Post
by rustamk » Sat, 23. Oct 04, 23:35
I will elaborate a bit.
True, I like the multiple ship capability in X2, it would be cool if you could hire wingmen in Freelancer (still keeping it "Freelancer", charge by every hour or gate crossed or something like that) and if you could get something more than a fighter. I suppose that that is what makes X2 easier. That Rhineland Battleship looked awesome!
Also, the plot was sooooo much better in freelancer. You were really surprised by the plot from time to time. Like that time when you have to excape from manhattan, and the Battleship Unity is waiting. Or that time when you go to that science planet to get the artifact and the woman scientist and the Rhineland Valkyries suddenly uncloak, or the Planet Toledo Fight... so exciting... Or the time when... Endless stories...
The jump drive is a real spoiler. A pirate heavy fighter should be what it says it is: A pirate heavy fighter. Not something that can be taken out with 5 shots of a Nova! You remember in systems like Leeds system, (I've flown a lot there, there was an excellent trade route there, From leeds to Manhattan) I usually flew through that system, Magellan, and there was a nebula with lots of pirates, pirates that take you out in seconds if you dont have a good enough afterburner, even though there was a ton of police ships near the planet itself. So, reaching the gate was a challenge, and then you didn't know what to expect on the other side! In X2 in "High danger sectors" you have wither a couple of bayamons that cant even take down 5MW shields, with an orinoco or two which doesnt attack anything anyway. Near xenon sectors you have a bunch of telletubbie strenght Ms and Ls.
The music was full of excitement and character. Flying through the badlands you had that dark, mysterious sound, so dark, so evil... Fighting in corsair sectors gave you that other tone, really nice. Really added a lot to the game.
I really think that X2 is a step... But a step in one place. On one hand there is some really exciting stuff like multiple and cap ships, on the other, there is the nightmare of things that haunt me. Nevertheless, a great game.
I must say, I like X2, and when I was a 30k homeless the stuff brought me a lot of fun, and I looked forward to my first corvette and cap ship. After I got my Nova I made 20 mils in a jiffy. Just 30 more mils and I will have that phoenix which will wipe out the whole universe by itself. Or maybe two.
I was going to write more about problems with X2, but I thought that some people might take it the wrong way, because truly, I like X2. I have not played Freelancer in a long time because my CD got broken, so I cannot compare. All I was going to say was that factories that cost millions that take days to earn only make a penny an hour, which makes me want to ditch them. And also, I was going to say something about the unability to remap keys, but I will not say more than this.
Rustam