[SCRIPT] Salvage Claim Software V1.05 : Updated 29/06/06

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Rate this script

Excellant
236
79%
Good
36
12%
Ok
14
5%
Not So Good
2
1%
Terrible
3
1%
Its not really for me
7
2%
 
Total votes: 298

Cycrow
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Post by Cycrow » Mon, 2. Jan 06, 19:20

ergie wrote:doesn't work for me either. Using 1.3 patch (no piracy option)
is the hotkey available in the controls menu ?

ergie
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Post by ergie » Tue, 3. Jan 06, 09:20

nope, but I think my game is seriously wrecked, will try with a fresh re-install after work. Dont worry, and keep up the good work. This will be a must scrpt for me :)

dwb1
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Post by dwb1 » Tue, 3. Jan 06, 20:03

Hiya Hiya!

This script is great :D I will recomend it to everyone, and if you use it with the Assaasions Guild script and think about what is happening you might have the same problem I have :lol: Too many Captured undamaged ships and nowhere to store them (50 + so far) they are scattered all over the universe in gropes of 2 or 3, in X-2 you could put as many ships as you wanted in a station but in X-3 there are only 5 docking ports in each station so where to keep them all? The problems just go on and on. :lol: :lol:

These scripts are outstanding, Keep up the good work Cycrow!

DWB1

CCC_Maverick
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Post by CCC_Maverick » Wed, 4. Jan 06, 18:05

cant get it to work, after reinstalling the complete game, i used the complete Script Archive, with strange results :( , i have loaded a save, docked at a Piratstation, take the SOS MKII and started. looking for an Pirat :twisted:. Pirat found, starting to shoot at, THEN, a very loud Ping and the Game is freezed. im using Headphones, that was very loud;) .cannot quit or switch to desktop, only RESET has helped.
2 choices for me: 1. my save is coruppt, 2: the Scripts dosnt work for me.
Im testing it later with an new Game, when i have enough money to buy the Software.

l8er

Mav

dwb1
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Post by dwb1 » Thu, 5. Jan 06, 20:09

CCC_Maverick:

SOS Mk11 does not work on just any ship, you still must fight the Pirates, you only use the SOS after the pilot ejects and of corse the ship is damaged and mostly empty. The emprovement is the SOS is it's Legal and you do not take a space walk. :)
In the post above I hint at captureing Undamaged ships on missions with the Assasens Guild and I don't want to spoil the fun of discovery. And I am afraid Cycrow will change the script, then I will need a real job to stay alive in the X-3 universe. :twisted:
When I try to use the SOS on active ships nothing happens but when used on a captureable ship, don't forget to target the ship you want, I get a Ping (Loud) and if the ship is out of range the auto-pilot engages and my ship flies into range and the cap is done :D
I also suggest you select a "Hot Key", I used the \ and it makes life easer and faster when you are beeing shot at. Of corse the trick is to get your Caped ship out of the sector without beeing shot up or destroyed.

I hope this helps a little: OK OK, I hope this helps a lot:

DWB1

DarthVain
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Post by DarthVain » Fri, 6. Jan 06, 06:38

Tried downloading it but the link is not working :(
Another one bites the dust!!

DarthVain

dwb1
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Post by dwb1 » Fri, 6. Jan 06, 16:42

captainfred:

Yep the links are broken.

If you move to the bottom of the first post and click on "My screpts collection", you will find the whole shooten match there in one download.

DWB1

Ops, thoes links are also broken.

Cycrow
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Post by Cycrow » Fri, 6. Jan 06, 20:42

not sure what would be causing the freeze, the SOS MK2 doesn't actually have any loops as far as i can rememaber, so it should never be able to cause a freeze

the links will be back up eventually, i've been away working and my bros beens messing about with the dns server, and its currently broken

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apricotslice
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Post by apricotslice » Sun, 8. Jan 06, 08:07

This is well worth the money to save hasseling around.

I linked it to a joystick key, so target, autopilot, claim. That easy.

No problems of any sort detected so far.

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alexdefelice
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Post by alexdefelice » Sun, 8. Jan 06, 09:43

I love your script man. I gotta confess tho, I modified it a bit for my game. I don't have as many hours as I'd like to play X3, and getting anywhere in the game takes time. So i changed the script to let me claim any ship as long as i can drop their shields to 5% or less. It's very much cheating, but it saves me a whole lot of time. :o

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apricotslice
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Post by apricotslice » Sun, 8. Jan 06, 13:08

Hey that sounds great. Get their shields down and then auto-eject :)

999-JAY-999
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Post by 999-JAY-999 » Sun, 8. Jan 06, 16:18


TECSG - The Salvage Network script now comes with an additional product available at all good equipment docks, and, no doubt, some bad ones too. The 'Salvage Claim Software Mk. 1' will transmit a control virus from your ship to a targetted derelict ship, and, if the ship is within 100m, the virus will take over the ships systems and bring it under your control.
I am getting confused between this and yours... I have TECSG Salvage Network script and within that there is a SCS Mk1 software... does this work in the same fashion as yours ???
System Spec :-

AMD Athlon(tm) 64 Duel 6000+ (3.01GHz)
Windows XP Home Ed. SP 3
ATI Radeon HD 4850 (512)
Creative X-FI Soundard
2.00 GB of RAM
G9 RAZOR Mouse

Cycrow
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Post by Cycrow » Sun, 8. Jan 06, 16:26

i dont know, i've not used the one in the salvage network

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apricotslice
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Post by apricotslice » Mon, 9. Jan 06, 01:04

The mk 1 script is part of the origninal game, but is illegal to carry everywhere except pirate and unknown sectors.

The mk2 is a 'legal' version. Or should we say, scan hidden version :)

Cycrow
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Update 1.01

Post by Cycrow » Mon, 9. Jan 06, 15:02

Slight update to fix the expliot of claiming other ships

the ships now have to be not moving to be able to claim

dwb1
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Post by dwb1 » Mon, 9. Jan 06, 15:15

Cycrow:

Auw Man!! :twisted: :twisted:

Now I've got to find a real job, picking off the escorts on assasion missions was easy money.

DWB1

Good work though :)

Cycrow
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Post by Cycrow » Mon, 9. Jan 06, 15:25

the assassins guild was also fixed so it wont work with the old version of the system override either ;)

now u'll have to earn money the harder way :P

999-JAY-999
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Post by 999-JAY-999 » Mon, 9. Jan 06, 15:44

apricotslice

The mk 1 script is part of the origninal game, but is illegal to carry everywhere except pirate and unknown sectors.

The mk2 is a 'legal' version. Or should we say, scan hidden version Smile
The other Salvage claim software is from TECSG Salvage Network script ... and is say another offering on the market for ship claiming sofware so one doesnt have to leave ones commander chair when claiming ships.

I not sure if one ship claim software offering from one script will do the job in another scripts missions ???...can you confirm this Cycrow.... ?
System Spec :-

AMD Athlon(tm) 64 Duel 6000+ (3.01GHz)
Windows XP Home Ed. SP 3
ATI Radeon HD 4850 (512)
Creative X-FI Soundard
2.00 GB of RAM
G9 RAZOR Mouse

Cycrow
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Post by Cycrow » Mon, 9. Jan 06, 16:01

well, all this one does is allow you to claim ships from a distance, it should work for any unclaimed ship in the game

i've not used the Salbage Network, so i dont know if that one does the same thing, or if it does something special for use with the rest of the script

dwb1
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Post by dwb1 » Wed, 11. Jan 06, 04:15

Cycrow:

You read my mind, but I must say that finding an oversight to exploit is like an easter egg but now that you have fixed it, not going to the upgrade seems like cheating. So nice job, and I will find a real job. The goodies you put into the upgrades are much better than a few free ships.

My wife and I had a good laugh, you really got me by fixing the assassins guild script too.

Keep up the good work

DWB1

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