Automating delivery from TL with CLS

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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zazie
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Post by zazie » Tue, 31. Oct 17, 09:55

It still works in X3TC. I did the Hub-plot once this way, after having gotten the hint by Lucike himself (years ago, in a German thread).
I did not use a TL though, but the approach is the same: I used Mistral SF buying Ore and delivering it to the Hub. The unload-process was 'managed' by the 'wait one mizura'-loop.
btw: you can save such CLS-settings (within the CLS-Software) and load it to another TS of same type. It makes it rather easy have several trading ships running the settings you need.

(On a side note: I copied the formula with those {-brackets directly from Lucikes site. Can't check if the 'grammar' has been changed atm. But the principle is still working.)

Triaxx2
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Post by Triaxx2 » Tue, 31. Oct 17, 17:33

Yes, I also use that to deliver fuel to a ship parked at the Legend's Home Shipyard so newly bought ships don't have to go hunting fuel before using their jump drives. Get bought, get fuel, get gone.
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Alan Phipps
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Post by Alan Phipps » Tue, 31. Oct 17, 17:51

Heh, delivery to docked ships is another new thing that I have just learned of after umpteen years of playing X3 games. Don't you just love these games and their ability to keep on surprising you?
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RAVEN.myst
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Post by RAVEN.myst » Tue, 31. Oct 17, 18:06

Alan Phipps wrote:Don't you just love these games and their ability to keep on surprising you?
Indeed :) After my own umpteen years of playing them, I'm also still finding things to experiment around with, to improve, to develop - reasons to keep playing/replaying, to put it simply.
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Timsup2nothin
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Post by Timsup2nothin » Tue, 31. Oct 17, 18:26

RAVEN.myst wrote:
Alan Phipps wrote:Don't you just love these games and their ability to keep on surprising you?
Indeed :) After my own umpteen years of playing them, I'm also still finding things to experiment around with, to improve, to develop - reasons to keep playing/replaying, to put it simply.
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Raztax
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Post by Raztax » Wed, 1. Nov 17, 19:31

Alan Phipps wrote:Heh, delivery to docked ships is another new thing that I have just learned of after umpteen years of playing X3 games. Don't you just love these games and their ability to keep on surprising you?
I have not been playing as long as a lot of you have, but after just shy of 800 hours of play, I'm glad that I am not the only one that still learns new things. It is one of the things that I love about X3

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