X3: Albion Prelude 1.1 has landed, and it's brought X3: Terran Conflict 3.2 with it!

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Axeface
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Post by Axeface » Wed, 18. Jan 12, 04:28

Beautiful beautiful FPS... oh how I missed thee!
Thank you!

Running silky smooth... Even on 10x SETA. X games have never ran well for me at 10x seta, what did you do!! hehe
Last edited by Axeface on Wed, 18. Jan 12, 04:31, edited 1 time in total.

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Arkblade
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Post by Arkblade » Wed, 18. Jan 12, 04:30

- Valhalla's jumpdrive will no longer jump to gates (because it's too big!)
hmm... Interesting...
Is this how it works?
can I adapt this to Big/Huge Ship MOD?

salking
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Post by salking » Wed, 18. Jan 12, 04:32

Quick question.

Isn't the megalodon supposed to have some docking ability as well?
The Kyoto can have 6 ships now at least.
Now to get one as a flagship and then start on the plot :)

I guess the phq will appear in a later patch.

bulletstop
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Post by bulletstop » Wed, 18. Jan 12, 04:42

Wooot Ego, thanks again for all your hard work.



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icer
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Re: X3: Albion Prelude 1.1 has landed, and it's brought X3: Terran Conflict 3.2 with it!

Post by icer » Wed, 18. Jan 12, 04:46

CBJ wrote:
ObadiahtheSlim wrote:Does this mean the
Spoiler
Show
Kha'ak randomly spawned ships
are now claimable?
Try it and see. ;)
wernt they already claimable?
Spoiler
Show
i captured a fighter, came with a beta kyon emitter. you just gotta shoot it with the repair laser to turn it to emeny like the ARAN back in TC
Edit:
what does "Wider range of quotes used when starting a plot game" that mean? as far as i know theres only 1 plot and its pretty short at that

CharlieChop
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Post by CharlieChop » Wed, 18. Jan 12, 05:06

I think he means the quotes when you start a new game.... I had done like 10 different starts and the game always showed the same quote... After the patch i started a new game and there it was... A bramd new quote.

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Axeface
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Post by Axeface » Wed, 18. Jan 12, 05:07

All four of my processors being used?

Dakota-
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Re: X3: Albion Prelude 1.1 has landed, and it's brought X3: Terran Conflict 3.2 with it!

Post by Dakota- » Wed, 18. Jan 12, 05:07

CBJ wrote:- Fixed sector blacklists for Mk3 traders
What does this mean? In other words, can you explain what you thought was broken and what you fixed?

Carlos789
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Post by Carlos789 » Wed, 18. Jan 12, 05:08

- Fixed OOS mining not working

Does that mean that OOS mining is going back to how it was in TC (infinite spawn of rock debri), or its another kind of fix?

Peace!
Fair exchange is no robbery

kurush
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Post by kurush » Wed, 18. Jan 12, 05:09

Sir Warwick wrote:
CBJ wrote:- Nerfed Boreas (shields).
Boreas really needing nerfing?
I guess ES decided to comply with 2 year old requests to nerf it. Surprisingly, it was in no way the biggest ship in AP after all those super-destroyers were introduced. Certain things are better done in timely matter when they still make sense :) Panther nerf makes much more sense.

A5PECT
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Post by A5PECT » Wed, 18. Jan 12, 05:10

Sir Warwick wrote:
CBJ wrote:- Nerfed Boreas (shields).
Boreas really needing nerfing?

How to destroy the OTAS brand image - yet another averagely shielded average commonwealth destroyer that becomes breakfast for a bored tyr with its 6GJ of shields and a shed load of PSPs because some corporarate droid at OTAS woke up one day and though they could shave a few pennies from manufacturing costs by removing one of its most essential assets.
Oh, don't get your panties in a bunch. It went from 10GJ to 8; it's as shielded as a Titan but still has more laser energy, speed, maneuverability, and guns.

It it were up to me I'd have taken it down to 7, maybe even 6GJ and cut down its gun count. :p

...Though, I may have been somewhat considerate and bumped up its top speed and turn rate a tad.
Last edited by A5PECT on Wed, 18. Jan 12, 05:16, edited 1 time in total.
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Seleucius
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Re: X3: Albion Prelude 1.1 has landed, and it's brought X3: Terran Conflict 3.2 with it!

Post by Seleucius » Wed, 18. Jan 12, 05:16

CBJ wrote:Those of you who have been playing X3: Albion Prelude for some time, and have been waiting for a fix for the performance issues experienced after extensive play, need wait no longer.
And for this, I thank you.

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Aragosnat
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Post by Aragosnat » Wed, 18. Jan 12, 05:16

Carlos789 wrote:- Fixed OOS mining not working

Does that mean that OOS mining is going back to how it was in TC (infinite spawn of rock debri), or its another kind of fix?

Peace!
Well. From what I remember reading was. That OOS mining was not even working period. Now it looks like it is with the finte rock debri.
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palm911
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Post by palm911 » Wed, 18. Jan 12, 05:17

BOREAS was already called a light destroyer. not a heavy destroyer.

changes are really GOOD!

good job egosoft!
X gamer , one at a time.

strude
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Post by strude » Wed, 18. Jan 12, 05:22

No changes to TC OOS code then?
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