currently its the same as TC/AP but without the Aran.iXenon wrote: ↑Sat, 15. Oct 22, 15:33That's very interesting! What do players can find, using it? In AP or TC there was a chance to find Aran after such a jump, but now Aran is claimable in another way, so I'm curious what we can find now. May be the Terran Xperimental Shuttle or an unattended "unknown object" that's possible to claim? Or additional Quantum Processors and Focus Crystals? I probably should think about switching from 'official' Steam version to this patched one because I like most of improvements that have been done.
And if you don't mind, let me share an idea for that unofficial series of patching. Currently, there is no way to get Jump Beacon without claiming capital ships and losing marines because HephCorp service has been fixed. Now for players that prefer 'peaceful' scenario the chance to get JB is nearly zero. So, if you add the possibility to get it somehow else it would make the game more 'balanced' in that sense. What it could be?
a) Finding a container with JB after unfocused jump
b) Stealing it from UFO
c) Getting this as a reward from Explorers Guild
d) A chance to find it on Goner's 'BrightMarket' (among other 'peaceful' goods )
e) A chance to find in on the ship that's supposed to be returned
f) One guarantied JB at the very end of the Terran Plot
I play as a Goner and don't like to kill pilots and ships if they don't try to kill me first. And I was trying to find a Rapid Response or a Xenon ship with jump beacon and have scanned dozens of them but no luck. And I'm not a hostile for almost all races, so even if I found such RR ship what would I do to get the JB? Just attack them without any good reason? Thb, I like the dynamic reputation because it makes the game more tricky, but regarding getting jump beacons the game forces you to be a bad guy that I'd prefer to avoid.
i will add some more stuff to it later though including LFL stuff