NEWS: X³: Terran Conflict Rolling Demo zum Download verfügbar
Moderator: Moderatoren für Deutsches X-Forum
Naja, nativ 1080p auf einem 27er sind in meinen Augen schon etwas wenig. Auf einem 24er komme ich dagegen mit 1200 ganz gut hin. In der Demo musste ich schon hart suchen um zwischen 1200 und 1800 wirkliche Unterschiede zu entdecken (abseits vom Tearing). Für das arbeiten am PC scheint mir 1800 dann aber auf meinem Teil doch schon etwas zu viel zu sein -> Augenschmerzen
Schade, dass es praktisch keine 26er mehr gibt. So einen mit Nativ 1600p hätte ich mir für X schon sehr gewünscht.
Schade, dass es praktisch keine 26er mehr gibt. So einen mit Nativ 1600p hätte ich mir für X schon sehr gewünscht.
Ryzen 5800X3D (Stock @Air)| MSI MEG-X570S-UNIFY-X-MAX | 32GB G.Skill (3600MHz) | Sapphire 6900XT Nitro+ | Corsair MP600 Pro XT 1TB (Win) | Samsung 960 Pro 1TB (Linux) | Corsair MP600 Pro XT 2TB (Games) | 2x Crucial MX300 1TB (Games-RAID0) | 2x4TB Samsung 870 Evo RAID0 (8TB Virtual Graveyard) | 4x 8,00TB HDD (2x16TB Raid 0 BackUp) | Naos Pro | Ducky Shine 6 RGB/PBT | Smsl M500 Mk2 + AO200 | Win10 Pro 64-Bit | 5760x1200 Surround / 3840x2160 55" TV / 2560x1440@240hz
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- Posts: 44
- Joined: Sat, 6. Nov 10, 00:25
Hier wird ja schweres Geschütz aufgefahren ~130fps auf 2000er auflösung o_O
Vielleicht für einige interessant Pentium G630 2,7GHz und 6670 1GBDDR3 insgesamt 100€ Intel IPC Power owns AMD
den G630 kann man leider nicht übertakten die 6670 hab ich auf 900 core und 980 vram...
ein Highlight hat mein PC dann allerdings doch 120hz Monitor
Leider keine Shutterbrille dabei gewesen und AMD Karte...
aber trotzdem geil kein bisschen Tearing und superruhiges Bild!
zockt hier jmd mit 120hz in 3D mit Shutterbrille XTC??
bin echt überrascht vom kleinen G630 kein Turbo kein HT, schlägt meinen 965BE, Graka is aber bissel enttäuschend besonders wenn man vorher ne 580 drinne hatte... aber für den Preis OK
alles low:
alles high:
kompromisseinstellung bei guten fps, allerdings fps einbruch bei meinen grössten komplex mit 68 stations :/
Vielleicht für einige interessant Pentium G630 2,7GHz und 6670 1GBDDR3 insgesamt 100€ Intel IPC Power owns AMD
den G630 kann man leider nicht übertakten die 6670 hab ich auf 900 core und 980 vram...
ein Highlight hat mein PC dann allerdings doch 120hz Monitor
Leider keine Shutterbrille dabei gewesen und AMD Karte...
aber trotzdem geil kein bisschen Tearing und superruhiges Bild!
zockt hier jmd mit 120hz in 3D mit Shutterbrille XTC??
bin echt überrascht vom kleinen G630 kein Turbo kein HT, schlägt meinen 965BE, Graka is aber bissel enttäuschend besonders wenn man vorher ne 580 drinne hatte... aber für den Preis OK
alles low:
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X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
DirectX Version: DirectX 11
Graphics Card Info: AMD Radeon HD 6670 [2795 MB] Driver: 8.17.0010.1124
CPU Info: Intel(R) Pentium(R) CPU G630 @ 2.70GHz (2 CPUs), ~2.7GHz
Usable System Memory: 4096 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 1.1
Antialias Mode: NONE
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: low
Shader Quality: low
High Quality Bumpmaps: disabled
Environment Mapping: disabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 59.2 average fps 22.0 minimum fps 111.0 maximum fps
Scene "Fight" 111.3 average fps 40.0 minimum fps 246.0 maximum fps
Scene "Build" 163.2 average fps 103.0 minimum fps 297.0 maximum fps
Scene "Think" 81.5 average fps 46.0 minimum fps 136.0 maximum fps
Overall average framerate: 103.8 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
alles high:
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X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
DirectX Version: DirectX 11
Graphics Card Info: AMD Radeon HD 6670 [2795 MB] Driver: 8.17.0010.1124
CPU Info: Intel(R) Pentium(R) CPU G630 @ 2.70GHz (2 CPUs), ~2.7GHz
Usable System Memory: 4096 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 42.0 average fps 15.0 minimum fps 91.0 maximum fps
Scene "Fight" 59.8 average fps 34.0 minimum fps 83.0 maximum fps
Scene "Build" 59.9 average fps 39.0 minimum fps 93.0 maximum fps
Scene "Think" 25.7 average fps 15.0 minimum fps 54.0 maximum fps
Overall average framerate: 46.9 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
kompromisseinstellung bei guten fps, allerdings fps einbruch bei meinen grössten komplex mit 68 stations :/
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X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
DirectX Version: DirectX 11
Graphics Card Info: AMD Radeon HD 6670 [2795 MB] Driver: 8.17.0010.1124
CPU Info: Intel(R) Pentium(R) CPU G630 @ 2.70GHz (2 CPUs), ~2.7GHz
Usable System Memory: 4096 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 4x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: disabled
Ship Color Variations: enabled
More Dynamic Lights: disabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 42.7 average fps 15.0 minimum fps 93.0 maximum fps
Scene "Fight" 72.3 average fps 33.0 minimum fps 139.0 maximum fps
Scene "Build" 92.4 average fps 57.0 minimum fps 135.0 maximum fps
Scene "Think" 37.9 average fps 24.0 minimum fps 77.0 maximum fps
Overall average framerate: 61.3 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
-
- Posts: 109
- Joined: Sun, 14. Mar 04, 10:28
Mal mein neues Teil, noch nicht optimiert aber ganz brauchbar
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
DirectX Version: DirectX 11
Graphics Card Info: AMD Radeon HD 7700 Series [724 MB] Driver: 8.17.0010.1124
CPU Info: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Usable System Memory: 8192 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 65.0 average fps 24.0 minimum fps 144.0 maximum fps
Scene "Fight" 120.3 average fps 53.0 minimum fps 187.0 maximum fps
Scene "Build" 153.1 average fps 111.0 minimum fps 218.0 maximum fps
Scene "Think" 77.5 average fps 46.0 minimum fps 131.0 maximum fps
Overall average framerate: 104.0 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
DirectX Version: DirectX 11
Graphics Card Info: AMD Radeon HD 7700 Series [724 MB] Driver: 8.17.0010.1124
CPU Info: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Usable System Memory: 8192 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 65.0 average fps 24.0 minimum fps 144.0 maximum fps
Scene "Fight" 120.3 average fps 53.0 minimum fps 187.0 maximum fps
Scene "Build" 153.1 average fps 111.0 minimum fps 218.0 maximum fps
Scene "Think" 77.5 average fps 46.0 minimum fps 131.0 maximum fps
Overall average framerate: 104.0 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Laß krachen Alter !!!
@ Karl-Heinz Schneider
ich will dir nix, aber für einen I7-2600 sind deine ergebnisse nicht grade die besten
ich will dir nix, aber für einen I7-2600 sind deine ergebnisse nicht grade die besten
Code: Select all
Game Version: 1.2.0.0
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 460 [4065 MB] Driver: 8.17.0012.9610
CPU Info: Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz (4 CPUs), ~3.3GHz
Usable System Memory: 8192 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 66.7 average fps 28.0 minimum fps 147.0 maximum fps
Scene "Fight" 128.9 average fps 54.0 minimum fps 247.0 maximum fps
Scene "Build" 153.3 average fps 106.0 minimum fps 216.0 maximum fps
Scene "Think" 76.9 average fps 48.0 minimum fps 133.0 maximum fps
Overall average framerate: 106.5 fps
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--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
DirectX Version: DirectX 11
Graphics Card Info: AMD Radeon HD 6900 Series [1756 MB] Driver: 8.17.0010.1119
CPU Info: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 79.3 average fps 32.0 minimum fps 177.0 maximum fps
Scene "Fight" 170.0 average fps 66.0 minimum fps 374.0 maximum fps
Scene "Build" 195.7 average fps 137.0 minimum fps 265.0 maximum fps
Scene "Think" 80.8 average fps 57.0 minimum fps 154.0 maximum fps
Overall average framerate: 131.5 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
DirectX Version: DirectX 11
Graphics Card Info: AMD Radeon HD 6900 Series [1756 MB] Driver: 8.17.0010.1119
CPU Info: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 79.6 average fps 31.0 minimum fps 178.0 maximum fps
Scene "Fight" 164.4 average fps 66.0 minimum fps 363.0 maximum fps
Scene "Build" 181.1 average fps 122.0 minimum fps 261.0 maximum fps
Scene "Think" 69.2 average fps 48.0 minimum fps 141.0 maximum fps
Overall average framerate: 123.5 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
DirectX Version: DirectX 11
Graphics Card Info: AMD Radeon HD 6900 Series [1756 MB] Driver: 8.17.0010.1119
CPU Info: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 84.0 average fps 34.0 minimum fps 184.0 maximum fps
Scene "Fight" 167.9 average fps 70.0 minimum fps 353.0 maximum fps
Scene "Build" 173.7 average fps 114.0 minimum fps 254.0 maximum fps
Scene "Think" 64.2 average fps 44.0 minimum fps 136.0 maximum fps
Overall average framerate: 122.4 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Last edited by zardoz1 on Sun, 10. Jun 12, 15:54, edited 2 times in total.
Ich bin mal so frei und zeig euch was, das etwas...irritierend wirkt:
und jetzt andere Einstellungen etwa 15 Minuten später:
dann hab ich noch etliche Durchläufe mit derart unterschiedlichen Ergebnissen
Tja, und dann wird auch noch die Intel HD-Grafiks als aktive Grafikkarte angezeigt... ist eigentlich nicht so
Eigentlich läuft da die Nvidia Geforce GT 540M generell kann ich mich nicht beklagen (außer der Sektor ist seeeeeehr voll), aber bei der Benchmark ist echt der Wurm drinn.
Wie kommt sowas nur?
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120305-1505)
DirectX Version: DirectX 11
Graphics Card Info: Intel(R) HD Graphics [4065 MB] Driver: 8.15.0010.2182
CPU Info: Intel(R) Core(TM) i5 CPU M 460 @ 2.53GHz (4 CPUs), ~2.5GHz
Usable System Memory: 8192 MB
Video Settings During Benchmark:
Screen Resolution: 1366 x 768 * [32], fullscreen
Using Shader Profile: 1.1
Antialias Mode: 4x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: low
Shader Quality: low
High Quality Bumpmaps: disabled
Environment Mapping: disabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 37.4 average fps 14.0 minimum fps 78.0 maximum fps
Scene "Fight" 38.6 average fps 11.0 minimum fps 131.0 maximum fps
Scene "Build" 46.7 average fps 26.0 minimum fps 96.0 maximum fps
Scene "Think" 22.8 average fps 12.0 minimum fps 37.0 maximum fps
Overall average framerate: 36.4 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
DirectX Version: DirectX 11
Graphics Card Info: Intel(R) HD Graphics [4065 MB] Driver: 8.15.0010.2182
CPU Info: Intel(R) Core(TM) i5 CPU M 460 @ 2.53GHz (4 CPUs), ~2.5GHz
Usable System Memory: 8192 MB
Video Settings During Benchmark:
Screen Resolution: 1366 x 768 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: disabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 35.6 average fps 9.0 minimum fps 77.0 maximum fps
Scene "Fight" 73.2 average fps 27.0 minimum fps 164.0 maximum fps
Scene "Build" 94.0 average fps 57.0 minimum fps 153.0 maximum fps
Scene "Think" 42.0 average fps 23.0 minimum fps 71.0 maximum fps
Overall average framerate: 61.2 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Tja, und dann wird auch noch die Intel HD-Grafiks als aktive Grafikkarte angezeigt... ist eigentlich nicht so
Eigentlich läuft da die Nvidia Geforce GT 540M generell kann ich mich nicht beklagen (außer der Sektor ist seeeeeehr voll), aber bei der Benchmark ist echt der Wurm drinn.
Wie kommt sowas nur?
- Special Agent
- Posts: 197
- Joined: Mon, 30. Aug 04, 15:43
Hab mir nen neuen Rechner geleistet *mein alter war ja nicht Rebirth tauglich...
ALT:
aktuelles System mit den Einstellungen meines alten Rechners:
--------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------------------
Maxwerte was geht, overclockt bis 3,9ghz *variabel*
Fazit: wow geht das Teil ab
nochn Benchmark, diesmal mit 4,1ghz:
ALT:
Code: Select all
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100427-1636)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTX [768 MB] Driver: 6.14.0012.5896
CPU Info: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs) (2*2,88ghz)
Usable System Memory: 3328 MB
Video Settings During Benchmark:
Screen Resolution: 1152 x 864 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 36.9 average fps 11.0 minimum fps 76.0 maximum fps
Scene "Fight" 77.6 average fps 26.0 minimum fps 211.0 maximum fps
Scene "Build" 97.4 average fps 58.0 minimum fps 145.0 maximum fps
Scene "Think" 43.6 average fps 24.0 minimum fps 72.0 maximum fps
Overall average framerate: 63.9 fps
aktuelles System mit den Einstellungen meines alten Rechners:
--------------------------------------------------------------------------------
Code: Select all
Scene "Trade" 78.4 average fps 30.0 minimum fps 161.0 maximum fps
Scene "Fight" 159.3 average fps 52.0 minimum fps 379.0 maximum fps
Scene "Build" 212.2 average fps 119.0 minimum fps 436.0 maximum fps
Scene "Think" 97.4 average fps 50.0 minimum fps 177.0 maximum fps
Overall average framerate: 136.8 fps
Maxwerte was geht, overclockt bis 3,9ghz *variabel*
Code: Select all
Operating System: Windows 8 64-bit (6.2, Build 9200) (9200.win8_gdr.120926-1855)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 680 [4042 MB] Driver: 9.18.0013.1106
CPU Info: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz (12 CPUs), ~3.2GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 66.3 average fps 26.0 minimum fps 152.0 maximum fps
Scene "Fight" 146.2 average fps 53.0 minimum fps 321.0 maximum fps
Scene "Build" 196.7 average fps 114.0 minimum fps 420.0 maximum fps
Scene "Think" 88.3 average fps 47.0 minimum fps 168.0 maximum fps
Overall average framerate: 124.4 fps
Fazit: wow geht das Teil ab
nochn Benchmark, diesmal mit 4,1ghz:
Code: Select all
--------------------------------------------------------------------------------
Scene "Trade" 65.4 average fps 24.0 minimum fps 149.0 maximum fps
Scene "Fight" 152.5 average fps 57.0 minimum fps 338.0 maximum fps
Scene "Build" 204.5 average fps 115.0 minimum fps 434.0 maximum fps
Scene "Think" 91.9 average fps 49.0 minimum fps 174.0 maximum fps
Overall average framerate: 128.6 fps
Du empfindest Xenon "langweilig", Khaak nur "lästig" und willst einen richtigen Feind in einem nagelneuem Universum?
Dann warte auf meinen Mod, "den" Feind wirst du hassen lernen -> Mapper/Skripter (auch MD) und Modder gesucht, melden per PN bei Interesse.
Forumsthread - - - NW-Modforum
Dann warte auf meinen Mod, "den" Feind wirst du hassen lernen -> Mapper/Skripter (auch MD) und Modder gesucht, melden per PN bei Interesse.
Forumsthread - - - NW-Modforum
So X-R kann kommen,
Game Version: 1.2.0.0
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130801-1533)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 780 [4095 MB] Driver: 9.18.0013.2049
CPU Info: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 89.3 average fps 33.0 minimum fps 219.0 maximum fps
Scene "Fight" 196.9 average fps 74.0 minimum fps 459.0 maximum fps
Scene "Build" 264.2 average fps 151.0 minimum fps 567.0 maximum fps
Scene "Think" 116.8 average fps 62.0 minimum fps 225.0 maximum fps
Overall average framerate: 166.8 fps
Da geht sicher noch was, so ohne viel arbeit aber scho nicht schlecht.
L.G. Achim
Game Version: 1.2.0.0
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130801-1533)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 780 [4095 MB] Driver: 9.18.0013.2049
CPU Info: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 89.3 average fps 33.0 minimum fps 219.0 maximum fps
Scene "Fight" 196.9 average fps 74.0 minimum fps 459.0 maximum fps
Scene "Build" 264.2 average fps 151.0 minimum fps 567.0 maximum fps
Scene "Think" 116.8 average fps 62.0 minimum fps 225.0 maximum fps
Overall average framerate: 166.8 fps
Da geht sicher noch was, so ohne viel arbeit aber scho nicht schlecht.
L.G. Achim
Ja bald gehts los.
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 690 [4004 MB] Driver: 9.18.0013.2723
CPU Info: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (8 CPUs), ~3.9GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 69.7 average fps 28.0 minimum fps 159.0 maximum fps
Scene "Fight" 152.5 average fps 57.0 minimum fps 349.0 maximum fps
Scene "Build" 209.8 average fps 123.0 minimum fps 463.0 maximum fps
Scene "Think" 93.5 average fps 50.0 minimum fps 176.0 maximum fps
Overall average framerate: 131.4 fps
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 690 [4004 MB] Driver: 9.18.0013.2723
CPU Info: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (8 CPUs), ~3.9GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 69.7 average fps 28.0 minimum fps 159.0 maximum fps
Scene "Fight" 152.5 average fps 57.0 minimum fps 349.0 maximum fps
Scene "Build" 209.8 average fps 123.0 minimum fps 463.0 maximum fps
Scene "Think" 93.5 average fps 50.0 minimum fps 176.0 maximum fps
Overall average framerate: 131.4 fps
JanB wrote:Ja bald gehts los.
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 690 [4004 MB] Driver: 9.18.0013.2723
CPU Info: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (8 CPUs), ~3.9GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 69.7 average fps 28.0 minimum fps 159.0 maximum fps
Scene "Fight" 152.5 average fps 57.0 minimum fps 349.0 maximum fps
Scene "Build" 209.8 average fps 123.0 minimum fps 463.0 maximum fps
Scene "Think" 93.5 average fps 50.0 minimum fps 176.0 maximum fps
Overall average framerate: 131.4 fps
Heftig das es kaum Unterschied gibt aber preislich sooo ein gewaltigen xD
Hier mein Benchmark:
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: WINDOWS 7 ULTIMATE 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_ldr.130828-1532)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 660 [4038 MB] Driver: 9.18.0013.3165
CPU Info: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 66.4 average fps 26.0 minimum fps 152.0 maximum fps
Scene "Fight" 144.4 average fps 53.0 minimum fps 332.0 maximum fps
Scene "Build" 193.1 average fps 115.0 minimum fps 315.0 maximum fps
Scene "Think" 85.9 average fps 47.0 minimum fps 171.0 maximum fps
Overall average framerate: 122.5 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
-
- Posts: 254
- Joined: Tue, 23. Jan 07, 08:27
Hier mal ein Benchmark mit Downsampling:
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 680 [4095 MB] Driver: 9.18.0013.3165
CPU Info: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Usable System Memory: 8192 MB
Video Settings During Benchmark:
Screen Resolution: 2880 x 1620 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 57.4 average fps 21.0 minimum fps 129.0 maximum fps
Scene "Fight" 116.5 average fps 51.0 minimum fps 221.0 maximum fps
Scene "Build" 149.5 average fps 105.0 minimum fps 218.0 maximum fps
Scene "Think" 74.9 average fps 45.0 minimum fps 144.0 maximum fps
Overall average framerate: 99.6 fps
Wenn Du jetzt mal die Prozessoren vergleichst, dann siehst Du, dass JanB den gleichen Prozessor hat wie du nur geringfügig besser getacktet.
Daher hat er etwas höhere Werte.
Meine CPU stammt noch aus einer Generation davor, daher habe ich trotz besserer GPU schlechtere Ergebnisse.
Außerdem, wenn die GPU der Grafikkarte das Nadelöhr währe, dann müssten wir im letzten Benchmark "THINK" die schlechteste FPS-Rate aufgrund der hohen Polygonanzahl haben. Allerdings ist die FPS-Rate bei Trade wesentlich geringer, da die CPU aufgrund der vielen sich bewegenden Objekte die größte Leistung bringen muss. Hier müssen jede Menge Flugbahnen berechnet werden.
Ich bin schon mal darauf gespannt, wie das ganze bei X:Rebirth aussehen wird.
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 680 [4095 MB] Driver: 9.18.0013.3165
CPU Info: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Usable System Memory: 8192 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 62.9 average fps 25.0 minimum fps 145.0 maximum fps
Scene "Fight" 137.3 average fps 52.0 minimum fps 307.0 maximum fps
Scene "Build" 184.0 average fps 109.0 minimum fps 390.0 maximum fps
Scene "Think" 82.7 average fps 43.0 minimum fps 155.0 maximum fps
Overall average framerate: 116.7 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 680 [4095 MB] Driver: 9.18.0013.3165
CPU Info: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Usable System Memory: 8192 MB
Video Settings During Benchmark:
Screen Resolution: 2880 x 1620 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 57.4 average fps 21.0 minimum fps 129.0 maximum fps
Scene "Fight" 116.5 average fps 51.0 minimum fps 221.0 maximum fps
Scene "Build" 149.5 average fps 105.0 minimum fps 218.0 maximum fps
Scene "Think" 74.9 average fps 45.0 minimum fps 144.0 maximum fps
Overall average framerate: 99.6 fps
Das kann ich Dir erklären. X3: Terran Conflict ist CPU-Limitiert. Schau mal auf den folgenden Benchmark. Dann siehst Du, dass ich trotz wesentlich besserer Grafikkarte ein schlechteres Ergebnis erziehle.Waylon wrote: Heftig das es kaum Unterschied gibt aber preislich sooo ein gewaltigen xD
Wenn Du jetzt mal die Prozessoren vergleichst, dann siehst Du, dass JanB den gleichen Prozessor hat wie du nur geringfügig besser getacktet.
Daher hat er etwas höhere Werte.
Meine CPU stammt noch aus einer Generation davor, daher habe ich trotz besserer GPU schlechtere Ergebnisse.
Außerdem, wenn die GPU der Grafikkarte das Nadelöhr währe, dann müssten wir im letzten Benchmark "THINK" die schlechteste FPS-Rate aufgrund der hohen Polygonanzahl haben. Allerdings ist die FPS-Rate bei Trade wesentlich geringer, da die CPU aufgrund der vielen sich bewegenden Objekte die größte Leistung bringen muss. Hier müssen jede Menge Flugbahnen berechnet werden.
Ich bin schon mal darauf gespannt, wie das ganze bei X:Rebirth aussehen wird.
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 680 [4095 MB] Driver: 9.18.0013.3165
CPU Info: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Usable System Memory: 8192 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 62.9 average fps 25.0 minimum fps 145.0 maximum fps
Scene "Fight" 137.3 average fps 52.0 minimum fps 307.0 maximum fps
Scene "Build" 184.0 average fps 109.0 minimum fps 390.0 maximum fps
Scene "Think" 82.7 average fps 43.0 minimum fps 155.0 maximum fps
Overall average framerate: 116.7 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
- arragon0815
- Posts: 16722
- Joined: Mon, 21. Aug 06, 13:17
So, bin grad fertig mit einer kleinen Bauteilverschönerung an meinem Rechner und Stresstest marke EGOSOFT
Was das alles wert ist sehe ich nächsten Freitag
Minimale Einstellungen :
Maximal :
Wobei mein Prozi eigentlich mit 4 X 3,8 GHz läuft
Was das alles wert ist sehe ich nächsten Freitag
Minimale Einstellungen :
Code: Select all
-------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 660 Ti [4042 MB] Driver: 9.18.0013.1422
CPU Info: AMD Phenom(tm) II X4 970 Processor (4 CPUs), ~3.5GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 1.1
Antialias Mode: NONE
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: low
Shader Quality: low
High Quality Bumpmaps: disabled
Environment Mapping: disabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 59.8 average fps 23.0 minimum fps 114.0 maximum fps
Scene "Fight" 122.9 average fps 41.0 minimum fps 295.0 maximum fps
Scene "Build" 187.3 average fps 112.0 minimum fps 361.0 maximum fps
Scene "Think" 83.4 average fps 46.0 minimum fps 143.0 maximum fps
Overall average framerate: 113.3 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Maximal :
Code: Select all
------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 660 Ti [4042 MB] Driver: 9.18.0013.1422
CPU Info: AMD Phenom(tm) II X4 970 Processor (4 CPUs), ~3.5GHz
Usable System Memory: 16384 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 44.4 average fps 17.0 minimum fps 96.0 maximum fps
Scene "Fight" 98.0 average fps 36.0 minimum fps 225.0 maximum fps
Scene "Build" 139.0 average fps 80.0 minimum fps 301.0 maximum fps
Scene "Think" 61.1 average fps 34.0 minimum fps 110.0 maximum fps
Overall average framerate: 85.6 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
AMD Ryzen 9™ 7900X3D // PNY GeForce RTX™ 4070 12GB Verto // Kingston FURY DIMM 32 GB DDR5-5200 Kit // GIGABYTE B650E AORUS MASTER // Enermax ETS-T50 AXE Silent Edition // SAMSUNG 980 PRO 1 TB SSD + Seagate ST2000DM008 2 TB // Thermaltake Toughpower GF3 1000W // Microsoft Windows 11 OEM // 65" Sony 4K Gaming TV, 120 Hz.
X4 rennt wie Sau in 4K
X4 rennt wie Sau in 4K
Hier die neue "Maxwell" GPU auf einer 130€ Einsteiger Graka.
Full:
Stromverbrauch 60W, Lautstärke 0,3 Sone
mehr muss net
Full:
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.130707-1535)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 750 Ti [4022 MB] Driver: 9.18.0013.3788
CPU Info: AMD FX(tm)-4100 Quad-Core Processor (4 CPUs), ~3.6GHz
Usable System Memory: 7128 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 40.5 average fps 15.0 minimum fps 93.0 maximum fps
Scene "Fight" 88.0 average fps 33.0 minimum fps 199.0 maximum fps
Scene "Build" 120.1 average fps 68.0 minimum fps 221.0 maximum fps
Scene "Think" 55.0 average fps 28.0 minimum fps 105.0 maximum fps
Overall average framerate: 75.9 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
mehr muss net
Musste mein altes System beerdigen
LOW
Full
Wäre echt Toll wenn dieser Benchmark auf Stand gebracht würde
@jaenia
Mit Win 7 ist noch etwas mehr drinn in beiden Richtungen
LOW
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_ldr.140303-2307)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 760 [4038 MB] Driver: 9.18.0013.3788
CPU Info: Intel(R) Xeon(R) CPU E3-1231 v3 @ 3.40GHz (8 CPUs), ~3.4GHz
Usable System Memory: 8192 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 1.1
Antialias Mode: NONE
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: low
Shader Quality: low
High Quality Bumpmaps: disabled
Environment Mapping: disabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 105.2 average fps 44.0 minimum fps 210.0 maximum fps
Scene "Fight" 206.5 average fps 68.0 minimum fps 468.0 maximum fps
Scene "Build" 300.7 average fps 187.0 minimum fps 559.0 maximum fps
Scene "Think" 140.2 average fps 76.0 minimum fps 240.0 maximum fps
Overall average framerate: 188.2 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_ldr.140303-2307)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 760 [4038 MB] Driver: 9.18.0013.3788
CPU Info: Intel(R) Xeon(R) CPU E3-1231 v3 @ 3.40GHz (8 CPUs), ~3.4GHz
Usable System Memory: 8192 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 76.8 average fps 31.0 minimum fps 170.0 maximum fps
Scene "Fight" 166.7 average fps 64.0 minimum fps 368.0 maximum fps
Scene "Build" 222.6 average fps 138.0 minimum fps 366.0 maximum fps
Scene "Think" 100.2 average fps 57.0 minimum fps 187.0 maximum fps
Overall average framerate: 141.6 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
@jaenia
Mit Win 7 ist noch etwas mehr drinn in beiden Richtungen
Back to the Roots
OpenBSD
Desktop Gnu/Linux
OpenBSD
Desktop Gnu/Linux
^^@devilevox
ja die 760er ist wirklich so ziemlich das Beste was man im Mittelklasse (250€)
Bereich bekommt. Die zieht auch der Radeon im Mittelklasse-Feld ganz schön das Fell über die Ohren, so das AMD da nur noch mit Bundle Angeboten kontern kann.
Wird wohl auch mein Favorit beim nächsten Systemwechsel werden.
Abgesehen davon halte ich nicht so viel von Hi-End Karten im 400-500€ Bereich, da der Leistungszuwachs nicht dem Preis entspricht.
ja die 760er ist wirklich so ziemlich das Beste was man im Mittelklasse (250€)
Bereich bekommt. Die zieht auch der Radeon im Mittelklasse-Feld ganz schön das Fell über die Ohren, so das AMD da nur noch mit Bundle Angeboten kontern kann.
Wird wohl auch mein Favorit beim nächsten Systemwechsel werden.
Abgesehen davon halte ich nicht so viel von Hi-End Karten im 400-500€ Bereich, da der Leistungszuwachs nicht dem Preis entspricht.