Completely frustrated and irritated (X3AP rant)
Posted: Sat, 30. Dec 17, 11:19
Not sure where to post this, but I am venting here.
Tired of the past 2 weeks not getting a single L to bail so I can complete the story line (Beryl Research - Deliver L for Argon). I have tried everything of the following. This mission needs to be reclassed from Hard to nearly impossible.
In the process of this I have tried to following ships.
Springblossom, Chimera, Dragon, and so far I am at my wits end ready to quit playing permanently. A game should be fun, not this frustrating.
Before the masses say anything, my loadouts
Springblossom (5 EMPC and 3 Antimatter Launcher) Had luck with 4 and 4, but in each case the bail was destroyed by my own weapons fire.
Heavy Dragon (6 PBE and 2 Ion Shard Railguns- which I dont fire.) Stick to the PBEs.
Chimera (6 PBEs and 2 Mass Drivers). This one makes pirates bail like crazy, so I think this is a good use fit. But here is now the problem.
Controls and AI pathing are really killing the game and flat out pissing me off. Xenon primary tactic is kamakaze almost every time.
If I get behind an L in an M6, 9 of 10 times he explodes on the front of my ship. The only way for me to prevent this is to slow to almost exact speed of L. And I am referring to my Springblossom. Its the only ship that got lucky enough to get one to bail. But unfortunately the overkill amount of weaponry kills them every time.
The Chimara? Cant really use against the Xenon as too many ships overwhelm me. By the time I get an L down enough I'm at 10% shields.
Before you say use wingman, that leads to another problem.
I just rage quit because my stupid springblossom slammed into me at full speed because I tried to stop moving to repair the hull damage to my Chimera from the last group. To which a Rapid Response Colossus appeared and made quick work of. (Black Hole Sun).
Every time I use wingman I have to spend half the time avoiding them because they constantly cut into my flight path, then have to avoid collision with me, which they have about an 80% success rate with. The other 20% they turn directly into me much like Xenon do. I think is a virus spread by the Xenon, seriously pisses me off.
For this reason I stick to M6's and solo most missions.
I have gotten to a point from having done soo many combat missions that my Xenon groups went from an average of 4 L's, 2 M's and 4 N's to (1 or 2) P's, 1 L, 3 M's and 6 really fast N's. And occasionally stuck with a Q instead of the 2 P's. Or P / PX combo. So my opportunities to cap an L are becoming less and less.
While the concept of this game is great which I love, the frustration level is too great for it to be enjoyable sometimes. The last time I rage quit, it was for 2 years.
I suggest adding, patching an update to this to allow for an alternate method of acquiring an L. The AI is great at selling random ships in random locations. Maybe allowing captured Xenon ships to be sold in this manner would allow for those of us frustrated like this an alternate means to acquire one. As I see it now, I am playing an un-modified game, I really don't want to use a cheat script "disabling achievements" just to complete 1 mission.
As it stands for me individually, I loved the videos on steam for X4. I absolutely loved what I saw. However, I'm not willing to put time into it knowing the frustration I have currently with X3AP and X3TC.
Another resolution would be to modify the mission so that Beryl Research would accept multiples of the N's or M's which I don't have any issues getting to bail in lieu of a single L.
Oh, an observation. I don't know if anyone else has noticed this, but the ship delivery missions dont seem to pay you more than what you paid for a ship, if you got it from a shipyard. Still good for a rep bump though.
One last thing I want to rant about. You should be allowed to retaliate against NPC's who shoot you without space police or rep loss. I was participating in a fight against Xenon in Scale Plate Green when a Teladi bomber nailed me with a Tomahawk. I heard the boom and saw my shield drop to zero and hull to 18.
I blew him up regardless, then reloaded. Teladi were not happy I did it. lmao!
Tired of the past 2 weeks not getting a single L to bail so I can complete the story line (Beryl Research - Deliver L for Argon). I have tried everything of the following. This mission needs to be reclassed from Hard to nearly impossible.
In the process of this I have tried to following ships.
Springblossom, Chimera, Dragon, and so far I am at my wits end ready to quit playing permanently. A game should be fun, not this frustrating.
Before the masses say anything, my loadouts
Springblossom (5 EMPC and 3 Antimatter Launcher) Had luck with 4 and 4, but in each case the bail was destroyed by my own weapons fire.
Heavy Dragon (6 PBE and 2 Ion Shard Railguns- which I dont fire.) Stick to the PBEs.
Chimera (6 PBEs and 2 Mass Drivers). This one makes pirates bail like crazy, so I think this is a good use fit. But here is now the problem.
Controls and AI pathing are really killing the game and flat out pissing me off. Xenon primary tactic is kamakaze almost every time.
If I get behind an L in an M6, 9 of 10 times he explodes on the front of my ship. The only way for me to prevent this is to slow to almost exact speed of L. And I am referring to my Springblossom. Its the only ship that got lucky enough to get one to bail. But unfortunately the overkill amount of weaponry kills them every time.
The Chimara? Cant really use against the Xenon as too many ships overwhelm me. By the time I get an L down enough I'm at 10% shields.
Before you say use wingman, that leads to another problem.
I just rage quit because my stupid springblossom slammed into me at full speed because I tried to stop moving to repair the hull damage to my Chimera from the last group. To which a Rapid Response Colossus appeared and made quick work of. (Black Hole Sun).
Every time I use wingman I have to spend half the time avoiding them because they constantly cut into my flight path, then have to avoid collision with me, which they have about an 80% success rate with. The other 20% they turn directly into me much like Xenon do. I think is a virus spread by the Xenon, seriously pisses me off.
For this reason I stick to M6's and solo most missions.
I have gotten to a point from having done soo many combat missions that my Xenon groups went from an average of 4 L's, 2 M's and 4 N's to (1 or 2) P's, 1 L, 3 M's and 6 really fast N's. And occasionally stuck with a Q instead of the 2 P's. Or P / PX combo. So my opportunities to cap an L are becoming less and less.
While the concept of this game is great which I love, the frustration level is too great for it to be enjoyable sometimes. The last time I rage quit, it was for 2 years.
I suggest adding, patching an update to this to allow for an alternate method of acquiring an L. The AI is great at selling random ships in random locations. Maybe allowing captured Xenon ships to be sold in this manner would allow for those of us frustrated like this an alternate means to acquire one. As I see it now, I am playing an un-modified game, I really don't want to use a cheat script "disabling achievements" just to complete 1 mission.
As it stands for me individually, I loved the videos on steam for X4. I absolutely loved what I saw. However, I'm not willing to put time into it knowing the frustration I have currently with X3AP and X3TC.
Another resolution would be to modify the mission so that Beryl Research would accept multiples of the N's or M's which I don't have any issues getting to bail in lieu of a single L.
Oh, an observation. I don't know if anyone else has noticed this, but the ship delivery missions dont seem to pay you more than what you paid for a ship, if you got it from a shipyard. Still good for a rep bump though.
One last thing I want to rant about. You should be allowed to retaliate against NPC's who shoot you without space police or rep loss. I was participating in a fight against Xenon in Scale Plate Green when a Teladi bomber nailed me with a Tomahawk. I heard the boom and saw my shield drop to zero and hull to 18.
I blew him up regardless, then reloaded. Teladi were not happy I did it. lmao!