- # id= "7" title="Boardcomp. Sectornames" descr="Names of all sectors (spoken by Boardcomputer)"
- # id="300007" title="Boardcomp. Sectornames" descr="Names of all sectors (spoken by Boardcomputer)"
- # id="350007" title="Boardcomp. Sectornames" descr="Names of all sectors (spoken by Boardcomputer)"
- # id="380007" title="Boardcomp. Sectornames" descr="Names of all sectors (spoken by Boardcomputer)"
- # id="390007" title="Boardcomp. Sectornames" descr="Names of all sectors (spoken by Boardcomputer)"
- # id="9" title="Boardcomp. letters" descr="Spoken latin letters"
- # id="12" title="Boardcomp. greek" descr="Spoken greek letters"
Code: Select all
<t id="1">{7,1021519}(Hollow Infinity)</t>
Code: Select all
<t id="1021519">{7,30030}(Hollow Infinity BORON SECTOR 18-14)</t>
What is the logic behind? How can I follow it and get the full actual sector list that the game has?