Avoid trouble sectors addon for existing Trade scripts

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gordzilla
Posts: 14
Joined: Tue, 20. Jan 04, 04:28
x2

Avoid trouble sectors addon for existing Trade scripts

Post by gordzilla » Thu, 5. Feb 04, 18:58

If someone could add the to a trade script it would be very usefull!!!

Sectors that are valid would be ones with Nav Sats, or Advanced Nav Sats.
Also Stations, and or Captial ships.

You could also have a Front Line option for trading in the sector you are currently in if none of the other things exist.

All of the options could toggle to make for a very versitile set of rules for where your ships will trade.

Of course you would have to have linked sectors for the ships to leave the sector they are in.

This way you can not put sats in areas that are nasty, and ships should navigate around them if there is a series of sectors that are valid.

Ships that are in a sector with no valid markers would navigate to the nearest sector. If there are no valid sectors they should try and dock with the nearest ship you own, or station.


How hard would this be to implement?


Thanks!
Gord.

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moggy2
Posts: 5505
Joined: Wed, 6. Nov 02, 20:31
x3ap

Post by moggy2 » Thu, 5. Feb 04, 22:03

that's not a bad idea using sats as markers for safe sectors. Xai Corp. is working on an idea using a blacklist file for sectors you don't want your ship to enter.

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