is the hotkey available in the controls menu ?ergie wrote:doesn't work for me either. Using 1.3 patch (no piracy option)
[SCRIPT] Salvage Claim Software V1.05 : Updated 29/06/06
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
Hiya Hiya!
This script is great I will recomend it to everyone, and if you use it with the Assaasions Guild script and think about what is happening you might have the same problem I have Too many Captured undamaged ships and nowhere to store them (50 + so far) they are scattered all over the universe in gropes of 2 or 3, in X-2 you could put as many ships as you wanted in a station but in X-3 there are only 5 docking ports in each station so where to keep them all? The problems just go on and on.
These scripts are outstanding, Keep up the good work Cycrow!
DWB1
This script is great I will recomend it to everyone, and if you use it with the Assaasions Guild script and think about what is happening you might have the same problem I have Too many Captured undamaged ships and nowhere to store them (50 + so far) they are scattered all over the universe in gropes of 2 or 3, in X-2 you could put as many ships as you wanted in a station but in X-3 there are only 5 docking ports in each station so where to keep them all? The problems just go on and on.
These scripts are outstanding, Keep up the good work Cycrow!
DWB1
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- Posts: 87
- Joined: Thu, 1. Apr 04, 09:27
cant get it to work, after reinstalling the complete game, i used the complete Script Archive, with strange results , i have loaded a save, docked at a Piratstation, take the SOS MKII and started. looking for an Pirat . Pirat found, starting to shoot at, THEN, a very loud Ping and the Game is freezed. im using Headphones, that was very loud;) .cannot quit or switch to desktop, only RESET has helped.
2 choices for me: 1. my save is coruppt, 2: the Scripts dosnt work for me.
Im testing it later with an new Game, when i have enough money to buy the Software.
l8er
Mav
2 choices for me: 1. my save is coruppt, 2: the Scripts dosnt work for me.
Im testing it later with an new Game, when i have enough money to buy the Software.
l8er
Mav
CCC_Maverick:
SOS Mk11 does not work on just any ship, you still must fight the Pirates, you only use the SOS after the pilot ejects and of corse the ship is damaged and mostly empty. The emprovement is the SOS is it's Legal and you do not take a space walk.
In the post above I hint at captureing Undamaged ships on missions with the Assasens Guild and I don't want to spoil the fun of discovery. And I am afraid Cycrow will change the script, then I will need a real job to stay alive in the X-3 universe.
When I try to use the SOS on active ships nothing happens but when used on a captureable ship, don't forget to target the ship you want, I get a Ping (Loud) and if the ship is out of range the auto-pilot engages and my ship flies into range and the cap is done
I also suggest you select a "Hot Key", I used the \ and it makes life easer and faster when you are beeing shot at. Of corse the trick is to get your Caped ship out of the sector without beeing shot up or destroyed.
I hope this helps a little: OK OK, I hope this helps a lot:
DWB1
SOS Mk11 does not work on just any ship, you still must fight the Pirates, you only use the SOS after the pilot ejects and of corse the ship is damaged and mostly empty. The emprovement is the SOS is it's Legal and you do not take a space walk.
In the post above I hint at captureing Undamaged ships on missions with the Assasens Guild and I don't want to spoil the fun of discovery. And I am afraid Cycrow will change the script, then I will need a real job to stay alive in the X-3 universe.
When I try to use the SOS on active ships nothing happens but when used on a captureable ship, don't forget to target the ship you want, I get a Ping (Loud) and if the ship is out of range the auto-pilot engages and my ship flies into range and the cap is done
I also suggest you select a "Hot Key", I used the \ and it makes life easer and faster when you are beeing shot at. Of corse the trick is to get your Caped ship out of the sector without beeing shot up or destroyed.
I hope this helps a little: OK OK, I hope this helps a lot:
DWB1
- apricotslice
- Posts: 14129
- Joined: Sun, 16. May 04, 13:01
- alexdefelice
- Posts: 296
- Joined: Mon, 14. Nov 05, 23:27
I love your script man. I gotta confess tho, I modified it a bit for my game. I don't have as many hours as I'd like to play X3, and getting anywhere in the game takes time. So i changed the script to let me claim any ship as long as i can drop their shields to 5% or less. It's very much cheating, but it saves me a whole lot of time.
- apricotslice
- Posts: 14129
- Joined: Sun, 16. May 04, 13:01
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- Posts: 622
- Joined: Mon, 7. Apr 03, 16:29
I am getting confused between this and yours... I have TECSG Salvage Network script and within that there is a SCS Mk1 software... does this work in the same fashion as yours ???
TECSG - The Salvage Network script now comes with an additional product available at all good equipment docks, and, no doubt, some bad ones too. The 'Salvage Claim Software Mk. 1' will transmit a control virus from your ship to a targetted derelict ship, and, if the ship is within 100m, the virus will take over the ships systems and bring it under your control.
System Spec :-
AMD Athlon(tm) 64 Duel 6000+ (3.01GHz)
Windows XP Home Ed. SP 3
ATI Radeon HD 4850 (512)
Creative X-FI Soundard
2.00 GB of RAM
G9 RAZOR Mouse
AMD Athlon(tm) 64 Duel 6000+ (3.01GHz)
Windows XP Home Ed. SP 3
ATI Radeon HD 4850 (512)
Creative X-FI Soundard
2.00 GB of RAM
G9 RAZOR Mouse
- apricotslice
- Posts: 14129
- Joined: Sun, 16. May 04, 13:01
Update 1.01
Slight update to fix the expliot of claiming other ships
the ships now have to be not moving to be able to claim
the ships now have to be not moving to be able to claim
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- Posts: 622
- Joined: Mon, 7. Apr 03, 16:29
The other Salvage claim software is from TECSG Salvage Network script ... and is say another offering on the market for ship claiming sofware so one doesnt have to leave ones commander chair when claiming ships.apricotslice
The mk 1 script is part of the origninal game, but is illegal to carry everywhere except pirate and unknown sectors.
The mk2 is a 'legal' version. Or should we say, scan hidden version Smile
I not sure if one ship claim software offering from one script will do the job in another scripts missions ???...can you confirm this Cycrow.... ?
System Spec :-
AMD Athlon(tm) 64 Duel 6000+ (3.01GHz)
Windows XP Home Ed. SP 3
ATI Radeon HD 4850 (512)
Creative X-FI Soundard
2.00 GB of RAM
G9 RAZOR Mouse
AMD Athlon(tm) 64 Duel 6000+ (3.01GHz)
Windows XP Home Ed. SP 3
ATI Radeon HD 4850 (512)
Creative X-FI Soundard
2.00 GB of RAM
G9 RAZOR Mouse
Cycrow:
You read my mind, but I must say that finding an oversight to exploit is like an easter egg but now that you have fixed it, not going to the upgrade seems like cheating. So nice job, and I will find a real job. The goodies you put into the upgrades are much better than a few free ships.
My wife and I had a good laugh, you really got me by fixing the assassins guild script too.
Keep up the good work
DWB1
You read my mind, but I must say that finding an oversight to exploit is like an easter egg but now that you have fixed it, not going to the upgrade seems like cheating. So nice job, and I will find a real job. The goodies you put into the upgrades are much better than a few free ships.
My wife and I had a good laugh, you really got me by fixing the assassins guild script too.
Keep up the good work
DWB1