*[FEEDBACK?] 4\24\07 Rebel's Ridge Mod...By Pogi
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
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- Posts: 85
- Joined: Tue, 31. Jan 06, 03:47
Hey Pogi... Just offering feedback.. None of your mods work for me... fully reloads etc but still doesnt work. However its not a problem as every other mod i have works fine. I understand that after 80odd downloads that it must be my end according to u, however its funny that its only yours.
Currently i have over 25 mods avail to play, all of which work incl. a no of deadlys works, and some more obscureones. All run well without dramas.
This is feedback only as u asked. I run X2 and X3 on dedicated systems and have only ever had problems with urs. The idea however of low lag which is what intrigued me has been added to my giant mod and i find does seem to run better now. I do appreciate the idea with the nebulae etc. Thanks for that.
Currently i have over 25 mods avail to play, all of which work incl. a no of deadlys works, and some more obscureones. All run well without dramas.
This is feedback only as u asked. I run X2 and X3 on dedicated systems and have only ever had problems with urs. The idea however of low lag which is what intrigued me has been added to my giant mod and i find does seem to run better now. I do appreciate the idea with the nebulae etc. Thanks for that.
Last edited by SS_T on Thu, 26. Nov 15, 18:07, edited 1 time in total.
New XDownloads: http://xdownloads.co.uk
The game crashes after starting the mod
I extracted the file into my X2-folder, mods into /mods, scripts into /scripts, t-files into /t, but if i play the mod universe Rebels_Ridge, the game crashes.