[MOD] P. X. D. mod Alpha v0.95

The place to discuss scripting and game modifications for X²: The Threat.

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Zeron-mk7
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x3

Post by Zeron-mk7 » Fri, 27. Jan 12, 13:22

Sorry, but still too small update for new mod version, because almost in each new mod version, was add, change or replace many things.
I will better released time after time - small updates fixes for the mod and when these updates will be alot or they will add or change something important or global, then I will release new mod version.
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bulgaria
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Post by bulgaria » Fri, 27. Jan 12, 13:37

:D oki doki...good luck on working at mod ;)

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bulgaria
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Post by bulgaria » Fri, 27. Jan 12, 17:15

:lol: also i maked clusters to be controled by me that is remotely lol only thing is i cant enter them but can control them remote :D

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bulgaria
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Post by bulgaria » Fri, 27. Jan 12, 17:16

sry i mean clusters xD

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bulgaria
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Post by bulgaria » Fri, 27. Jan 12, 17:22

http://www.youtube.com/watch?v=uTJ3D7rBeuE there is the sector of kha'ak that is very grey sector from x3 that i want to show you so u know now..watch video carefully about the sector ;)

megapowa
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Post by megapowa » Fri, 27. Jan 12, 20:19

I just started a new game with this mod. I feel im lost in the universe.
  • - Is there any change in the economy? Or the e-cell still rule them all? :D
    - In this mod still there Kha'ak random invasion?
    - It is possible to hide the Example and X2 universe menu item in new game start?
    - Why there is a half or 1 or 2 minute loading/blackscreen hang when im loading a saved game while i'm in the game. Or i'm dead and want to go back to the main menu.
    - Will the following updates work with my game or i have to a start a new game?
    - Where is a bit detailed info about the mod?

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bulgaria
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Post by bulgaria » Fri, 27. Jan 12, 20:38

:lol: there are some pirate files u can even make m0 and get all sectors and ships too heres link mate :) http://forum.egosoft.com/viewtopic.php?t=169451 this will help ya witch everything :D

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Zeron-mk7
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Post by Zeron-mk7 » Fri, 27. Jan 12, 20:58

megapowa wrote:- Is there any change in the economy? Or the e-cell still rule them all? :D
No, economy is not changed.
megapowa wrote:- In this mod still there Kha'ak random invasion?
Yes, mod don't change that.
megapowa wrote:- It is possible to hide the Example and X2 universe menu item in new game start?
These are not items - they are map files, example and X2 universe galaxy maps.
megapowa wrote:- Why there is a half or 1 or 2 minute loading/blackscreen hang when im loading a saved game while i'm in the game. Or i'm dead and want to go back to the main menu.
Write more detailed about that - after you start game with mod, at the game main menu, you loading your save game (P. X. D. mod save game) - then you have loading/blackscreen hang ?
megapowa wrote:- Will the following updates work with my game or i have to a start a new game?
New update - Khaak M0 ship weapon upgrade fix, It works with your game (save game), because he will change only Khaak M0 ship, nothing more.
megapowa wrote:- Where is a bit detailed info about the mod?
Into the first page or into the mod archive readme files.
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bulgaria
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Post by bulgaria » Fri, 27. Jan 12, 21:03

:lol: zeron you maded so fast weapon upgrate on M0 kha'ak ship? :D

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bulgaria
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Post by bulgaria » Fri, 27. Jan 12, 21:08

:lol: oh yeah..i got it why its kha'ak m0 weapon ship upgrate weapon....the weapon sides not fully upgrated yet xDD to be a real m0 i think it need 4 cannons per turret :lol:

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bulgaria
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Post by bulgaria » Fri, 27. Jan 12, 21:10

:P and in the unknown enemy sectors those m0 shooting gamma photon pulse cannon lol not kyon emiters xDd

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bulgaria
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Post by bulgaria » Fri, 27. Jan 12, 21:17

http://www.veoh.com/watch/v27268972R4jnjbxp thats my way inside the heart of weak place for mother ship :D

megapowa
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Post by megapowa » Fri, 27. Jan 12, 21:28

Just got message: Imperial Mercenary.
They give me an offer.

I have ten minute to go to NULL (With yellow letters).
"If you wish to know more come to null within ten minute"
Currently play miner start.

And the admiral start i had 7 unknown object in my ship "red rocket/bomb"

Black Screen hang: It has without mod but not so long.

Edit* : scr from the message.
http://cloud.steampowered.com/ugc/63186 ... 3CB251FE9/

is it a bug?

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bulgaria
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Post by bulgaria » Fri, 27. Jan 12, 21:41

well :lol: i were started at new game into the military admiral and didnt noticed that...just try dock somewhere to get ur mission i guess

megapowa
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Post by megapowa » Fri, 27. Jan 12, 21:55

It is an assassination role :D i don't want i started as a miner.

I just reported :)

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bulgaria
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Post by bulgaria » Fri, 27. Jan 12, 22:06

:lol: miner is not a bad idea for making trading between universes and profits like teladi but carefull prom the pirate,xenon,and specially....the kha'ak atack....if your trader ships atacked from kha'ak...heh...think all your traders for space debris :D

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bulgaria
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Post by bulgaria » Fri, 27. Jan 12, 22:13

:D but...if you are gonna atack the unknown enemy kha'ak sectors...get the split M0 and go hunt some kha'ak brain bucket heads like this one :D http://sins-of-the-creator.weebly.com/khaak.html

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Chris Gi
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Post by Chris Gi » Sat, 28. Jan 12, 11:22

megapowa wrote:Why there is a half or 1 or 2 minute loading/blackscreen hang when im loading a saved game while i'm in the game. Or i'm dead and want to go back to the main menu.
This usually happens on a Windows 7 system. You should run X2 in XP mode. I had the same issue, both with vanilla X2 or other mods, and they are gone now.
Just got message: Imperial Mercenary.
They give me an offer.
Correct me, if I'm wrong, Zeron-MK7, but this has nothing to do with P.X.D. mod. It's the "Imperial Mercenary Script" that is causing this issue, because it assumes there's a Paranid Trading Dock of Race Pirates somewhere in the universe, and it doesn't correctly handle the situation, if it doesn't exist...
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[ external image ]

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bulgaria
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Post by bulgaria » Sat, 28. Jan 12, 11:31

:lol: who cares about the mission at start xDD its not storyline at that :D better to get the unknown enemy sectors to hunt some kha'ak heads :D

megapowa
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Post by megapowa » Sat, 28. Jan 12, 14:21

Windows Xp compatibility mode is working!! :D

Here is the screenshot from the message: http://cloud.steampowered.com/ugc/63186 ... 3CB251FE9/

I got this with miner's start about 10 minute after the start.

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