[Index] Community Script & Mod Download Library for X3: Farnham's Legacy (X3FL)

The place to discuss scripting and game modifications for X³: Farnham's Legacy

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[Index] Community Script & Mod Download Library for X3: Farnham's Legacy (X3FL)

Post by Cycrow » Fri, 9. Apr 21, 15:22

Community Scripts, Mission Director, and Mods Library

Latest update: 2022-02-06

Image

Unsigned scripts and mods are add-ons to your game that are completely unsupported by Egosoft. They are generally created by other members of the community and may have varying degrees of effectiveness or even problems. Installing any of these has the potential of breaking your game. In general, the users in this forum will attempt to help you solve any problems created by the installation of scripts and mods, but you cannot expect Egosoft or the official technical support channels to help you with problems created by unofficial add-ons. With that disclaimer covered you should know that the vast majority of scripts and mods linked here are stable :!:

The following posts in this thread have links to unsigned scripts and mods that have threads about the latest versions here on this Forum. German X3FL S&M has similar library and at least some scripts there can already be used in english game without or with minor changes.

As general rule Scripts, Mods, and MD do add the ***Modified*** tag. But there couple that do not (due to this). They might be listed here.

NOTE: Most scripts for previous games, X3: Terran Conflict and X3: Albion Prelude, should be largely compatible, however some may require some adjustments

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Recommended
  • X Plugin Manager (X3FL) by Cycrow
    Some unsigned scripts and mods are specially packaged, and the Plugin Manager is the tool to easily install and uninstall them.
  • XDownloads: Script & Mod Hosting by SS_T
    External site, where one can find a copy of many scripts & mods, even when their original links have expired.
  • Complete List Of XSP Ships by Alien ND
    Comprehensive list of forum threads with TC compatible XSP packaged ships for easy install. XSP = Plugin Manager File ;)
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If I don't know what I'm looking for ...
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Troubleshooting

If you have downloaded a script/mod and it seems not to work make sure you have followed the following 8 steps to happiness :-
  1. Have you enabled the script editor by typing "Thereshallbewings" as your Pilot name? (Read The Activating The X3 Script Editor Stickie for more help)
  2. Have you read the guides that are stickied on this forum
  3. If the script is an AL Plugin have you saved your game after installing it and then reloaded to check if the AL Plugin settings are showing up?
  4. Have you posted your problem in the thread which you got the script from ?
  5. If you are not sure of which script is the cause of your problem, have you posted in the What provides/causes feature foo? thread?
  6. Are you positive you have installed the files to the correct folders?
  7. Have you ignored all these tips and posted a new thread regardless?

    #7 is not advised
  8. Where has my post gone?

    If you post and it disappears it is more than likely that it has been merged into another thread because you failed to follow the above advice or something along those lines. If you go to your forum profile page and click the link that says "Show all posts by this user(you)" you will find your post quite easily.
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Rules for having your scripts & mods listed in this thread

The submission rules are in the Submissions to Community Library thread, and anyone willing to submit to this library should post in that thread.

Note: [url=http://forum.egosoft.com/viewtopic.php?t=216696][b]T[/b][b]C[/b] [b]S[/b]&M Posting [b]R[/b]ules[/url] Extra rule 5 considers reuse of scripts and mods for your own work.

Authors are requested to mention whether they allow reuse of their work, and on what terms. Look for statement of permission from either the thread of the script/mod, or from 3rd Party Permissions Index. If clear statement cannot be found, then please contact the author(s) (via PM) before you publish your derivative version.

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Re: [Index] Community Script & Mod Download Library for X3: Farnham's Legacy (X3FL)

Post by Cycrow » Sat, 10. Apr 21, 14:26

[2008-12-16] Tutorial Opening The Script Editor ask questions in this thread for problems opening the SE

Most X3TC and X3AP scripts should function, you can find the list Here.

Community Download List (1/2) |from forums in other languages: German|

Scripts

Cheats
[2012-01-02] Find All Crates And Abandoned Ships by EmperorJon (FL-compatible) ; Returns a list with found objects and places a satellite to their sector coordinates
[2021-04-10] X3FL Cheat Package by Cycrow ; Adds a menu which holds up extensive cheats

Comms
[2021-08-28] Casino Games by Cycrow ; Adds the game "BlackJack" to civilian casino ships

Diplomacy
[2022-07-27] Diplomacy Extension by Cycrow ; Adds additional agent tasks to the diplomacy system

Game Object / Feature Alteration
[2022-06-07] Abandoned Ships Expanded by Korventh ; Added additional rare weapons, capital ships, special ships to the random spawns
[2023-04-04] Colour By Race by FriendlyFirePhoenix ; An AL plugin which colours the names of ships and stations by its race

Gameplay Features
[2023-07-06] Consequences of Stations Destruction by Joubarbe ; Undocks ships, transfers money and sets the sector to unclaimed when a station gets destroyed

Gathering / Ejecting - objects from/into space
[2023-04-01] Deployable Orbital Weapons Platform by Cycrow ; Adds Orbital Weapons Platforms to shipyards which can be deployed via own TL
[2013-05-25] Pandora Tuning Ejector by DrBullwinkle (FL-compatible) ; Ejects collected tuning crates back into space

Information Gathering
[2023-09-01] All Unobtained Ships by iXenon ; Creates a list of ships not included in the HQ blueprint list and notes information on how to obtain them in a log file

Menus
[2021-04-10] Custom Property Owned Menu by Cycrow ; Replaces the built in property owned menu with a custom version
[2022-06-20] Loadout Manager by Cycrow ; Adds a menu to view and edit your Headquarters loadouts
[2021-11-09] Resource Overview Menu by Cycrow ; Adds a menu that details all wares from your empire, lists scanned asteroids and breaks down your whole production

Piracy
[2010-12-14] Ship/Factory Hijacker by Mailleweaver (FL-compatible) ; Under certain conditions Ships and Factories could be Hijacked by Hotkey

Ship Commands
[2022-01-08] Refuel me by ITFUncleDave ; Adds the "Refuel ships" command to use on your player ship
[2022-01-01] Shopping List By Cycrow ; Sends a ship which buys all wares of a defined list

Ship Upgrades
[2023-08-26] Advanced Jumpdrive by Cycrow ; Adds the Advanced Jumpdrive into the game which comes with an extensive control menu
[2023-04-07] Cargo Tractor Beam by Cycrow ; Adds a cargo tractor beam for collecting floating wares
[2023-08-27] Emergency Transporter Extension by Cycrow ; Adds an upgrade for transporting you to another ship before its destroyed
[2023-08-29] Improved Boarding by Cycrow ; Adds boarding transporter
[2023-04-03] Salvage Claim Software by Cycrow ; Adds software to remotely claim abandoned ships

Station Commands
[2021-10-30] Automatic Ship Renamer By Cycrow ; Renames homebased ships of a factory to user defined variables/expressions automatically

Trade Commands
[2022-07-17] Trading System Extension MK2/MK3 by Cycrow ; Adds additional trading equipment for finding wares and analysing ware production

Turret Commands
[2008-10-19] MARS Fire Control by Gazz (FL-compatible) ; Improves combat behavior from turrets and uses drones to salvaging cargo
Last edited by N8M4R3 on Thu, 7. Sep 23, 13:27, edited 12 times in total.
Reason: renamed link note to other language forums

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Re: [Index] Community Script & Mod Download Library for X3: Farnham's Legacy (X3FL)

Post by Cycrow » Sat, 10. Apr 21, 14:29

Community Download List (2/2) |from forums in other languages: German|

Mission Director (MD)


Some MD code snippets from various authors might be found from this thread.

[2023-06-04] TC/AP Plots By Cycrow ; Adds all the plots from Terran Conflict and Albion Prelude

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Mods

Full Mods / Total Conversions
[2021-06-07] FLXRM by -XeNoN-

Galaxy Properties
[2021-10-20] NoFog NoDust by axossk ; Removes fog & dust particles from space

Game Extension Packages - collection of several single mods which extend vanilla or total conversion gaming
[2023-05-02] TemetVince's Mod by temetvince ; Adds among others Litcube's Bounce, Reshade, ... also own extensions which can be regulated via a menu

Gameplay Features
[2023-08-26] Disabled Dynamic Relations by Cycrow ; Disables dynamic relations by using the plugin manager
[2021-05-09] No Dynamic Relations by Aranov ; Disables dynamic relations

Graphical Adjustments
[2021-05-31] Moded Pure X HUD by johnydlr (No-Modified) ; Changes the HeadUpDisplay elements
[2023-10-09] N8's HUD-GUI-Mix by N8M4R3 (No-Modified) ; Changes the HeadUpDisplay elements
[2013-05-16] No Gamepadcontrols on Loading by ubuntufreakdragon (FL-Compatible)+(No-Modified) ; Removes the gamepadcontrolinfo from loading screen
[2011-09-22] No Ring Gate Mod by cattafett (FL-Compatible)+(No-Modified) ; Removes the ring model from gates and increases the event horizon by 225%
[2022-05-26] No Traffic Lights on Gates by N8M4R3 (No-Modified) ; Removes the signallights from gates
[2021-11-12] Realspace Galaxy Expansion by Realspace ; Changes massively the look of the sectors and comes with some other changes as well
[2022-05-22] Symmetrical Main Menu by N8M4R3 (No-Modified) ; Changed the main menu buttons to be symmetrical
[2021-05-17] UI Modifications by JuyTak (No-Modified) ; Changes the main menu and comes among other things with a less 3d game interface

Patches
[2022-08-08] Unoffical Patch Mod by Cycrow ; Fixes and improvements to the base game
Last edited by N8M4R3 on Mon, 9. Oct 23, 23:04, edited 12 times in total.
Reason: typo corrected

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Re: [Index] Community Script & Mod Download Library for X3: Farnham's Legacy (X3FL)

Post by Cycrow » Sat, 10. Apr 21, 14:46

Ware Compatability

There is a limited number of built in wares available for scripts to use.
This table will show all available wares and what scripts are currently using them.

If multiple scripts use the same wares then it will be unlikely that they will be compatible with each other.

--------------------------------------------

28;0;0;0;0;59;5753;0;35714;1;1;0;35714;-100000;0;0;SS_WARE_SW_NEW1; - 1,002,677 Cr

28;0;0;0;0;60;5763;0;33232;1;1;0;33232;0;1043;0;SS_WARE_SW_NEW2;
- Software Signature Scrambler (X3TC)


28;0;0;0;0;61;5773;0;21428;1;1;0;21428;0;1043;0;SS_WARE_SW_NEW3;
- System Override Software (X3TC)


28;0;0;0;0;62;5783;0;56;1;1;0;56;-100000;0;0;SS_WARE_SW_NEW4; - 1,572cr

28;0;0;0;0;63;5793;0;88;1;1;0;88;-100000;0;0;SS_WARE_SW_NEW5; - 2,472cr

28;0;0;0;0;64;5803;0;283;1;1;0;283;-100000;0;0;SS_WARE_SW_NEW6; - 7,945cr

28;0;0;0;0;65;5813;0;383;1;1;0;383;-100000;0;0;SS_WARE_SW_NEW7; - 10,752cr

28;0;0;0;0;66;5823;0;1389;1;1;0;1389;-100000;1043;0;SS_WARE_SW_NEW8; - 38,993cr

28;0;0;0;0;67;5833;0;3396;1;1;0;3396;-100000;0;0;SS_WARE_SW_NEW9; - 95,344cr

28;0;0;0;0;68;5843;0;4215;1;1;0;4215;-100000;0;0;SS_WARE_SW_NEW10; - 118,336cr

28;0;0;0;0;69;5853;0;5635;1;1;0;5635;-100000;0;0;SS_WARE_SW_NEW11; - 158,203cr

28;0;0;0;0;70;5863;0;65735;1;1;0;65735;-100000;0;0;SS_WARE_SW_NEW12;

28;0;0;0;0;71;5873;0;17857;1;1;0;17857;333;1043;0;SS_WARE_SW_NEW13;
- Trade Command Software MK3 (X3TC)


28;0;0;0;0;72;5883;0;21428;1;1;0;21428;0;1043;0;SS_WARE_SW_NEW14;
- System Override Software (X3TC)


28;0;0;0;0;73;5893;0;324515;1;1;0;324515;-100000;0;0;SS_WARE_SW_NEW15; - 9,110,822cr

28;0;0;0;0;74;5903;0;638508;1;1;0;638508;-100000;0;0;SS_WARE_SW_NEW16;

28;0;0;0;0;75;5913;0;225755;1;1;0;225755;-100000;0;0;SS_WARE_SW_NEW17;

28;0;0;0;0;76;5923;0;1931535;1;1;0;1931535;1000;0;0;SS_WARE_SW_NEW18;

28;0;0;0;0;77;5933;0;2209150;1;1;0;2209150;-100000;0;0;SS_WARE_SW_NEW19;

28;0;0;0;0;78;5943;0;6727565;1;1;0;6727565;-100000;0;0;SS_WARE_SW_NEW20;

28;0;0;0;0;85;9999;0;105;1;5;0;105;0;1043;0;SS_WARE_SW_X3TC_1;
- Advanced Firewall Software(X3TC)


28;0;0;0;0;86;15053;0;105;1;5;0;105;0;1043;0;SS_WARE_SW_X3TC_2; - 2,948cr

28;0;0;0;0;87;15063;0;105;1;5;0;105;0;1043;0;SS_WARE_SW_X3TC_3;

28;0;0;0;0;88;15073;0;105;1;5;0;105;0;1043;0;SS_WARE_SW_X3TC_4;

28;0;0;0;0;89;15083;0;105;1;5;0;105;0;1043;0;SS_WARE_SW_X3TC_5;

28;0;0;0;0;90;15093;0;105;1;5;0;105;0;1043;0;SS_WARE_SW_X3TC_6;

Object Tasks

A number of the built in tasks now have constants for their use.

And there are 2 for use with get next available task.
Task.Free is used by the built in scripts to get a free task, the value is 60
Task.Custom should be used by scripters when, the value is 100


It is recommended to dynamically find an unused task ID for use with auxiliary tasks.
If you need a fixed task to use, ideally, they should be high numbers > 1000 so they dont interfere with the built in ones, or those selected from Task.Free/Task.Custom

Code: Select all

$task = $ship -> get next available task: starting=1
$ship -> start task $task with script ........
Current Tasks in Use:

Ship task 7046: Gazz - MARS Fire Control (also higher tasks like 117046, all ending on ...7046)

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Re: [Index] Community Script & Mod Download Library for X3: Farnham's Legacy (X3FL)

Post by Cycrow » Sat, 10. Apr 21, 15:01

Ship Command Slots
Command slots in the 0 - 15 range are reserved for Egosoft. Please use numbers in the 16 - 63 range.

There are a limited number of command slots to use for additional ship commands. The commands are split into different sections, each section will appear seperately in the ships command console (use them sparingly ;))
NOTE: in X3FL you can add your own slots in any of the categories so you dont have to rely on the built in ones

using the commands

Code: Select all

add wing custom command: id=%0, menu=%1
add ship custom command: id=%0 menu=%1
The id should be a unique id to use, anything below 1400 is used by the built in commands, and numerous commands between 1400-9000 are also used for special commands/broadcasts
To be safe, using ids in the range of 10000-90000
The menu is one of the Command Menu Constants, and determines what sub menu the command should appear in

The ship custom command can also add station commands if you set the menu to CmdMenu.Station

Navigation Commands

<t id="216">COMMAND_TYPE_NAV_16</t>
<t id="217">COMMAND_TYPE_NAV_17</t>
<t id="218">COMMAND_TYPE_NAV_18</t>
<t id="219">COMMAND_TYPE_NAV_19</t>
<t id="220">COMMAND_TYPE_NAV_20</t>
<t id="221">COMMAND_TYPE_NAV_21</t>
<t id="222">COMMAND_TYPE_NAV_22</t>
<t id="223">COMMAND_TYPE_NAV_23</t>
<t id="224">COMMAND_TYPE_NAV_24</t>
<t id="225">COMMAND_TYPE_NAV_25</t>
<t id="226">COMMAND_TYPE_NAV_26</t> : Advanced Jump Menu - Advanced Jumpdrive by Cycrow
<t id="227">COMMAND_TYPE_NAV_27</t>
<t id="228">COMMAND_TYPE_NAV_28</t>
<t id="229">COMMAND_TYPE_NAV_29</t>
<t id="230">COMMAND_TYPE_NAV_30</t>
<t id="231">COMMAND_TYPE_NAV_31</t>
<t id="232">COMMAND_TYPE_NAV_32</t>
<t id="233">COMMAND_TYPE_NAV_33</t>
<t id="234">COMMAND_TYPE_NAV_34</t>
<t id="235">COMMAND_TYPE_NAV_35</t>
<t id="236">COMMAND_TYPE_NAV_36</t>
<t id="237">COMMAND_TYPE_NAV_37</t>
<t id="238">COMMAND_TYPE_NAV_38</t>
<t id="239">COMMAND_TYPE_NAV_39</t>
<t id="240">COMMAND_TYPE_NAV_40</t>
<t id="241">COMMAND_TYPE_NAV_41</t>
<t id="242">COMMAND_TYPE_NAV_42</t>
<t id="243">COMMAND_TYPE_NAV_43</t>
<t id="244">COMMAND_TYPE_NAV_44</t>
<t id="245">COMMAND_TYPE_NAV_45</t>
<t id="246">COMMAND_TYPE_NAV_46</t>
<t id="247">COMMAND_TYPE_NAV_47</t>
<t id="248">COMMAND_TYPE_NAV_48</t>
<t id="249">COMMAND_TYPE_NAV_49</t>
<t id="250">COMMAND_TYPE_NAV_50</t>
<t id="251">COMMAND_TYPE_NAV_51</t>
<t id="252">COMMAND_TYPE_NAV_52</t>
<t id="253">COMMAND_TYPE_NAV_53</t>
<t id="254">COMMAND_TYPE_NAV_54</t>
<t id="255">COMMAND_TYPE_NAV_55</t>
<t id="256">COMMAND_TYPE_NAV_56</t>
<t id="257">COMMAND_TYPE_NAV_57</t>
<t id="258">COMMAND_TYPE_NAV_58</t>
<t id="259">COMMAND_TYPE_NAV_59</t>
<t id="260">COMMAND_TYPE_NAV_60</t>
<t id="261">COMMAND_TYPE_NAV_61</t>
<t id="262">COMMAND_TYPE_NAV_62</t>
<t id="263">COMMAND_TYPE_NAV_63</t>

Combat Commands

<t id="316">COMMAND_TYPE_FIGHT_16</t>
<t id="317">COMMAND_TYPE_FIGHT_17</t>
<t id="318">COMMAND_TYPE_FIGHT_18</t>
<t id="319">COMMAND_TYPE_FIGHT_19</t>
<t id="320">COMMAND_TYPE_FIGHT_20</t>
<t id="321">COMMAND_TYPE_FIGHT_21</t>
<t id="322">COMMAND_TYPE_FIGHT_22</t>
<t id="323">COMMAND_TYPE_FIGHT_23</t>
<t id="324">COMMAND_TYPE_FIGHT_24</t>
<t id="325">COMMAND_TYPE_FIGHT_25</t>
<t id="326">COMMAND_TYPE_FIGHT_26</t>
<t id="327">COMMAND_TYPE_FIGHT_27</t>
<t id="328">COMMAND_TYPE_FIGHT_28</t>
<t id="329">COMMAND_TYPE_FIGHT_29</t>
<t id="330">COMMAND_TYPE_FIGHT_30</t>
<t id="331">COMMAND_TYPE_FIGHT_31</t>
<t id="331">COMMAND_TYPE_FIGHT_31</t>
<t id="333">COMMAND_TYPE_FIGHT_33</t>
<t id="334">COMMAND_TYPE_FIGHT_34</t>
<t id="335">COMMAND_TYPE_FIGHT_35</t>
<t id="336">COMMAND_TYPE_FIGHT_36</t>
<t id="337">COMMAND_TYPE_FIGHT_37</t>
<t id="338">COMMAND_TYPE_FIGHT_38</t>
<t id="339">COMMAND_TYPE_FIGHT_39</t>
<t id="340">COMMAND_TYPE_FIGHT_40</t>
<t id="341">COMMAND_TYPE_FIGHT_41</t>
<t id="342">COMMAND_TYPE_FIGHT_42</t>
<t id="343">COMMAND_TYPE_FIGHT_43</t>
<t id="344">COMMAND_TYPE_FIGHT_44</t>
<t id="345">COMMAND_TYPE_FIGHT_45</t>
<t id="346">COMMAND_TYPE_FIGHT_46</t>
<t id="347">COMMAND_TYPE_FIGHT_47</t>
<t id="348">COMMAND_TYPE_FIGHT_48</t>
<t id="349">COMMAND_TYPE_FIGHT_49</t>
<t id="350">COMMAND_TYPE_FIGHT_50</t>
<t id="351">COMMAND_TYPE_FIGHT_51</t>
<t id="352">COMMAND_TYPE_FIGHT_52</t>
<t id="353">COMMAND_TYPE_FIGHT_53</t>
<t id="354">COMMAND_TYPE_FIGHT_54</t>
<t id="355">COMMAND_TYPE_FIGHT_55</t>
<t id="356">COMMAND_TYPE_FIGHT_56</t>
<t id="357">COMMAND_TYPE_FIGHT_57</t>
<t id="358">COMMAND_TYPE_FIGHT_58</t>
<t id="359">COMMAND_TYPE_FIGHT_59</t>
<t id="360">COMMAND_TYPE_FIGHT_60</t>
<t id="361">COMMAND_TYPE_FIGHT_61</t>
<t id="362">COMMAND_TYPE_FIGHT_62</t>
<t id="363">COMMAND_TYPE_FIGHT_63</t>

Trade Commands

<t id="416">COMMAND_TYPE_TRADE_16</t>
<t id="417">COMMAND_TYPE_TRADE_17</t>
<t id="418">COMMAND_TYPE_TRADE_18</t>
<t id="419">COMMAND_TYPE_TRADE_19</t>
<t id="420">COMMAND_TYPE_TRADE_20</t>
<t id="421">COMMAND_TYPE_TRADE_21</t>
<t id="422">COMMAND_TYPE_TRADE_22</t>
<t id="423">COMMAND_TYPE_TRADE_23</t>
<t id="424">COMMAND_TYPE_TRADE_24</t>
<t id="425">COMMAND_TYPE_TRADE_25</t>
<t id="426">COMMAND_TYPE_TRADE_26</t>
<t id="427">COMMAND_TYPE_TRADE_27</t>
<t id="428">COMMAND_TYPE_TRADE_28</t>
<t id="429">COMMAND_TYPE_TRADE_29</t>
<t id="430">COMMAND_TYPE_TRADE_30</t>
<t id="431">COMMAND_TYPE_TRADE_31</t>
<t id="432">COMMAND_TYPE_TRADE_32</t>
<t id="433">COMMAND_TYPE_TRADE_33</t>
<t id="434">COMMAND_TYPE_TRADE_34</t>
<t id="435">COMMAND_TYPE_TRADE_35</t>
<t id="436">COMMAND_TYPE_TRADE_36</t>
<t id="437">COMMAND_TYPE_TRADE_37</t>
<t id="438">COMMAND_TYPE_TRADE_38</t>
<t id="439">COMMAND_TYPE_TRADE_39</t>
<t id="440">COMMAND_TYPE_TRADE_40</t>
<t id="441">COMMAND_TYPE_TRADE_41</t>
<t id="442">COMMAND_TYPE_TRADE_42</t>
<t id="442">COMMAND_TYPE_TRADE_42</t>
<t id="443">COMMAND_TYPE_TRADE_43</t>
<t id="444">COMMAND_TYPE_TRADE_44</t>
<t id="445">COMMAND_TYPE_TRADE_45</t>
<t id="446">COMMAND_TYPE_TRADE_46</t>
<t id="447">COMMAND_TYPE_TRADE_47</t>
<t id="448">COMMAND_TYPE_TRADE_48</t>
<t id="449">COMMAND_TYPE_TRADE_49</t>
<t id="450">COMMAND_TYPE_TRADE_50</t>
<t id="451">COMMAND_TYPE_TRADE_51</t>
<t id="452">COMMAND_TYPE_TRADE_52</t>
<t id="453">COMMAND_TYPE_TRADE_53</t>
<t id="454">COMMAND_TYPE_TRADE_54</t>
<t id="455">COMMAND_TYPE_TRADE_55</t>
<t id="456">COMMAND_TYPE_TRADE_56</t>
<t id="457">COMMAND_TYPE_TRADE_57</t>
<t id="458">COMMAND_TYPE_TRADE_58</t>
<t id="459">COMMAND_TYPE_TRADE_59</t>
<t id="460">COMMAND_TYPE_TRADE_60</t>
<t id="461">COMMAND_TYPE_TRADE_61</t>
<t id="462">COMMAND_TYPE_TRADE_62</t>
<t id="463">COMMAND_TYPE_TRADE_63</t>

Special Commands

<t id="516">COMMAND_TYPE_SPECIAL_16</t>
<t id="517">COMMAND_TYPE_SPECIAL_17</t>
<t id="518">COMMAND_TYPE_SPECIAL_18</t>
<t id="519">COMMAND_TYPE_SPECIAL_19</t>
<t id="520">COMMAND_TYPE_SPECIAL_20</t>
<t id="521">COMMAND_TYPE_SPECIAL_21</t>
<t id="522">COMMAND_TYPE_SPECIAL_22</t>
<t id="523">COMMAND_TYPE_SPECIAL_23</t>
<t id="524">COMMAND_TYPE_SPECIAL_24</t>
<t id="525">COMMAND_TYPE_SPECIAL_25</t>
<t id="526">COMMAND_TYPE_SPECIAL_26</t>
<t id="527">COMMAND_TYPE_SPECIAL_27</t>
<t id="528">COMMAND_TYPE_SPECIAL_28</t>
<t id="529">COMMAND_TYPE_SPECIAL_29</t>
<t id="530">COMMAND_TYPE_SPECIAL_30</t>
<t id="531">COMMAND_TYPE_SPECIAL_31</t>
<t id="532">COMMAND_TYPE_SPECIAL_32</t>
<t id="533">COMMAND_TYPE_SPECIAL_33</t>
<t id="534">COMMAND_TYPE_SPECIAL_34</t>
<t id="535">COMMAND_TYPE_SPECIAL_35</t>
<t id="536">COMMAND_TYPE_SPECIAL_36</t>
<t id="537">COMMAND_TYPE_SPECIAL_37</t>
<t id="538">COMMAND_TYPE_SPECIAL_38</t>
<t id="539">COMMAND_TYPE_SPECIAL_39</t>
<t id="540">COMMAND_TYPE_SPECIAL_40</t>
<t id="541">COMMAND_TYPE_SPECIAL_41</t>
<t id="542">COMMAND_TYPE_SPECIAL_42</t>
<t id="543">COMMAND_TYPE_SPECIAL_43</t>
<t id="544">COMMAND_TYPE_SPECIAL_44</t>
<t id="545">COMMAND_TYPE_SPECIAL_45</t>
<t id="546">COMMAND_TYPE_SPECIAL_46</t>
<t id="547">COMMAND_TYPE_SPECIAL_47</t>
<t id="548">COMMAND_TYPE_SPECIAL_48</t>
<t id="549">COMMAND_TYPE_SPECIAL_49</t>
<t id="550">COMMAND_TYPE_SPECIAL_50</t>
<t id="551">COMMAND_TYPE_SPECIAL_51</t>
<t id="552">COMMAND_TYPE_SPECIAL_52</t>
<t id="553">COMMAND_TYPE_SPECIAL_53</t>
<t id="554">COMMAND_TYPE_SPECIAL_54</t>
<t id="555">COMMAND_TYPE_SPECIAL_55</t>
<t id="556">COMMAND_TYPE_SPECIAL_56</t>
<t id="557">COMMAND_TYPE_SPECIAL_57</t>
<t id="558">COMMAND_TYPE_SPECIAL_58</t>
<t id="559">COMMAND_TYPE_SPECIAL_59</t>
<t id="560">COMMAND_TYPE_SPECIAL_60</t>
<t id="561">COMMAND_TYPE_SPECIAL_61</t>
<t id="562">COMMAND_TYPE_SPECIAL_62</t>
<t id="563">COMMAND_TYPE_SPECIAL_63</t>

Piracy Commands

<t id="616">COMMAND_TYPE_PIRACY_16</t>
<t id="617">COMMAND_TYPE_PIRACY_17</t>
<t id="618">COMMAND_TYPE_PIRACY_18</t>
<t id="619">COMMAND_TYPE_PIRACY_19</t>
<t id="620">COMMAND_TYPE_PIRACY_20</t> : Salvage Claim Software - Cycrow
<t id="621">COMMAND_TYPE_PIRACY_21</t>
<t id="622">COMMAND_TYPE_PIRACY_22</t>
<t id="623">COMMAND_TYPE_PIRACY_23</t>
<t id="624">COMMAND_TYPE_PIRACY_24</t>
<t id="625">COMMAND_TYPE_PIRACY_25</t>
<t id="626">COMMAND_TYPE_PIRACY_26</t>
<t id="627">COMMAND_TYPE_PIRACY_27</t>
<t id="628">COMMAND_TYPE_PIRACY_28</t>
<t id="629">COMMAND_TYPE_PIRACY_29</t>
<t id="630">COMMAND_TYPE_PIRACY_30</t>
<t id="631">COMMAND_TYPE_PIRACY_31</t>
<t id="632">COMMAND_TYPE_PIRACY_32</t>
<t id="633">COMMAND_TYPE_PIRACY_33</t>
<t id="634">COMMAND_TYPE_PIRACY_34</t>
<t id="635">COMMAND_TYPE_PIRACY_35</t>
<t id="636">COMMAND_TYPE_PIRACY_36</t>
<t id="637">COMMAND_TYPE_PIRACY_37</t>
<t id="638">COMMAND_TYPE_PIRACY_38</t>
<t id="639">COMMAND_TYPE_PIRACY_39</t>
<t id="640">COMMAND_TYPE_PIRACY_40</t>
<t id="641">COMMAND_TYPE_PIRACY_41</t>
<t id="642">COMMAND_TYPE_PIRACY_42</t>
<t id="643">COMMAND_TYPE_PIRACY_43</t>
<t id="644">COMMAND_TYPE_PIRACY_44</t>
<t id="645">COMMAND_TYPE_PIRACY_45</t>
<t id="646">COMMAND_TYPE_PIRACY_46</t>
<t id="647">COMMAND_TYPE_PIRACY_47</t>
<t id="648">COMMAND_TYPE_PIRACY_48</t>
<t id="649">COMMAND_TYPE_PIRACY_49</t>
<t id="650">COMMAND_TYPE_PIRACY_50</t>
<t id="651">COMMAND_TYPE_PIRACY_51</t>
<t id="652">COMMAND_TYPE_PIRACY_52</t>
<t id="653">COMMAND_TYPE_PIRACY_53</t>
<t id="654">COMMAND_TYPE_PIRACY_54</t>
<t id="655">COMMAND_TYPE_PIRACY_55</t>
<t id="656">COMMAND_TYPE_PIRACY_56</t>
<t id="657">COMMAND_TYPE_PIRACY_57</t>
<t id="658">COMMAND_TYPE_PIRACY_58</t>
<t id="659">COMMAND_TYPE_PIRACY_59</t>
<t id="660">COMMAND_TYPE_PIRACY_60</t>
<t id="661">COMMAND_TYPE_PIRACY_61</t>
<t id="662">COMMAND_TYPE_PIRACY_62</t>
<t id="663">COMMAND_TYPE_PIRACY_63</t>

Custom Commands

<t id="716">COMMAND_TYPE_CUSTOM_16</t>
<t id="717">COMMAND_TYPE_CUSTOM_17</t>
<t id="718">COMMAND_TYPE_CUSTOM_18</t>
<t id="719">COMMAND_TYPE_CUSTOM_19</t>
<t id="720">COMMAND_TYPE_CUSTOM_20</t>
<t id="721">COMMAND_TYPE_CUSTOM_21</t>
<t id="722">COMMAND_TYPE_CUSTOM_22</t>
<t id="723">COMMAND_TYPE_CUSTOM_23</t>
<t id="724">COMMAND_TYPE_CUSTOM_24</t>
<t id="725">COMMAND_TYPE_CUSTOM_25</t>
<t id="726">COMMAND_TYPE_CUSTOM_26</t>
<t id="727">COMMAND_TYPE_CUSTOM_27</t>
<t id="728">COMMAND_TYPE_CUSTOM_28</t>
<t id="729">COMMAND_TYPE_CUSTOM_29</t>
<t id="730">COMMAND_TYPE_CUSTOM_30</t>
<t id="731">COMMAND_TYPE_CUSTOM_31</t>
<t id="732">COMMAND_TYPE_CUSTOM_32</t>
<t id="733">COMMAND_TYPE_CUSTOM_33</t>
<t id="734">COMMAND_TYPE_CUSTOM_34</t>
<t id="735">COMMAND_TYPE_CUSTOM_35</t>
<t id="736">COMMAND_TYPE_CUSTOM_36</t>
<t id="737">COMMAND_TYPE_CUSTOM_37</t>
<t id="738">COMMAND_TYPE_CUSTOM_38</t>
<t id="739">COMMAND_TYPE_CUSTOM_39</t>
<t id="740">COMMAND_TYPE_CUSTOM_40</t>
<t id="741">COMMAND_TYPE_CUSTOM_41</t>
<t id="742">COMMAND_TYPE_CUSTOM_42</t>
<t id="743">COMMAND_TYPE_CUSTOM_43</t>
<t id="744">COMMAND_TYPE_CUSTOM_44</t>
<t id="745">COMMAND_TYPE_CUSTOM_45</t>
<t id="746">COMMAND_TYPE_CUSTOM_46</t>
<t id="747">COMMAND_TYPE_CUSTOM_47</t>
<t id="748">COMMAND_TYPE_CUSTOM_48</t>
<t id="749">COMMAND_TYPE_CUSTOM_49</t>
<t id="750">COMMAND_TYPE_CUSTOM_50</t>
<t id="751">COMMAND_TYPE_CUSTOM_51</t>
<t id="752">COMMAND_TYPE_CUSTOM_52</t>
<t id="753">COMMAND_TYPE_CUSTOM_53</t>
<t id="754">COMMAND_TYPE_CUSTOM_54</t>
<t id="755">COMMAND_TYPE_CUSTOM_55</t>
<t id="756">COMMAND_TYPE_CUSTOM_56</t>
<t id="757">COMMAND_TYPE_CUSTOM_57</t>
<t id="758">COMMAND_TYPE_CUSTOM_58</t>
<t id="759">COMMAND_TYPE_CUSTOM_59</t>
<t id="760">COMMAND_TYPE_CUSTOM_60</t>
<t id="761">COMMAND_TYPE_CUSTOM_61</t>
<t id="762">COMMAND_TYPE_CUSTOM_62</t>
<t id="763">COMMAND_TYPE_CUSTOM_63</t>

General Commands

<t id="816">COMMAND_TYPE_GENERAL_16</t>
<t id="817">COMMAND_TYPE_GENERAL_17</t>
<t id="818">COMMAND_TYPE_GENERAL_18</t>
<t id="819">COMMAND_TYPE_GENERAL_19</t>
<t id="820">COMMAND_TYPE_GENERAL_20</t>
<t id="821">COMMAND_TYPE_GENERAL_21</t>
<t id="822">COMMAND_TYPE_GENERAL_22</t>
<t id="823">COMMAND_TYPE_GENERAL_23</t>
<t id="824">COMMAND_TYPE_GENERAL_24</t>
<t id="825">COMMAND_TYPE_GENERAL_25</t>
<t id="826">COMMAND_TYPE_GENERAL_26</t>
<t id="827">COMMAND_TYPE_GENERAL_27</t>
<t id="828">COMMAND_TYPE_GENERAL_28</t>
<t id="829">COMMAND_TYPE_GENERAL_29</t>
<t id="830">COMMAND_TYPE_GENERAL_30</t>
<t id="831">COMMAND_TYPE_GENERAL_31</t>
<t id="832">COMMAND_TYPE_GENERAL_32</t>
<t id="833">COMMAND_TYPE_GENERAL_33</t>
<t id="834">COMMAND_TYPE_GENERAL_34</t>
<t id="835">COMMAND_TYPE_GENERAL_35</t>
<t id="836">COMMAND_TYPE_GENERAL_36</t>
<t id="836">COMMAND_TYPE_GENERAL_37</t>
<t id="838">COMMAND_TYPE_GENERAL_38</t>
<t id="839">COMMAND_TYPE_GENERAL_39</t>
<t id="840">COMMAND_TYPE_GENERAL_40</t>
<t id="841">COMMAND_TYPE_GENERAL_41</t>
<t id="842">COMMAND_TYPE_GENERAL_42</t>
<t id="843">COMMAND_TYPE_GENERAL_43</t>
<t id="844">COMMAND_TYPE_GENERAL_44</t>
<t id="845">COMMAND_TYPE_GENERAL_45</t>
<t id="846">COMMAND_TYPE_GENERAL_46</t>
<t id="847">COMMAND_TYPE_GENERAL_47</t>
<t id="848">COMMAND_TYPE_GENERAL_48</t>
<t id="849">COMMAND_TYPE_GENERAL_49</t>
<t id="850">COMMAND_TYPE_GENERAL_50</t>
<t id="851">COMMAND_TYPE_GENERAL_51</t>
<t id="852">COMMAND_TYPE_GENERAL_52</t>
<t id="853">COMMAND_TYPE_GENERAL_53</t>
<t id="854">COMMAND_TYPE_GENERAL_54</t>
<t id="855">COMMAND_TYPE_GENERAL_55</t>
<t id="856">COMMAND_TYPE_GENERAL_56</t>
<t id="857">COMMAND_TYPE_GENERAL_57</t>
<t id="858">COMMAND_TYPE_GENERAL_58</t>
<t id="859">COMMAND_TYPE_GENERAL_59</t>
<t id="860">COMMAND_TYPE_GENERAL_60</t>
<t id="861">COMMAND_TYPE_GENERAL_61</t>
<t id="862">COMMAND_TYPE_GENERAL_62</t>
<t id="863">COMMAND_TYPE_GENERAL_63</t>

Turret Commands

<t id="916">COMMAND_TYPE_TURRET_16</t>
<t id="917">COMMAND_TYPE_TURRET_17</t>
<t id="918">COMMAND_TYPE_TURRET_18</t>
<t id="919">COMMAND_TYPE_TURRET_19</t>
<t id="920">COMMAND_TYPE_TURRET_20</t>
<t id="921">COMMAND_TYPE_TURRET_21</t>
<t id="922">COMMAND_TYPE_TURRET_22</t>
<t id="923">COMMAND_TYPE_TURRET_23</t>
<t id="924">COMMAND_TYPE_TURRET_24</t>
<t id="925">COMMAND_TYPE_TURRET_25</t>
<t id="926">COMMAND_TYPE_TURRET_26</t>
<t id="927">COMMAND_TYPE_TURRET_27</t>
<t id="928">COMMAND_TYPE_TURRET_28</t>
<t id="929">COMMAND_TYPE_TURRET_29</t>
<t id="930">COMMAND_TYPE_TURRET_30</t>
<t id="931">COMMAND_TYPE_TURRET_31</t>
<t id="932">COMMAND_TYPE_TURRET_32</t>
<t id="933">COMMAND_TYPE_TURRET_33</t>
<t id="934">COMMAND_TYPE_TURRET_34</t>
<t id="935">COMMAND_TYPE_TURRET_35</t>
<t id="936">COMMAND_TYPE_TURRET_36</t>
<t id="937">COMMAND_TYPE_TURRET_37</t>
<t id="938">COMMAND_TYPE_TURRET_38</t>
<t id="939">COMMAND_TYPE_TURRET_39</t>
<t id="940">COMMAND_TYPE_TURRET_40</t>
<t id="941">COMMAND_TYPE_TURRET_41</t>
<t id="942">COMMAND_TYPE_TURRET_42</t>
<t id="943">COMMAND_TYPE_TURRET_43</t>
<t id="944">COMMAND_TYPE_TURRET_44</t>
<t id="945">COMMAND_TYPE_TURRET_45</t>
<t id="946">COMMAND_TYPE_TURRET_46</t>
<t id="946">COMMAND_TYPE_TURRET_46</t> : Defense - MARS Fire Control by Gazz
<t id="947">COMMAND_TYPE_TURRET_47</t> : Standby - MARS Fire Control by Gazz
<t id="948">COMMAND_TYPE_TURRET_48</t> : Offense - MARS Fire Control by Gazz
<t id="947">COMMAND_TYPE_TURRET_47</t>
<t id="948">COMMAND_TYPE_TURRET_48</t>
<t id="949">COMMAND_TYPE_TURRET_49</t>
<t id="950">COMMAND_TYPE_TURRET_50</t>
<t id="951">COMMAND_TYPE_TURRET_51</t>
<t id="952">COMMAND_TYPE_TURRET_52</t>
<t id="953">COMMAND_TYPE_TURRET_53</t>
<t id="954">COMMAND_TYPE_TURRET_54</t>
<t id="955">COMMAND_TYPE_TURRET_55</t>
<t id="956">COMMAND_TYPE_TURRET_56</t>
<t id="957">COMMAND_TYPE_TURRET_57</t>
<t id="958">COMMAND_TYPE_TURRET_58</t>
<t id="959">COMMAND_TYPE_TURRET_59</t>
<t id="960">COMMAND_TYPE_TURRET_60</t>
<t id="961">COMMAND_TYPE_TURRET_61</t>
<t id="962">COMMAND_TYPE_TURRET_62</t>
<t id="963">COMMAND_TYPE_TURRET_63</t>

Station Commands

<t id="1116">COMMAND_TYPE_STATION_16</t>
<t id="1117">COMMAND_TYPE_STATION_17</t>
<t id="1118">COMMAND_TYPE_STATION_18</t>
<t id="1119">COMMAND_TYPE_STATION_19</t>
<t id="1120">COMMAND_TYPE_STATION_20</t>
<t id="1121">COMMAND_TYPE_STATION_21</t>
<t id="1122">COMMAND_TYPE_STATION_22</t>
<t id="1123">COMMAND_TYPE_STATION_23</t>
<t id="1124">COMMAND_TYPE_STATION_24</t>
<t id="1125">COMMAND_TYPE_STATION_25</t>
<t id="1126">COMMAND_TYPE_STATION_26</t>
<t id="1127">COMMAND_TYPE_STATION_27</t>
<t id="1128">COMMAND_TYPE_STATION_28</t>
<t id="1129">COMMAND_TYPE_STATION_29</t>
<t id="1130">COMMAND_TYPE_STATION_30</t>
<t id="1131">COMMAND_TYPE_STATION_31</t>
<t id="1132">COMMAND_TYPE_STATION_32</t>
<t id="1133">COMMAND_TYPE_STATION_33</t>
<t id="1134">COMMAND_TYPE_STATION_34</t>
<t id="1135">COMMAND_TYPE_STATION_35</t>
<t id="1136">COMMAND_TYPE_STATION_36</t>
<t id="1137">COMMAND_TYPE_STATION_37</t>
<t id="1138">COMMAND_TYPE_STATION_38</t>
<t id="1139">COMMAND_TYPE_STATION_39</t>
<t id="1140">COMMAND_TYPE_STATION_40</t>
<t id="1141">COMMAND_TYPE_STATION_41</t>
<t id="1142">COMMAND_TYPE_STATION_42</t>
<t id="1143">COMMAND_TYPE_STATION_43</t>
<t id="1144">COMMAND_TYPE_STATION_44</t>
<t id="1145">COMMAND_TYPE_STATION_45</t>
<t id="1146">COMMAND_TYPE_STATION_46</t>
<t id="1147">COMMAND_TYPE_STATION_47</t>
<t id="1148">COMMAND_TYPE_STATION_48</t>
<t id="1149">COMMAND_TYPE_STATION_49</t>
<t id="1150">COMMAND_TYPE_STATION_50</t>
<t id="1151">COMMAND_TYPE_STATION_51</t>
<t id="1152">COMMAND_TYPE_STATION_52</t>
<t id="1153">COMMAND_TYPE_STATION_53</t>
<t id="1154">COMMAND_TYPE_STATION_54</t>
<t id="1155">COMMAND_TYPE_STATION_55</t>
<t id="1156">COMMAND_TYPE_STATION_56</t>
<t id="1157">COMMAND_TYPE_STATION_57</t>
<t id="1158">COMMAND_TYPE_STATION_58</t>
<t id="1159">COMMAND_TYPE_STATION_59</t>
<t id="1160">COMMAND_TYPE_STATION_60</t>
<t id="1161">COMMAND_TYPE_STATION_61</t>
<t id="1162">COMMAND_TYPE_STATION_62</t>
<t id="1163">COMMAND_TYPE_STATION_63</t>

Ship Additional Commands

<t id="1216">COMMAND_TYPE_SHIP_16</t>
<t id="1217">COMMAND_TYPE_SHIP_17</t>
<t id="1218">COMMAND_TYPE_SHIP_18</t>
<t id="1219">COMMAND_TYPE_SHIP_19</t>
<t id="1220">COMMAND_TYPE_SHIP_20</t>
<t id="1221">COMMAND_TYPE_SHIP_21</t>
<t id="1222">COMMAND_TYPE_SHIP_22</t>
<t id="1223">COMMAND_TYPE_SHIP_23</t>
<t id="1224">COMMAND_TYPE_SHIP_24</t>
<t id="1225">COMMAND_TYPE_SHIP_25</t>
<t id="1226">COMMAND_TYPE_SHIP_26</t>
<t id="1227">COMMAND_TYPE_SHIP_27</t>
<t id="1222">COMMAND_TYPE_SHIP_28</t>
<t id="1229">COMMAND_TYPE_SHIP_29</t>
<t id="1230">COMMAND_TYPE_SHIP_30</t>
<t id="1231">COMMAND_TYPE_SHIP_31</t>
<t id="1232">COMMAND_TYPE_SHIP_32</t>
<t id="1233">COMMAND_TYPE_SHIP_33</t>
<t id="1234">COMMAND_TYPE_SHIP_34</t>
<t id="1235">COMMAND_TYPE_SHIP_35</t>
<t id="1236">COMMAND_TYPE_SHIP_36</t> : Auto Jump - Advanced Jumpdrive by Cycrow
<t id="1237">COMMAND_TYPE_SHIP_37</t>
<t id="1238">COMMAND_TYPE_SHIP_38</t>
<t id="1239">COMMAND_TYPE_SHIP_39</t>
<t id="1240">COMMAND_TYPE_SHIP_40</t>
<t id="1241">COMMAND_TYPE_SHIP_41</t>
<t id="1242">COMMAND_TYPE_SHIP_42</t>
<t id="1243">COMMAND_TYPE_SHIP_43</t>
<t id="1244">COMMAND_TYPE_SHIP_44</t>
<t id="1245">COMMAND_TYPE_SHIP_45</t>
<t id="1246">COMMAND_TYPE_SHIP_46</t>
<t id="1247">COMMAND_TYPE_SHIP_47</t>
<t id="1248">COMMAND_TYPE_SHIP_48</t>
<t id="1249">COMMAND_TYPE_SHIP_49</t>
<t id="1250">COMMAND_TYPE_SHIP_50</t>
<t id="1251">COMMAND_TYPE_SHIP_51</t> : Cargo Collect - MARS Fire Control by Gazz
<t id="1252">COMMAND_TYPE_SHIP_52</t>
<t id="1253">COMMAND_TYPE_SHIP_53</t>
<t id="1254">COMMAND_TYPE_SHIP_54</t>
<t id="1255">COMMAND_TYPE_SHIP_55</t>
<t id="1256">COMMAND_TYPE_SHIP_56</t>
<t id="1257">COMMAND_TYPE_SHIP_57</t>
<t id="1258">COMMAND_TYPE_SHIP_58</t>
<t id="1259">COMMAND_TYPE_SHIP_59</t>
<t id="1260">COMMAND_TYPE_SHIP_60</t>
<t id="1261">COMMAND_TYPE_SHIP_61</t>
<t id="1262">COMMAND_TYPE_SHIP_62</t>
<t id="1263">COMMAND_TYPE_SHIP_63</t>


Custom Command

Custom commands can be added on top of the existing command slots, each of these must have a unique ID.

This lists will show what IDs are currently used, any scripts using the same IDs will most likely be incompatible with each other.

IDs Available: 1400-2000, 10000-90000 (NOTE: there are some available between 2000 and 10000)
Ideally you should choose an id about 10000 to avoid any possible conflicts with built in commands unless you know for certain the ID is not being used

WARNING: Any custom commands between 1300-1400 will not work in Farnham's Legend (these slots are now taken by the fleet command menu)

-----------------------------------------------

1400: Cycrow, Cheat Package, Ship Command
1401: Cycrow, Cheat Package, Station Command
9600: Cycrow, Unoffical Patch, Ship Command
9613: Cycrow, Automatic Ship Renamer, Station Command
9615: Cycrow, Shopping List, Trade Command
9616: Cycrow, Trading System Extension MK2
9617: Cycrow, Trading System Extension MK3
10000: ITFUncleDave, Refuel me
Last edited by N8M4R3 on Sat, 9. Sep 23, 23:00, edited 2 times in total.
Reason: 9600: Cycrow, Unoffical Patch, Ship Command added

Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 22201
Joined: Sun, 14. Nov 04, 23:26
x4

Re: [Index] Community Script & Mod Download Library for X3: Farnham's Legacy (X3FL)

Post by Cycrow » Sat, 10. Apr 21, 15:02

Wing Command Slots
Command slots in the 0 - 15 range are reserved for Egosoft. Please use numbers in the 16 - 63 range.

There are a limited number of command slots to use for wing ship commands. The commands are split into different sections, each sector will appear seperatly in the wings command console (use them sparingly ;))

NOTE: Wing commands are seperate to ship commands

Custom wing commands can be added so you dont have to rely on the built in ones

Navigation Commands

<t id="216">COMMAND_WING_TYPE_NAV_16</t>
<t id="217">COMMAND_WING_TYPE_NAV_17</t>
<t id="218">COMMAND_WING_TYPE_NAV_18</t>
<t id="219">COMMAND_WING_TYPE_NAV_19</t>
<t id="220">COMMAND_WING_TYPE_NAV_20</t>
<t id="221">COMMAND_WING_TYPE_NAV_21</t>
<t id="222">COMMAND_WING_TYPE_NAV_22</t>
<t id="223">COMMAND_WING_TYPE_NAV_23</t>
<t id="224">COMMAND_WING_TYPE_NAV_24</t>
<t id="225">COMMAND_WING_TYPE_NAV_25</t>
<t id="226">COMMAND_WING_TYPE_NAV_26</t>
<t id="227">COMMAND_WING_TYPE_NAV_27</t>
<t id="228">COMMAND_WING_TYPE_NAV_28</t>
<t id="229">COMMAND_WING_TYPE_NAV_29</t>
<t id="230">COMMAND_WING_TYPE_NAV_30</t>
<t id="231">COMMAND_WING_TYPE_NAV_31</t>
<t id="232">COMMAND_WING_TYPE_NAV_32</t>
<t id="233">COMMAND_WING_TYPE_NAV_33</t>
<t id="234">COMMAND_WING_TYPE_NAV_34</t>
<t id="235">COMMAND_WING_TYPE_NAV_35</t>
<t id="236">COMMAND_WING_TYPE_NAV_36</t>
<t id="237">COMMAND_WING_TYPE_NAV_37</t>
<t id="238">COMMAND_WING_TYPE_NAV_38</t>
<t id="239">COMMAND_WING_TYPE_NAV_39</t>
<t id="240">COMMAND_WING_TYPE_NAV_40</t>
<t id="241">COMMAND_WING_TYPE_NAV_41</t>
<t id="242">COMMAND_WING_TYPE_NAV_42</t>
<t id="243">COMMAND_WING_TYPE_NAV_43</t>
<t id="244">COMMAND_WING_TYPE_NAV_44</t>
<t id="245">COMMAND_WING_TYPE_NAV_45</t>
<t id="246">COMMAND_WING_TYPE_NAV_46</t>
<t id="247">COMMAND_WING_TYPE_NAV_47</t>
<t id="248">COMMAND_WING_TYPE_NAV_48</t>
<t id="249">COMMAND_WING_TYPE_NAV_49</t>
<t id="250">COMMAND_WING_TYPE_NAV_50</t>
<t id="251">COMMAND_WING_TYPE_NAV_51</t>
<t id="252">COMMAND_WING_TYPE_NAV_52</t>
<t id="253">COMMAND_WING_TYPE_NAV_53</t>
<t id="254">COMMAND_WING_TYPE_NAV_54</t>
<t id="255">COMMAND_WING_TYPE_NAV_55</t>
<t id="256">COMMAND_WING_TYPE_NAV_56</t>
<t id="257">COMMAND_WING_TYPE_NAV_57</t>
<t id="258">COMMAND_WING_TYPE_NAV_58</t>
<t id="259">COMMAND_WING_TYPE_NAV_59</t>
<t id="260">COMMAND_WING_TYPE_NAV_60</t>
<t id="261">COMMAND_WING_TYPE_NAV_61</t>

Combat Commands

<t id="316">COMMAND_WING_TYPE_FIGHT_16</t>
<t id="317">COMMAND_WING_TYPE_FIGHT_17</t>
<t id="318">COMMAND_WING_TYPE_FIGHT_18</t>
<t id="319">COMMAND_WING_TYPE_FIGHT_19</t>
<t id="320">COMMAND_WING_TYPE_FIGHT_20</t>
<t id="321">COMMAND_WING_TYPE_FIGHT_21</t>
<t id="322">COMMAND_WING_TYPE_FIGHT_22</t>
<t id="323">COMMAND_WING_TYPE_FIGHT_23</t>
<t id="324">COMMAND_WING_TYPE_FIGHT_24</t>
<t id="325">COMMAND_WING_TYPE_FIGHT_25</t>
<t id="326">COMMAND_WING_TYPE_FIGHT_26</t>
<t id="327">COMMAND_WING_TYPE_FIGHT_27</t>
<t id="328">COMMAND_WING_TYPE_FIGHT_28</t>
<t id="329">COMMAND_WING_TYPE_FIGHT_29</t>
<t id="330">COMMAND_WING_TYPE_FIGHT_30</t>
<t id="331">COMMAND_WING_TYPE_FIGHT_31</t>
<t id="332">COMMAND_WING_TYPE_FIGHT_32</t>
<t id="333">COMMAND_WING_TYPE_FIGHT_33</t>
<t id="334">COMMAND_WING_TYPE_FIGHT_34</t>
<t id="335">COMMAND_WING_TYPE_FIGHT_35</t>
<t id="336">COMMAND_WING_TYPE_FIGHT_36</t>
<t id="337">COMMAND_WING_TYPE_FIGHT_37</t>
<t id="338">COMMAND_WING_TYPE_FIGHT_38</t>
<t id="339">COMMAND_WING_TYPE_FIGHT_39</t>
<t id="340">COMMAND_WING_TYPE_FIGHT_40</t>
<t id="341">COMMAND_WING_TYPE_FIGHT_41</t>
<t id="342">COMMAND_WING_TYPE_FIGHT_42</t>
<t id="343">COMMAND_WING_TYPE_FIGHT_43</t>
<t id="344">COMMAND_WING_TYPE_FIGHT_44</t>
<t id="345">COMMAND_WING_TYPE_FIGHT_45</t>
<t id="346">COMMAND_WING_TYPE_FIGHT_46</t>
<t id="347">COMMAND_WING_TYPE_FIGHT_47</t>
<t id="348">COMMAND_WING_TYPE_FIGHT_48</t>
<t id="349">COMMAND_WING_TYPE_FIGHT_49</t>
<t id="350">COMMAND_WING_TYPE_FIGHT_50</t>
<t id="351">COMMAND_WING_TYPE_FIGHT_51</t>
<t id="352">COMMAND_WING_TYPE_FIGHT_52</t>
<t id="353">COMMAND_WING_TYPE_FIGHT_53</t>
<t id="354">COMMAND_WING_TYPE_FIGHT_54</t>
<t id="355">COMMAND_WING_TYPE_FIGHT_55</t>
<t id="356">COMMAND_WING_TYPE_FIGHT_56</t>
<t id="357">COMMAND_WING_TYPE_FIGHT_57</t>
<t id="358">COMMAND_WING_TYPE_FIGHT_58</t>
<t id="359">COMMAND_WING_TYPE_FIGHT_59</t>
<t id="360">COMMAND_WING_TYPE_FIGHT_60</t>
<t id="361">COMMAND_WING_TYPE_FIGHT_61</t>

Trade Commands

<t id="416">COMMAND_WING_TYPE_TRADE_16</t>
<t id="417">COMMAND_WING_TYPE_TRADE_17</t>
<t id="418">COMMAND_WING_TYPE_TRADE_18</t>
<t id="419">COMMAND_WING_TYPE_TRADE_19</t>
<t id="420">COMMAND_WING_TYPE_TRADE_20</t>
<t id="421">COMMAND_WING_TYPE_TRADE_21</t>
<t id="422">COMMAND_WING_TYPE_TRADE_22</t>
<t id="423">COMMAND_WING_TYPE_TRADE_23</t>
<t id="424">COMMAND_WING_TYPE_TRADE_24</t>
<t id="425">COMMAND_WING_TYPE_TRADE_25</t>
<t id="426">COMMAND_WING_TYPE_TRADE_26</t>
<t id="427">COMMAND_WING_TYPE_TRADE_27</t>
<t id="428">COMMAND_WING_TYPE_TRADE_28</t>
<t id="429">COMMAND_WING_TYPE_TRADE_29</t>
<t id="430">COMMAND_WING_TYPE_TRADE_30</t>
<t id="431">COMMAND_WING_TYPE_TRADE_31</t>
<t id="432">COMMAND_WING_TYPE_TRADE_32</t>
<t id="433">COMMAND_WING_TYPE_TRADE_33</t>
<t id="434">COMMAND_WING_TYPE_TRADE_34</t>
<t id="435">COMMAND_WING_TYPE_TRADE_35</t>
<t id="436">COMMAND_WING_TYPE_TRADE_36</t>
<t id="437">COMMAND_WING_TYPE_TRADE_37</t>
<t id="438">COMMAND_WING_TYPE_TRADE_38</t>
<t id="439">COMMAND_WING_TYPE_TRADE_39</t>
<t id="440">COMMAND_WING_TYPE_TRADE_40</t>
<t id="441">COMMAND_WING_TYPE_TRADE_41</t>
<t id="442">COMMAND_WING_TYPE_TRADE_42</t>
<t id="443">COMMAND_WING_TYPE_TRADE_43</t>
<t id="444">COMMAND_WING_TYPE_TRADE_44</t>
<t id="445">COMMAND_WING_TYPE_TRADE_45</t>
<t id="446">COMMAND_WING_TYPE_TRADE_46</t>
<t id="447">COMMAND_WING_TYPE_TRADE_47</t>
<t id="448">COMMAND_WING_TYPE_TRADE_48</t>
<t id="449">COMMAND_WING_TYPE_TRADE_49</t>
<t id="450">COMMAND_WING_TYPE_TRADE_50</t>
<t id="451">COMMAND_WING_TYPE_TRADE_51</t>
<t id="452">COMMAND_WING_TYPE_TRADE_52</t>
<t id="453">COMMAND_WING_TYPE_TRADE_53</t>
<t id="454">COMMAND_WING_TYPE_TRADE_54</t>
<t id="455">COMMAND_WING_TYPE_TRADE_55</t>
<t id="456">COMMAND_WING_TYPE_TRADE_56</t>
<t id="457">COMMAND_WING_TYPE_TRADE_57</t>
<t id="458">COMMAND_WING_TYPE_TRADE_58</t>
<t id="459">COMMAND_WING_TYPE_TRADE_59</t>
<t id="460">COMMAND_WING_TYPE_TRADE_60</t>
<t id="461">COMMAND_WING_TYPE_TRADE_61</t>

Special Commands

<t id="516">COMMAND_WING_TYPE_SPECIAL_16</t>
<t id="517">COMMAND_WING_TYPE_SPECIAL_17</t>
<t id="518">COMMAND_WING_TYPE_SPECIAL_18</t>
<t id="519">COMMAND_WING_TYPE_SPECIAL_19</t>
<t id="520">COMMAND_WING_TYPE_SPECIAL_20</t>
<t id="521">COMMAND_WING_TYPE_SPECIAL_21</t>
<t id="522">COMMAND_WING_TYPE_SPECIAL_22</t>
<t id="523">COMMAND_WING_TYPE_SPECIAL_23</t>
<t id="524">COMMAND_WING_TYPE_SPECIAL_24</t>
<t id="525">COMMAND_WING_TYPE_SPECIAL_25</t>
<t id="526">COMMAND_WING_TYPE_SPECIAL_26</t>
<t id="527">COMMAND_WING_TYPE_SPECIAL_27</t>
<t id="528">COMMAND_WING_TYPE_SPECIAL_28</t>
<t id="529">COMMAND_WING_TYPE_SPECIAL_29</t>
<t id="530">COMMAND_WING_TYPE_SPECIAL_30</t>
<t id="531">COMMAND_WING_TYPE_SPECIAL_31</t>
<t id="532">COMMAND_WING_TYPE_SPECIAL_32</t>
<t id="533">COMMAND_WING_TYPE_SPECIAL_33</t>
<t id="534">COMMAND_WING_TYPE_SPECIAL_34</t>
<t id="535">COMMAND_WING_TYPE_SPECIAL_35</t>
<t id="536">COMMAND_WING_TYPE_SPECIAL_36</t>
<t id="537">COMMAND_WING_TYPE_SPECIAL_37</t>
<t id="538">COMMAND_WING_TYPE_SPECIAL_38</t>
<t id="539">COMMAND_WING_TYPE_SPECIAL_39</t>
<t id="540">COMMAND_WING_TYPE_SPECIAL_40</t>
<t id="541">COMMAND_WING_TYPE_SPECIAL_41</t>
<t id="542">COMMAND_WING_TYPE_SPECIAL_42</t>
<t id="543">COMMAND_WING_TYPE_SPECIAL_43</t>
<t id="544">COMMAND_WING_TYPE_SPECIAL_44</t>
<t id="545">COMMAND_WING_TYPE_SPECIAL_45</t>
<t id="546">COMMAND_WING_TYPE_SPECIAL_46</t>
<t id="547">COMMAND_WING_TYPE_SPECIAL_47</t>
<t id="548">COMMAND_WING_TYPE_SPECIAL_48</t>
<t id="549">COMMAND_WING_TYPE_SPECIAL_49</t>
<t id="550">COMMAND_WING_TYPE_SPECIAL_50</t>
<t id="551">COMMAND_WING_TYPE_SPECIAL_51</t>
<t id="552">COMMAND_WING_TYPE_SPECIAL_52</t>
<t id="553">COMMAND_WING_TYPE_SPECIAL_53</t>
<t id="554">COMMAND_WING_TYPE_SPECIAL_54</t>
<t id="555">COMMAND_WING_TYPE_SPECIAL_55</t>
<t id="556">COMMAND_WING_TYPE_SPECIAL_56</t>
<t id="557">COMMAND_WING_TYPE_SPECIAL_57</t>
<t id="558">COMMAND_WING_TYPE_SPECIAL_58</t>
<t id="559">COMMAND_WING_TYPE_SPECIAL_59</t>
<t id="560">COMMAND_WING_TYPE_SPECIAL_60</t>
<t id="561">COMMAND_WING_TYPE_SPECIAL_61</t>

Piracy Commands

<t id="616">COMMAND_WING_TYPE_PIRACY_16</t>
<t id="617">COMMAND_WING_TYPE_PIRACY_17</t>
<t id="618">COMMAND_WING_TYPE_PIRACY_18</t>
<t id="619">COMMAND_WING_TYPE_PIRACY_19</t>
<t id="620">COMMAND_WING_TYPE_PIRACY_20</t>
<t id="621">COMMAND_WING_TYPE_PIRACY_21</t>
<t id="622">COMMAND_WING_TYPE_PIRACY_22</t>
<t id="623">COMMAND_WING_TYPE_PIRACY_23</t>
<t id="624">COMMAND_WING_TYPE_PIRACY_24</t>
<t id="625">COMMAND_WING_TYPE_PIRACY_25</t>
<t id="626">COMMAND_WING_TYPE_PIRACY_26</t>
<t id="627">COMMAND_WING_TYPE_PIRACY_27</t>
<t id="628">COMMAND_WING_TYPE_PIRACY_28</t>
<t id="629">COMMAND_WING_TYPE_PIRACY_29</t>
<t id="630">COMMAND_WING_TYPE_PIRACY_30</t>
<t id="631">COMMAND_WING_TYPE_PIRACY_31</t>
<t id="632">COMMAND_WING_TYPE_PIRACY_32</t>
<t id="633">COMMAND_WING_TYPE_PIRACY_33</t>
<t id="634">COMMAND_WING_TYPE_PIRACY_34</t>
<t id="635">COMMAND_WING_TYPE_PIRACY_35</t>
<t id="636">COMMAND_WING_TYPE_PIRACY_36</t>
<t id="637">COMMAND_WING_TYPE_PIRACY_37</t>
<t id="638">COMMAND_WING_TYPE_PIRACY_38</t>
<t id="639">COMMAND_WING_TYPE_PIRACY_39</t>
<t id="640">COMMAND_WING_TYPE_PIRACY_40</t>
<t id="641">COMMAND_WING_TYPE_PIRACY_41</t>
<t id="642">COMMAND_WING_TYPE_PIRACY_42</t>
<t id="643">COMMAND_WING_TYPE_PIRACY_43</t>
<t id="644">COMMAND_WING_TYPE_PIRACY_44</t>
<t id="645">COMMAND_WING_TYPE_PIRACY_45</t>
<t id="646">COMMAND_WING_TYPE_PIRACY_46</t>
<t id="647">COMMAND_WING_TYPE_PIRACY_47</t>
<t id="648">COMMAND_WING_TYPE_PIRACY_48</t>
<t id="649">COMMAND_WING_TYPE_PIRACY_49</t>
<t id="650">COMMAND_WING_TYPE_PIRACY_50</t>
<t id="651">COMMAND_WING_TYPE_PIRACY_51</t>
<t id="652">COMMAND_WING_TYPE_PIRACY_52</t>
<t id="653">COMMAND_WING_TYPE_PIRACY_53</t>
<t id="654">COMMAND_WING_TYPE_PIRACY_54</t>
<t id="655">COMMAND_WING_TYPE_PIRACY_55</t>
<t id="656">COMMAND_WING_TYPE_PIRACY_56</t>
<t id="657">COMMAND_WING_TYPE_PIRACY_57</t>
<t id="658">COMMAND_WING_TYPE_PIRACY_58</t>
<t id="659">COMMAND_WING_TYPE_PIRACY_59</t>
<t id="660">COMMAND_WING_TYPE_PIRACY_60</t>
<t id="661">COMMAND_WING_TYPE_PIRACY_61</t>

General Commands

<t id="816">COMMAND_WING_TYPE_GENERAL_16</t>
<t id="817">COMMAND_WING_TYPE_GENERAL_17</t>
<t id="818">COMMAND_WING_TYPE_GENERAL_18</t>
<t id="819">COMMAND_WING_TYPE_GENERAL_19</t>
<t id="820">COMMAND_WING_TYPE_GENERAL_20</t>
<t id="821">COMMAND_WING_TYPE_GENERAL_21</t>
<t id="822">COMMAND_WING_TYPE_GENERAL_22</t>
<t id="823">COMMAND_WING_TYPE_GENERAL_23</t>
<t id="824">COMMAND_WING_TYPE_GENERAL_24</t>
<t id="825">COMMAND_WING_TYPE_GENERAL_25</t>
<t id="826">COMMAND_WING_TYPE_GENERAL_26</t>
<t id="827">COMMAND_WING_TYPE_GENERAL_27</t>
<t id="828">COMMAND_WING_TYPE_GENERAL_28</t>
<t id="829">COMMAND_WING_TYPE_GENERAL_29</t>
<t id="830">COMMAND_WING_TYPE_GENERAL_30</t>
<t id="831">COMMAND_WING_TYPE_GENERAL_31</t>
<t id="832">COMMAND_WING_TYPE_GENERAL_32</t>
<t id="833">COMMAND_WING_TYPE_GENERAL_33</t>
<t id="834">COMMAND_WING_TYPE_GENERAL_34</t>
<t id="835">COMMAND_WING_TYPE_GENERAL_35</t>
<t id="836">COMMAND_WING_TYPE_GENERAL_36</t>
<t id="837">COMMAND_WING_TYPE_GENERAL_37</t>
<t id="838">COMMAND_WING_TYPE_GENERAL_38</t>
<t id="839">COMMAND_WING_TYPE_GENERAL_39</t>
<t id="840">COMMAND_WING_TYPE_GENERAL_40</t>
<t id="841">COMMAND_WING_TYPE_GENERAL_41</t>
<t id="842">COMMAND_WING_TYPE_GENERAL_42</t>
<t id="843">COMMAND_WING_TYPE_GENERAL_43</t>
<t id="844">COMMAND_WING_TYPE_GENERAL_44</t>
<t id="845">COMMAND_WING_TYPE_GENERAL_45</t>
<t id="846">COMMAND_WING_TYPE_GENERAL_46</t>
<t id="847">COMMAND_WING_TYPE_GENERAL_47</t>
<t id="848">COMMAND_WING_TYPE_GENERAL_48</t>
<t id="849">COMMAND_WING_TYPE_GENERAL_49</t>
<t id="850">COMMAND_WING_TYPE_GENERAL_50</t>
<t id="851">COMMAND_WING_TYPE_GENERAL_51</t>
<t id="852">COMMAND_WING_TYPE_GENERAL_52</t>
<t id="853">COMMAND_WING_TYPE_GENERAL_53</t>
<t id="854">COMMAND_WING_TYPE_GENERAL_54</t>
<t id="855">COMMAND_WING_TYPE_GENERAL_55</t>
<t id="856">COMMAND_WING_TYPE_GENERAL_56</t>
<t id="857">COMMAND_WING_TYPE_GENERAL_57</t>
<t id="858">COMMAND_WING_TYPE_GENERAL_58</t>
<t id="859">COMMAND_WING_TYPE_GENERAL_59</t>
<t id="860">COMMAND_WING_TYPE_GENERAL_60</t>
<t id="861">COMMAND_WING_TYPE_GENERAL_61</t>

Custom Wing Commands

Custom commands can be added on top of the existing command slots, each of these must have a unique id.

This lists will show what ids are currently used, any scripts using the same ids will most likly be incompatable with each other.

IDs Available: 1000+

-----------------------------------------------


Custom Wing Addition Ship Commands

The additional ship commands allow you to give individual commands to ships in a wing, all these commands use custom unique ids.

The list will show all the ides that are currently used

-----------------------------------------------

Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 22201
Joined: Sun, 14. Nov 04, 23:26
x4

Re: [Index] Community Script & Mod Download Library for X3: Farnham's Legacy (X3FL)

Post by Cycrow » Sat, 10. Apr 21, 15:04

This list displays the ids of the text and page ids used, scripts must use unique ids to remain compatible.

Text files are in the format, XXXX-LXXX.xml. First 4 numbers is the id, between 1000 and 9999. The second is the language id, ie 44 for english.
id 1000 in english would be, 1000-L044.xml.

Note though that text page ids 1000-6999 cannot be used, while those text page ids are allowed (e.g. to just add commands).

Use "Find in page" rather than manual browsing to check whether an ID is listed. Text file IDs in range 7000-9999 can implicitly be expected to reserve the corresponding text page ID. Some such pages are listed explicitly, but that is in practice redundant information.

Troubleshooting

Occasionally the game may show "ReadTextN-M" where you expect a message or name. The N and M are numbers. The reason is that the game has not found the correct string. Thus, a textfile may be missing or corrupted. The N is the Text Page ID, where Text ID M was supposed to exist.

Look at the N in the error first. If it is in the range 7000-9999, the Text File ID N is hopefully below. If the N is 17, then the M may be listed in the next post.


Text File ID

The lower range of File IDs is for convenient, when the file merely adds to existing pages.

1000: Cycrow, Cheat Package
7046: Gazz, MARS Fire Control
7047: Gazz, MARS Fire Control (config)
7539: Cycrow, Advanced Jumpdrive
8249: ITFUncleDave, Refuel me
8389: temetvince, TemetVince's Mod
8910: Gazz, MARS Fire Control
9603: Cycrow, Salvage Claim Software
9610: Cycrow, Custom Property Owned Menu
9611: Cycrow, Casino Games
9612: Cycrow, Resource Overview Menu
9613: Cycrow, Automatic Ship Renamer
9614: Cycrow, Loadout Manager
9615: Cycrow, Shopping List
9616: Cycrow, Trading System Extension MK2/Mk3
9617: Cycrow, Diplomacy Extension
9619: Cycrow, TC/AP Plots
9950: -XeNoN-, FLXRM Mod
9964: FriendlyFirePhoenix, Colour By Race
9965: FriendlyFirePhoenix, Colour By Race
9998: Cycrow, Unoffical Patch Mod
9999: Cycrow, Librarys & Cheats

Text Page ID (Limited to IDs 7000-9999)

On closer inspection all listed Page ID's here so far had corresponding entry in the File list above, save some typographical errors on copying (and one set of erroneous entries not belonging here at all). Thus, until somebody really uses a textpage without corresponding textfile, this list remains empty.


Log File ID

00300: iXenon, All Unobtained Ships
Last edited by N8M4R3 on Sat, 9. Sep 23, 13:28, edited 11 times in total.
Reason: 9619: Cycrow, TC/AP Plots added

Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 22201
Joined: Sun, 14. Nov 04, 23:26
x4

Re: [Index] Community Script & Mod Download Library for X3: Farnham's Legacy (X3FL)

Post by Cycrow » Sat, 10. Apr 21, 15:05

Boardcomp. objects

Modders may add new objects, such as ships and weapons. Their textual descriptions are Text ID entries on Text Page 17. The game itself uses spurious ranges of Text ID's, and to make matter worse has more Text ID's in use on Text Page 300017 and 350017 for the same purpose.

Text ID's on Page 17

2013: MARS Fire Control, Custom Ware Text
40913--40914: Unoffical Patch, Custom Ware Text
80132+: FLXRM Mod, Custom Mod Objects Text
400000+: Plugin Manager, Custom Ware Text
500000+: Plugin Manager, Custom Ship Text


Gamestart ID's

Greyed out IDs = are already used by the base game.

-2: X3:FL Galaxy Editor
-1: X3:FL Custome Galaxy
100 - 104: X3:FL Tutorials
200 - 207: X3:FL Farnham's Legacy
300 - 303: X3:FL Expanded Sandbox
304 - 305: Expanded Sandbox - Unoffical Patch Mod, Cycrow
400 - 405: X3:FL Challanging Sandbox
406 - 407: Challanging Sandbox - Unoffical Patch Mod, Cycrow
1000: X3:FL Custome Game
10001--10005: Terran Conflict - TC/AP Plots, Cycrow
10101--10104: Albion Prelude - TC/AP Plots, Cycrow
10201--10202: Classic Starts - TC/AP Plots, Cycrow
Last edited by N8M4R3 on Sun, 10. Sep 23, 00:20, edited 5 times in total.

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