[Guide] The TC Main Plot Walkthroughs.
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- apricotslice
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i think there is a delay on the next mission starting from when you agree to work for the terrans ( after the escort mission from omicron lyrae ) when you start with one of the none terran starts.
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- apricotslice
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In the 6th Terran Mission is there any way to increase the number of Terran ships killed in the battle without shooting them?[ external image ]
- apricotslice
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Missiles!!!
First time i tried that part the Terrans lost all of thier fighters and only the Odin (and the Scabbards) survived. The list of containers went on for about 1 and a half pages.[ external image ]
I hit the Odin on my way out of the sector and haven't been able to repeat my good fortune since.[ external image ][ external image ]
First time i tried that part the Terrans lost all of thier fighters and only the Odin (and the Scabbards) survived. The list of containers went on for about 1 and a half pages.[ external image ]
I hit the Odin on my way out of the sector and haven't been able to repeat my good fortune since.[ external image ][ external image ]
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Don't waste any marines on that ship (you wouldn't get them back, anyway). Wait till it stops, then eject and just claim it. It will then turn blue and fly home.AdmiralChaos2005 wrote:I have been trying to board the pirate truelight seeker in the goner plot for almost 3 hours now, i can't even count how many boarding attempts i've made with these 8 argon marines.
Am I doing something wrong?
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I've tried that there is no claim buttonUlan Dhor wrote:Don't waste any marines on that ship (you wouldn't get them back, anyway). Wait till it stops, then eject and just claim it. It will then turn blue and fly home.AdmiralChaos2005 wrote:I have been trying to board the pirate truelight seeker in the goner plot for almost 3 hours now, i can't even count how many boarding attempts i've made with these 8 argon marines.
Am I doing something wrong?
edit: and on a side note, that ship really hurts when it starts shooting you it barbecues my yokohama in like 10 seconds flat
I haven't tried it in 2.5, but in 2.1 it worked. Did you shoot at it? Then it will become hostile and start its attack runs.AdmiralChaos2005 wrote:I've tried that there is no claim button
edit: and on a side note, that ship really hurts when it starts shooting you it barbecues my yokohama in like 10 seconds flat
On the plus side, it has only front guns and a very limited shooting angle, so it's easily avoided. Just stay away from its nose.
Last edited by Ulan Dhor on Tue, 3. Nov 09, 22:29, edited 1 time in total.
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The first time I blew up all of the pirates and it stopped moving but there wasn't a claim button when I ejected so I tried to board it. It went red when I brought its shields down.Ulan Dhor wrote:I haven't tried it in 2.5, but it 2.1 it worked. Did you shoot at it? Then it will become hostile and start its attack runs.AdmiralChaos2005 wrote:I've tried that there is no claim button
edit: and on a side note, that ship really hurts when it starts shooting you it barbecues my yokohama in like 10 seconds flat
On the plus side, it has only front guns and a very limited shooting angle, so it's easily avoided. Just stay away from its nose.
after training another 8 marines to 4stars in every category I tried again and they never even breached the hull. I am going to create another thread and hopefully someone can give me a workaround.
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Bit of an old thread to revive, but since it's a guide, probably still useful info (he says, pretending to be a mod )
As I understand it, you cannot claim the Truelight Seeker under v2.5 if you attack it before trying. If it is attacking you (since you attacked it) some people have stated that the claim option did not become available...
Tim
As I understand it, you cannot claim the Truelight Seeker under v2.5 if you attack it before trying. If it is attacking you (since you attacked it) some people have stated that the claim option did not become available...
Tim
Struggling to find something from the forums - Google it!!!
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I found this thread through google when searching for plot walkthroughs, so yes, very useful for lots of peopleperkint wrote:Bit of an old thread to revive, but since it's a guide, probably still useful info (he says, pretending to be a mod )
The requirements of the 2nd stage of the HUB plot have changed from:
Deliver 150,000 Teladianium.
Then 250,000 Crystals
to:
Deliver 150,000 Teladianium.
Then 450,000 ORE
(Patch 2.5)
- Deadbeat_Spinn
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There is a bug in Mission 5 that i encountered.
If you dont fly the ship that has Heywood and Pearle onboard yourself and have it dock at the end of the mission on the station in heretics end, the "mission completed" notification will show up but the storyline then does not continue.
[edit:]
replayed the mission flying the ship myself, yet still the plot does not continue after mission completed
[/edit]
If you dont fly the ship that has Heywood and Pearle onboard yourself and have it dock at the end of the mission on the station in heretics end, the "mission completed" notification will show up but the storyline then does not continue.
[edit:]
replayed the mission flying the ship myself, yet still the plot does not continue after mission completed
[/edit]
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