thanks!

Moderator: Moderators for English X Forum
Not in my game.. If you just click in space it'll turn off autopilot and follow the mouse (briefly). Annoying because it means when I want to get info on an object on my screen moving fast, I have to be careful not to miss otherwise I have to give my ship it's orders again.pjknibbs wrote:AFAIK you have to click, hold, and select from a submenu to enter mouse follow mode--it shouldn't happen when you just click on something onscreen!
Two years later, this is still a problem and is driving me crazyWintersdark wrote:ANY clicking on open space for me, even if a quick click, breaks autopilot 100% of the time, so if I miss something I'm trying to click on, autopilot ends.
Drives me nuts. I never, ever use that movement mode anyways, and would pay real money to disable it. It's a huge, huge pet peeve for me.
I'm often flying on autopilot (unlike many, I never have problems with smashing into things, even on 10x SETA) doing what have you and ordering my fleet about. Ships following me are a particular PITA, as their icons tend to wildly swing around as they move ever so slightly around the axis determining which edge of the screen their icon should be on.
https://steamcommunity.com/app/2820/dis ... 934204360/So, yeah, this is an old topic, but this is what google pulls up for this question.
And here's the real answer:
Yes, you can disable that message when you hit the space bar. But it's more complicated than just changing a setting -- you have to edit one of the base xml files for your language, and find that string, and replace it with a space character.
For english, you have to edit the 0001-L044.pck file which is stored in one of the .dat files (dunno which one, but you don't need to know which one exactly). Use X3 Editor 2 to open /t/0001-L044.pck (in VFS mode), then go from there.
It's not *hard* to do (I did it), but it might be more difficult than many people can handle.
For other languages besides english, it's 0001-L0<something else>.pck, and pck files are compressed xml files. You could just save the edited one as an xml, but I decided to repack it (remember it needs to be in the t folder).