Advanced KhaakHunter script available now

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euclid
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Post by euclid » Thu, 15. Dec 05, 12:48

Lazza, I'm a script rookie myself so the following may not be the optimum way:

First copy the KhaakHunter to, say, PirateHunter - that's been done within the script editor !!

Then make the changes - note that there are no destroyers, carriers for Pirates. Maybe restict the entire scan for Pirate M3. Save changes to PirateHunter.

Next copy setup.khaakhunter to setup.piratehunter and then edit this file. Choose a different text id to 7003 (as suggested above, for pid and tid check the first post in the sticky here - I think you have to change the command type fight to a different numner, pid/tid are related to that). Save the file and exit the script editor and exit X3.

Copy 447001.xml to 447003.xml and edit the latter correspondingly.

That's all.


Cheers Euclid

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Stevio
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Post by Stevio » Thu, 15. Dec 05, 13:02

ok heres an idea 'Pirate Base Hunter'

is this possible, i have found most of them but i am sure there are alot more off main gravidar.

is it a simple command change. like it was Kha'ak--->Pirate???

then i can up date my Map in my Signature

and also a 'Sector Finder' [probably not possible] i know there are more sectors than what are in my map,

due to another scriptors post saying he made an asteroid finder and it mentions other xenon sectors that weren't on my map

cheers

stevio

Cycrow
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Post by Cycrow » Thu, 15. Dec 05, 13:23

if you wanted to advanace it abit, you could add news articles to the BBS about khaak attacks and sightings

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Lazza
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Post by Lazza » Thu, 15. Dec 05, 21:36

euclid wrote:Choose a different text id to 7003 (as suggested above, for pid and tid check the first post in the sticky here - I think you have to change the command type fight to a different numner, pid/tid are related to that).

That's all.
Well, not quite all!

I have altered the script and it runs fine as PirateHunter, but the above bit has me stumped. I can get KhaakHunter to run, but not both at the same time. I need to know what I have to alter in the setup.PirateHunter file to enable both to run simutaneously.

Lazza

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Stevio
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Post by Stevio » Thu, 15. Dec 05, 21:43

in the 't' files there are files with ID's 447003[this is khaakhunters id] 't' file id etc.

you cant have 2 files with the same name in the same folder yet both have to be in the 't' folder

each script has to have different id's otherwise they don't work

cheers

stevio

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Lazza
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Post by Lazza » Thu, 15. Dec 05, 22:07

stevio wrote:in the 't' files there are files with ID's 447003[this is khaakhunters id] 't' file id etc.

you cant have 2 files with the same name in the same folder yet both have to be in the 't' folder

each script has to have different id's otherwise they don't work

cheers

stevio
The KhaakHunter xml file in the "t" directory is 447001, I altered this to 447003 as Euclid suggested. The problem is in the setup.PirateHunter script file, I think the "COMMAND_TYPE_FIGHT_31" bit has to be changed, but I don`t know what to and I don`t want to experiment in case it messes the game up!

Edit: I tried changing the above to "COMMAND_TYPE_FIGHT_32", and there is now a second command below "Scan for Khaak", but it just gives a Readtext number. However, when I run this it does the scan for pirates!

Am getting there - slowly!!!

spacehunt
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Post by spacehunt » Thu, 11. Jan 07, 17:08

does it use the script installer package thing?

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euclid
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Post by euclid » Thu, 11. Jan 07, 17:47

[bk]spacehuntwandeingmigi wrote:does it use the script installer package thing?
No, it doesn't.

Cheers Euclid

bilbon
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Post by bilbon » Sat, 27. Jan 07, 03:58

is it compatible with BALA GI ?

Dan
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Post by Dan » Fri, 23. Nov 07, 14:20

compatible with XTM?

Akrablak_PL
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Post by Akrablak_PL » Fri, 4. Jun 10, 11:29

Link is dead, enyone hawe other?

BigBonsai
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Post by BigBonsai » Fri, 1. Jul 11, 16:23

Is there a working link to this script somewhere?


BiB

BigBonsai
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Post by BigBonsai » Tue, 5. Jul 11, 11:02

*bump*

Anybody? Anything?

Someone must know something about the :khaak:


;)


BiB

Confusion-System
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Post by Confusion-System » Tue, 9. Dec 14, 11:02

The link for this script is dead... would any one please reup?

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euclid
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Post by euclid » Tue, 13. Jan 15, 14:34

Sorry for the late response. New download link, see OP.

Cheers Euclid
"In any special doctrine of nature there can be only as much proper science as there is mathematics therein.”
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786

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