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[BONUS ADD-ON] Tuningkit MK1 v3.0

Posted: Sun, 25. Jul 04, 17:52
by ticaki
Download: your personal downloadpage

Name: Tuning Kit Mk1
Version: 3.0

Code: Select all

Description 

Ever thought of buying a Nova, but decided to buy another M3 because nearly every enemy would be faster than you with poor 160 m/s. Then this new product could be interesting for you. 
It has been developed by Pirates. You want to know what it does, OK: 

- It gives you additional engine power, making your ship considerably faster 
- The increased power can only be achieved through the additional input of energy into the drive. This is not entirely unproblematic and contributes to drive damage, especially in M1, M2 and TL class ships. TS drives, similarly, display symptoms of fatigue. 
- The tuning lasts for a specific maximum time depending on ship class (M3: 80 seconds, M2: 160 sec.) 
- This new power has its costs though, using energy cells over the time or 1 spacefly for the whole duration, maximum e-cell consumption depends on class. The engine will only use e-cells if you have no spaceflies. 
- After the tuning process the engine has to cool down, making the Tuning Unit unavailable for 3 minutes. 
- Cost: about 110000 Credits 

 
Usage

To activate the Unit simply go to the Additional Ship Commands section of the command console and choose "Mk1 Engine Booster ON/OFF" 

Note: Make sure you have a shield activated otherwise tuning won't start, structural integrity would be in danger. There is an emergency shutdown if you open cargo bay during the process (open -> wait for max. 12 seconds) 


Posted: Sun, 25. Jul 04, 18:47
by ticaki
Release :)

Posted: Sun, 25. Jul 04, 18:54
by giskard
Nice work Heman.

Not sure if this script will be useful to me but its good to see scripts getting signed now.

Giskard

Posted: Sun, 25. Jul 04, 19:00
by Rapier
Chasing down the faster M1/2's? Could be useful. Is there any way to assign a single key to turn it on/of?

Posted: Sun, 25. Jul 04, 19:02
by ticaki
Rapier wrote:Chasing down the faster M1/2's? Could be useful. Is there any way to assign a single key to turn it on/of?
nope sry

Greets ticaki

Posted: Sun, 25. Jul 04, 19:03
by Kellick Stormcrow
Wooohoooo! The nitrous oxide kit for X2!

Posted: Sun, 25. Jul 04, 19:08
by XU Vagabond
about time this script was signed :D heman keep up the good work

Posted: Sun, 25. Jul 04, 19:14
by Trevelvis
so you have to buy these at a pirate base ??

Posted: Sun, 25. Jul 04, 19:17
by Bishop149
Wow all these signed scripts!! Thanks a load ppl! Keep em coming. :) :)

Posted: Sun, 25. Jul 04, 19:45
by Pinger
suggestion: ok a bit late now but I never go in the scripts forum.

Make it an upgrade for the strafe drive? its where the extra speed is needed. That way it wouldn't be activated until needed if the script is ON.

Posted: Sun, 25. Jul 04, 19:56
by Logaan
What about the Khaak ships, specs arnt in there?

Is there a % increase in speed, or is this new uprade not compatible with Khaak ships ;)

Posted: Sun, 25. Jul 04, 19:59
by ticaki
Logaan wrote:What about the Khaak ships, specs arnt in there?

Is there a % increase in speed, or is this new uprade not compatible with Khaak ships ;)
I hope it isn't compatible... hehe :D

Greets ticaki

Posted: Sun, 25. Jul 04, 20:00
by XU Vagabond
Logaan wrote:What about the Khaak ships, specs arnt in there?

Is there a % increase in speed, or is this new uprade not compatible with Khaak ships ;)
version 2 was made in may when he scripted it was with 1.3 and the readme has'nt changed since then.

Posted: Sun, 25. Jul 04, 20:02
by Logaan
Ah, i c, ill have to check it out at some point

Posted: Sun, 25. Jul 04, 20:06
by ticaki
Logaan wrote:Ah, i c, ill have to check it out at some point
It's compatible ;)
and the readme has changed!

Greets ticaki

Posted: Sun, 25. Jul 04, 20:06
by veelad
excellent

just the thing i needed when i need to get there very fast :thumb_up:

Posted: Sun, 25. Jul 04, 20:15
by Snokid
cool, a useful thing for spaceflies, and spacefly collecting

nice script :thumb_up:

Posted: Sun, 25. Jul 04, 20:27
by Constipated_Vigilante
Been using this script for awhile, really useful for keeping up with an assassination mark in a slow ship.

Posted: Sun, 25. Jul 04, 20:35
by dazzoefc77
I like it....... i like it a lot vvvvvvoooommm

Posted: Sun, 25. Jul 04, 20:45
by Constipated_Vigilante
Could the moderators tell us if Mark's Fight Command MK3 is getting signed? SDS kinda interferes with it a little bit.