Way of the Gun - DiD (TC 3.2) [KIA]
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- Sabrina Bergin
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- Joined: Sat, 12. Apr 08, 10:53
- Sabrina Bergin
- Posts: 2239
- Joined: Sat, 12. Apr 08, 10:53
Ah, now I get it. Sorry I'll take another look at Nomad then and see what I can come up with Thanks shaun
Madder than a bastard on Fathers Day
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS
I thought you'd done a FAKE Goner, who had stolen a Goner Ranger and was pretending to be one. Of course I might have yours confused with another one.
A Pirate's Revenge Completed Now in PDF by _Zap_
APR Book 2: Best Served Cold Updated 8/5/2016
The Tale of Ea't s'Quid Completed
Dovie'andi se tovya sagain
APR Book 2: Best Served Cold Updated 8/5/2016
The Tale of Ea't s'Quid Completed
Dovie'andi se tovya sagain
Oh, yeah that was me. I see where you're going with your comment now. Hmm, that's definitely got some potential. The only downside is that I don't currently have the Goner Witness start open on my new installation.
Madder than a bastard on Fathers Day
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS
Ah. I don't even know how to unlock that now that I think on it.
A Pirate's Revenge Completed Now in PDF by _Zap_
APR Book 2: Best Served Cold Updated 8/5/2016
The Tale of Ea't s'Quid Completed
Dovie'andi se tovya sagain
APR Book 2: Best Served Cold Updated 8/5/2016
The Tale of Ea't s'Quid Completed
Dovie'andi se tovya sagain
You need to finish the Goner Plot (getting the TLS and the UFJD) to access the Goner Witness start. Or you could do what I've just done, and use the registry edit hak to open all the gamestarts So I could try a Lost Lar DiD now, were I so inclined I suspect it'd be rather brief thoughTriaxx2 wrote:Ah. I don't even know how to unlock that now that I think on it.
Madder than a bastard on Fathers Day
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS
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- Joined: Tue, 30. Nov 10, 04:46
I got a wierd idea if u want.
Terran ATTACKER
Work with terran, KILL ALL ELSE!
Course this means u'll be VERY curtailed in what u can do. and to get ur stolen stuff to the terrans would be some hard work, but would be interesting to see
Terran ATTACKER
Work with terran, KILL ALL ELSE!
Course this means u'll be VERY curtailed in what u can do. and to get ur stolen stuff to the terrans would be some hard work, but would be interesting to see
Nullam et arcu vitae magna instabilitate omnia solvit
Am a recovering Addict of the CREATIVE FORUM.
Long live X3
Am a recovering Addict of the CREATIVE FORUM.
Long live X3
It's a nice idea Nate, but that's basically the premise for my current Terran game Also, where am I going to buy marines?
Madder than a bastard on Fathers Day
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS
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- Joined: Thu, 22. Jan 09, 17:49
Because I'm still me my biggest problem with a 'pure' Terran game is that they have no CLS software.
Trapper Tim's Guide to CLS 2
On Her Majesty's Secret Service-Dead is Dead, and he is DEAD
Not a DiD, so I guess it's a DiDn't, the story of my first try at AP
Part One, in progress
HEY! AP!! That's new!!!
On Her Majesty's Secret Service-Dead is Dead, and he is DEAD
Not a DiD, so I guess it's a DiDn't, the story of my first try at AP
Part One, in progress
HEY! AP!! That's new!!!
"Buy" marines? I don't know the mechanics well, but can't you pick up ejected pilots, and sell them to a military base for marine training? I've never actually explored boarding and marine mechanics, so I'm fairly clueless on this issue.Kirlack wrote:It's a nice idea Nate, but that's basically the premise for my current Terran game Also, where am I going to buy marines?
Idea for your next DiD: Split Taxi. Episodic, Slice of Life, with an obsession for speed, and a hatred for Space Flies.
Rules: You must take every taxi job you find. You can not personally pilot a ship with a Max Speed < 200m/s (exception for docking with a Carrier Vessel and jumping). Install and Use Turbo Boost Script before purchase of an M6 or bigger combat vessel. Fuel it on Space Flies exclusively.
I see this as some sort of cross between a crime boss story and a taxi service empire. There will obviously be other business ventures, but they are just support for taking over the Taxi Universe.
Just a thought.
Rules: You must take every taxi job you find. You can not personally pilot a ship with a Max Speed < 200m/s (exception for docking with a Carrier Vessel and jumping). Install and Use Turbo Boost Script before purchase of an M6 or bigger combat vessel. Fuel it on Space Flies exclusively.
I see this as some sort of cross between a crime boss story and a taxi service empire. There will obviously be other business ventures, but they are just support for taking over the Taxi Universe.
Just a thought.
You can buy marines at a variety of military bases/pirate bases/rehabilitation facilities throughout the game, and there's no 'need' to pick up pilots and converting them into slaves first, that's just a popular rule amongst DiD players for some reason.Poseidon wrote:"Buy" marines? I don't know the mechanics well, but can't you pick up ejected pilots, and sell them to a military base for marine training? I've never actually explored boarding and marine mechanics, so I'm fairly clueless on this issue.Kirlack wrote:It's a nice idea Nate, but that's basically the premise for my current Terran game Also, where am I going to buy marines?
Sadly, there are no Terran marines available (bar the handful you get during the plot, and they're usually bottom of the barrel), unless I go modified. You can't buy them at all in a vanilla game.
Nice idea, but my Peace(s) of Eight DiD was largely built on taxi missionsPoseidon wrote:Idea for your next DiD: Split Taxi.
I've just been trying the Unholy Traitor start out...0 for 4 so far So I doubt I'll be using that as my gamestart, unless I just bite the bullet and go modified, customize my game a little
Madder than a bastard on Fathers Day
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS
Huh. Do they need to Terran marines, or is there just no place in Terran Space to hire marines at all?
I sorta despise the slavery option in X3. It's one of the few game elements they could have left out. Which, of course, means I'll have to do a DiD as a dedicated slave trader, just so they can revolt and overthrow me in a suitably greusome fashion.
Hrm... Xenon Sympathizer maybe? You spend all your time trying to get them to accept you (and failing, obviously).
Emphasis on pure Technology stations... computer plants, lots and lots of drone factories. Stations should be neighboring Xenon sectors, or one sector out. You favor weapons and tactics used by Xenon, and ships that closely mimic their stats. You'll defend yourself from them of course... if you can defeat them, then they were obviously not optimized enough. You might even put a huge effort into capturing them, so you can understand them better.
I don't know where to go with this, but it seems like the core idea could evolve into something interesting and challenging... if you live.
Never tried Unholy Traitor. Sounds like a dedicated Pirate gamestart... maybe head for Pirate friendly sectors to buy upgrades, and repurpose all your guns for missile defense?
I sorta despise the slavery option in X3. It's one of the few game elements they could have left out. Which, of course, means I'll have to do a DiD as a dedicated slave trader, just so they can revolt and overthrow me in a suitably greusome fashion.
Hrm... Xenon Sympathizer maybe? You spend all your time trying to get them to accept you (and failing, obviously).
Emphasis on pure Technology stations... computer plants, lots and lots of drone factories. Stations should be neighboring Xenon sectors, or one sector out. You favor weapons and tactics used by Xenon, and ships that closely mimic their stats. You'll defend yourself from them of course... if you can defeat them, then they were obviously not optimized enough. You might even put a huge effort into capturing them, so you can understand them better.
I don't know where to go with this, but it seems like the core idea could evolve into something interesting and challenging... if you live.
Never tried Unholy Traitor. Sounds like a dedicated Pirate gamestart... maybe head for Pirate friendly sectors to buy upgrades, and repurpose all your guns for missile defense?
Lost Lar is completely OPPOSITE the advice of stay away from the Xenon.
A Pirate's Revenge Completed Now in PDF by _Zap_
APR Book 2: Best Served Cold Updated 8/5/2016
The Tale of Ea't s'Quid Completed
Dovie'andi se tovya sagain
APR Book 2: Best Served Cold Updated 8/5/2016
The Tale of Ea't s'Quid Completed
Dovie'andi se tovya sagain
Yeah, Lost Lar was more like Lost Cause.
I've decided to have a crack at the Xenon start. I'm not really sure how it's gonna pan out, but I'm hoping it'll be interesting. You're welcome to check the prelude here, and I'd really appreciate any feedback This is gonna be an odd one
I've decided to have a crack at the Xenon start. I'm not really sure how it's gonna pan out, but I'm hoping it'll be interesting. You're welcome to check the prelude here, and I'd really appreciate any feedback This is gonna be an odd one
Madder than a bastard on Fathers Day
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS
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- Posts: 674
- Joined: Tue, 30. Nov 10, 04:46
Well i has another quick idea, if its not too late
Boron aggressor
Only boron stuff*so that gives u jumpdrives and other lovely toys* u can cap enemy races stuffs, but only boron fighters/transports/scouts *makes trading a PAIN*
enemy with all, even the doublecrossing squeaky clean argon
Boron aggressor
Only boron stuff*so that gives u jumpdrives and other lovely toys* u can cap enemy races stuffs, but only boron fighters/transports/scouts *makes trading a PAIN*
enemy with all, even the doublecrossing squeaky clean argon
Nullam et arcu vitae magna instabilitate omnia solvit
Am a recovering Addict of the CREATIVE FORUM.
Long live X3
Am a recovering Addict of the CREATIVE FORUM.
Long live X3