how much control you have over playing music
but i will look into doing sounds
i think it would be pretty cool having chatter for the missions

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Post by George Wills » Wed, 8. Feb 06, 12:40

I like this Military Guild script. It's cool to have possibility to work for pirate army too.
And even from start of game you can work for Teladi, becouse they sell Police licence to neutral pilots.
Good work, bring more missions types to us.

But one strange thing I saw. Even not signed in any army, I saw Military missons offers for Teladi and Pirate army. I thought it will be visible only after register in current army. Not big fault, just check it up.

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Post by Cycrow » Wed, 8. Feb 06, 12:49

ah, a slight mistake :oops:

fixed in the new version

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Post by arcana75 » Wed, 8. Feb 06, 13:02

Cycrow, here's a suggestion. when u do ur terrorist missions, use Sektor21 as the group: S21 seems to be an underutilised franchise :)

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Post by alphalvr » Wed, 8. Feb 06, 14:57

well personally i think you shouldnt pay to join, at the bbs all races are trying to get you to join.....your country needs you :) etc etc, if you sign up you are stuck in a length contract you signed for.

you just get a crappy wage and thats that but you must follow your bbs orders for lenth of your tour, also as its militarty you shouldnt be able to drag buddies along (ie your ships) also the military try to get you killed as ever as cannon fodder :)

dunno how you would implement it but it would be nice to see somthing different, i dont need money to have fun.
1 million to kill blah blah gets a bit repetive after a while.

i can make money trading, scripts i just want fun

i hope this dont sound negative, it wasnt meant to....great work...just tryin to maybe give yoou another approach :) im probally alone in this so ill shut up :oops:

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Post by Cycrow » Thu, 9. Feb 06, 03:03

ok, added the russian and german translations to the script package

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hmmm

Post by Tritous » Thu, 9. Feb 06, 03:46

well thanks to the other thread there is no shortage of ideas lol. As I mentioned before if you need a hand trying to figure out webs of clues and such just drop me a mail

Also, I can create sounds for you, just tell me what sort of sounds you need and I'll see what I can do. I have about £300 of top notch music softwares, everything from wave editors and reverb generators, to vst looping programs which I can make just about any concievable sound from....lots of combined sine, square and sawtooth waves lol
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Post by Cycrow » Thu, 9. Feb 06, 04:21

well, the main sound files will be vocals ;)

like radio chatter between the patrol escorts and stuff

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ok

Post by Tritous » Thu, 9. Feb 06, 11:03

tell me what you want them to say (english or nonsense only, I don't speak german or russian) and I'll see what I can do...complete with radio cackle if you want, and background noise ("Please, someone help me!" *sirens go off and lots of sparks")
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Post by Cycrow » Thu, 9. Feb 06, 11:50

ok then, ill work out what sorta things i will need :)

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Re: ok

Post by gray1107 » Thu, 9. Feb 06, 15:05

Tritous wrote:tell me what you want them to say (english or nonsense only, I don't speak german or russian) and I'll see what I can do...complete with radio cackle if you want, and background noise ("Please, someone help me!" *sirens go off and lots of sparks")
Can't wait for this to be put in! People should collaborate more often :)

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lol

Post by Tritous » Thu, 9. Feb 06, 16:04

well I have the tools, the skills and far far FAR too much time.

hell, I've taken to using a clumsy and hard to use 8 year old 3d modelling program to start creating a 3d rendition of my room. I mean seriously??? x3 lost a LOT of fun for me after I got caught by the plot win glitch. 2 billion cash at all times? spoils it. restarting.....profits are so slow I went crazy, but that's not to say I can't help the community.

of course, when that m7 mod is finally released I'll probably start playing more again. until then my spare time can be funnelled into more contructive things....that and visiting certain websites ;) lol
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Post by Cycrow » Thu, 9. Feb 06, 16:11

well, first of all, a welcome message would be needed, when you first meet up with the patrol, something like, "Welcome pilot, join in formation and follow me on the patrol"

and also, "Enemies detected, break and attack"

"Enemies destroy, return to formation and continue the patrol"

theres a few to get you started with, and ill figure out how to add them ;)

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which race

Post by Tritous » Thu, 9. Feb 06, 22:03

all races?
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hmmm

Post by Tritous » Thu, 9. Feb 06, 22:32

trying to think of one of my friends who sounds appropriately boron...lol. I think I can manage a split voice somewhat, and I can easily find someone with an argon voice. may take a couple of days though, voice tweaking is about as hard as it can get, companies have spent millions trying to research it...and I'm about to attempt it on my pc :P
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Cycrow
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Post by Cycrow » Thu, 9. Feb 06, 22:53

well, just generic ones will do to start, but yeah, differnet race versions would be best :)

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Mokonzi
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Post by Mokonzi » Thu, 9. Feb 06, 23:01

Why not have a play with the current voices. Maybe they put some effects on the boron voices, and with some tweaking you might be able to undo it. Paranid sounds like a Jamaican or West Indian to me. :D

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