[Script] Bulk Transporter Upgrade [1.14 Update 31.03.06]
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Yeah it would have been extreme if the 800mhz mini-itx pc would have let me install it
Didn't need to in the end, as the Mammoth Captian would ( worryingly ) say ... "everythings fine" blah blah ...
It's working now, even with EMP but i still need to edit bulk.beam.show to stop it checking ship class so i'll try the latest version.
Didn't need to in the end, as the Mammoth Captian would ( worryingly ) say ... "everythings fine" blah blah ...
It's working now, even with EMP but i still need to edit bulk.beam.show to stop it checking ship class so i'll try the latest version.
al_main, I just tried this script for the first time, it works great. But, (:)), I think an elaboration of it would be even better.
Since there's no proper HA/warehouse in X3, I thought it'd be handy to have a TL whose purpose is stockpiling assorted goods.
Say, every 2 hours, your TL automatically jumps to the complex/factory you preset, it grabs the products, then moves on to the next factory/complex (if there are any more).
Eg: You've got an Elephant parked at your EQ dock. Every two hours (time is adjustable by player), it will automatically jump to your BHEPT forge and pull all the completed guns out of it (also a preset number by the player on how many to take). It then jumps to your 1GJ fab and does the same thing.
It's been a long day, I'm a bit strung out, this probably doesn't make any sense. It'd be sort of like an automated cargo pick up run, only with a TL 9to utilize the bigger cargo space).
Since there's no proper HA/warehouse in X3, I thought it'd be handy to have a TL whose purpose is stockpiling assorted goods.
Say, every 2 hours, your TL automatically jumps to the complex/factory you preset, it grabs the products, then moves on to the next factory/complex (if there are any more).
Eg: You've got an Elephant parked at your EQ dock. Every two hours (time is adjustable by player), it will automatically jump to your BHEPT forge and pull all the completed guns out of it (also a preset number by the player on how many to take). It then jumps to your 1GJ fab and does the same thing.
It's been a long day, I'm a bit strung out, this probably doesn't make any sense. It'd be sort of like an automated cargo pick up run, only with a TL 9to utilize the bigger cargo space).
Use a small ship that can dock with the goner temple.
Buy the transporter and undock.
Fly up to you elephant, target it and press i. If you are within 5km you will have the "Frieght transfer" option.
Select this and move the transporter over to the elephant. (yes it will teleport itself).
The easier way would be just to get the small ship to dock in the elephant and exchange it inside.
Buy the transporter and undock.
Fly up to you elephant, target it and press i. If you are within 5km you will have the "Frieght transfer" option.
Select this and move the transporter over to the elephant. (yes it will teleport itself).
The easier way would be just to get the small ship to dock in the elephant and exchange it inside.
marioman
Is this a bug or an "undocumented feature". (old programmers joke, from an old programmer)
I have the same problem as marioman but when using my ele.Yes i found out i cant be in the ship to use it
If im in another ship and go to the command with the Mammoth it works fine.
Is this a bug or an "undocumented feature". (old programmers joke, from an old programmer)
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I am Popeye of Borg
You will be askimilated!
I am Popeye of Borg
You will be askimilated!