Reelase all previous games with the new engine?

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Post by jlehtone » Tue, 18. Sep 18, 20:39

Wiki: "GLX is an extension to the X Window System core protocol providing an interface between OpenGL and the X Window System as well as extensions to OpenGL itself."

Your OS update has (probably) changed the versions of X Window System and OpenGL and hence version of GLX. The binary probably uses parameters that are no longer valid in the new versions.

Similarly, the binary has been linked against specific shared library versions. The new versions need/may not be backward compatible. Symlinks could fool the system, but if the incompatibility is real, then anything can happen, just like with the GLX.

Whenever I partition a brand-new system, I always leave space for "other systems". Thus I can install next OS "on the side" rather than "overwrite". I know, hindsight is always a bit late.

PS. Is this Tech Support's issue now?

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Post by Eduarde Calibal » Tue, 18. Sep 18, 20:50

Before this post I tried the same path, after all links made I collect dozen of pages of errors and a crash in the end... Don't is a good path of action. :-/
If I have experience in reverse engineering I will uncompile and after recompile with the new libraries but don't is a easy plan anyway. :-o

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Post by Alan Phipps » Tue, 18. Sep 18, 23:52

"PS. Is this Tech Support's issue now?"

Yes it probably is now, but it needs to be retitled as an X2 Linux issue otherwise the thread wouldn't seem to make sense there nor attract the right sort of help. I can sort all that out for the OP and move it back there if he wants me to.
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Post by ubuntufreakdragon » Wed, 19. Sep 18, 02:27

e.g. "X2 debian linux missing libaries startup fail"
And the problem description + OS info should be copied in the first post.
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Post by Timsup2nothin » Wed, 19. Sep 18, 06:04

Punt. :D
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Post by hisazul » Thu, 20. Sep 18, 06:18

Xenon_Slayer wrote:
linolafett wrote:No chance.
Pretty much. But to go into a bit more detail (but not much because I have things to do with X4 ironically).

If you wanted to make a X-BtF 'remake' in the new engine, even with the old visuals, the would mean at least:

- Recreating what an 'object' is as ships/stations/sectors are all vastly constructs in the new engine
- Recreating the whole plot in a different language
- Reprogramming all the AI in a different language
- Attempt to recreate the universe in an engine with different gameworld structure (although this may be one of the more simple problems)
- Lock the player out the "fly multiple ships" feature :roll:

And while I said "even with the old visuals", I doubt our engine can even deal with those files, so they would most likely need to be worked on.

And then each game after that got even more complicated, so X3AP in the new engine would be an Argon Mammoth task.
Its like making a tricycle with Bugatti parts or Bugatti with tricycle parts. Which ever way tickles your fancy.

I also don't really get why people want classics released on new engine... it takes away, from both the game and developers. Funny thing... I hated BtF enough to not look at X series until X2... knowing that I thought I wouldn't play Rebirth considering all the stuff that was mentioned before release... and I ended up not just playing it but I also enjoyed it, a lot. Same exact idea, X:R may as well be X:BtF reboot but the feeling is VASTLY different. Hence why I don't get these requests in the first place. Morrowind on "better" engine may sound nice but too much would be lost, too much of what made Morrowind the kind of one time experience that it was that will probably never get beat by anything.
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Post by ConorC » Thu, 20. Sep 18, 11:22

As a follow on from hisazul's point, we view old games through the perspective of nostalgia, not realizing that systems and methods have slowy evolved over many years and we have evolved with them. For example, one of my favorite games of all time is Hidden and Dangerous 2 from way back in 2003. I recently picked it up on steam for a couple of euros, rather than sitting through an hour of installing off 3 CDs, and fired it up and OH MY GOD the control system is atrocious, I remember loving this game but now I find it virtually unplayable. I can still see a lot of what I loved about it but I think I will just leave it in my memory, where the game is pristine in it's awesomeness.

Conversely, the remastered version of Homeworld, which looks fantastic, does not play as well as the original, so what do I know?

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Post by Mazryonh » Thu, 20. Sep 18, 23:44

I personally would love to see the X Trilogy remastered in a newer engine and made compatible with newer operating systems. X3: Reunion especially, because its main plot had some problems that could use a do-over, including the chance to add cut content (such as the Earth getting fired upon by what appears to be an M0 Planet-Killer) back in. Or even X3: Reunion being pushed back to a newer version of X2 to become X2: The Return like it was originally going to be.

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